Bradley Bugs
Needs Review, Needs TriagePublic


Bugs with the Bradleys on the latest dev build

If you look closely at the gun mantlet when you fire the Bushmaster, you can see the ejected shells clipping through.

They don't float, rather, they drive on the ocean floor.

You can fire the TOW missiles near vertical despite the launcher not elevating that high.

It takes 9 seconds to switch from the first TOW missile to the second TOW missile.

The ERA blocks on the M2A3 ERA Bradleys don't have collision.

Those are just the ones I found by myself, more may pop up when myself and my driver have a chance to operate with it together, so I'll be sure to update the ticket with them. I can try to get screenshots of most of the things mentioned if needed.

If you have more to report feel free to update this ticket.

M2A3Commander added a subscriber: M2A3Commander.EditedJul 28 2017, 1:05 AM

Lased Range doesn't seem to display anymore, but AP rounds still fire at proper elevation. HE rounds land off-center of reticle. How much deviation depends on range. DIrection seems completely random

M2A2 has same optics and fire control system as M2A3.

M2A2 has CIV position for Commander, when none exists IRL

M240C rounds impact far right of reticle

Overlay displays incorrect azimuth{F35498}