Unrealistic ground texture (CUP Terrains - map: Chernarus) - after implementing new lighting in Arma 1.60
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Unrealistic ground texture (map: Chernarus) - after implementing new lighting in Arma 1.60
I saw unrealistic ground texture on the map Chernarus in the grid: 047 051 on the airfield very close to air trafffic control building - now after new lighting in Arma3 1.60 it looks like "scrambled eggs"

Arma3 corner of the air traffic control building (look on the ground):


Closer view on the ground texture - comparison how it looks in Arma2 and Arma3:


I saw also that this texture was used in various other places in Chernarus:







Artur Debski
http://blogit.one.pl

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arturdebski updated the task description. (Show Details)Aug 8 2016, 12:18 PM
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arturdebski updated the task description. (Show Details)Aug 8 2016, 12:21 PM
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torndeco claimed this task.Oct 27 2017, 4:21 PM
torndeco closed this task as Resolved by committing Restricted Diffusion Commit.Oct 29 2017, 3:57 AM
torndeco added a commit: Restricted Diffusion Commit.