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WaffleTime edited the description of T2105: Merlin H3 Armed's ramp gun bug.
Wed, Jul 19, 8:36 AM
WaffleTime edited the description of T2105: Merlin H3 Armed's ramp gun bug.
Wed, Jul 19, 8:36 AM
WaffleTime created T2105: Merlin H3 Armed's ramp gun bug.
Wed, Jul 19, 8:32 AM

Mon, Jul 17

Pleasant created T2104: AV-8B GBU's laser broken.
Mon, Jul 17, 5:11 AM · Vehicles

Sun, Jul 16

kju edited the description of T2103: Revise cfgEnvSounds configuration and CAWorld EnvSounds and other worlds.
Sun, Jul 16, 4:04 PM · Terrains
kju created T2103: Revise cfgEnvSounds configuration and CAWorld EnvSounds and other worlds.
Sun, Jul 16, 4:03 PM · Terrains
Deltagamer closed T2077: M7 Bradley Optics Box Camo as "Resolved" by committing Unknown Object (Diffusion Commit).
Sun, Jul 16, 1:03 PM · Vehicles

Sat, Jul 15

brekiy added a comment to T2088: Car, Helicopter, and Plane armor issues.

holy hitboxes

Sat, Jul 15, 6:28 PM · Vehicles
Alwarren edited the description of T2102: Check why Igla is so much inferior than Strela.
Sat, Jul 15, 11:58 AM · Weapons

Thu, Jul 13

Alwarren created T2102: Check why Igla is so much inferior than Strela.
Thu, Jul 13, 7:52 PM · Weapons

Wed, Jul 12

Alwarren claimed T2101: C130 Textures suffer from a grey border for certain LODs.
Wed, Jul 12, 12:31 PM · Vehicles
Tupolov created T2101: C130 Textures suffer from a grey border for certain LODs.
Wed, Jul 12, 12:29 PM · Vehicles

Tue, Jul 11

islesfan186 created T2100: AH-64D flies way to fast.
Tue, Jul 11, 3:36 PM · Vehicles
islesfan186 created T2099: Recolor MH-60 DAP .
Tue, Jul 11, 3:23 PM · Vehicles
islesfan186 created T2098: 19 x Hydra LAU-130 does not alternate fire.
Tue, Jul 11, 3:19 PM · Weapons

Sat, Jul 8

Alwarren created T2097: Make use of the S-13 launcher pod.
Sat, Jul 8, 10:19 PM · Vehicles
Alwarren created T2096: Camoflage patterns for Mi-6 not in VhC.
Sat, Jul 8, 9:14 PM · Vehicles

Tue, Jul 4

Chairborne closed T2093: Merlin rotor sometimes breaks on landing as "Resolved" by committing Unknown Object (Diffusion Commit).
Tue, Jul 4, 9:33 AM · Vehicles
Chairborne claimed T2093: Merlin rotor sometimes breaks on landing.
Tue, Jul 4, 9:23 AM · Vehicles

Mon, Jul 3

OfotViking created T2094: Bolt cycle script causes duplicatd sound in MP.
Mon, Jul 3, 4:27 PM · Unknown Object (Project), Weapons

Sun, Jul 2

IH3BNM123 removed a watcher for Weapons: IH3BNM123.
Sun, Jul 2, 3:21 PM
IH3BNM123 added a watcher for Weapons: IH3BNM123.
Sun, Jul 2, 3:20 PM
tbeswick created T2093: Merlin rotor sometimes breaks on landing.
Sun, Jul 2, 1:38 PM · Vehicles
dancemoox created T2092: Officer Cap Shadow.
Sun, Jul 2, 1:34 PM · Units (1.7)
FlipM0d3 created T2091: No hitpoint vehicles and wrong vehicles damage with use of titan launcher.
Sun, Jul 2, 8:37 AM · Vehicles

Sat, Jul 1

OfotViking added a project to T2090: Suppressors don't suppress in confined spaces: Unknown Object (Project).
Sat, Jul 1, 9:32 PM · Unknown Object (Project), Weapons
Alwarren created Terrains (1.4.0).
Sat, Jul 1, 9:31 PM
OfotViking added a comment to T2090: Suppressors don't suppress in confined spaces.

yourstruly in discords says: PB 6P9 and M1911 have the same problem, but M9 and CZ 75 don't

Sat, Jul 1, 9:27 PM · Unknown Object (Project), Weapons
OfotViking claimed T2090: Suppressors don't suppress in confined spaces.
Sat, Jul 1, 6:14 PM · Unknown Object (Project), Weapons
ligthert created T2090: Suppressors don't suppress in confined spaces.
Sat, Jul 1, 5:55 PM · Unknown Object (Project), Weapons
Alwarren added a member for Units: yourstruly.
Sat, Jul 1, 3:46 PM

Fri, Jun 30

islesfan186 created T2089: AH-64D Radar has difficulty or does not track ground targets.
Fri, Jun 30, 5:47 AM

Thu, Jun 29

Cyprus edited the description of T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 6:25 PM · Vehicles
Cyprus edited the description of T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 6:10 PM · Vehicles
Cyprus edited the description of T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 6:05 PM · Vehicles
Cyprus edited the description of T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 3:37 PM · Vehicles
Cyprus edited the description of T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 3:35 PM · Vehicles
Cyprus added a comment to T2088: Car, Helicopter, and Plane armor issues.

Yeah as I mentioned I did go a bit overboard. Please let me know if there are any formatting issues. Don't forget to take a look at the videos and the spreadsheet! They're very helpful.

Thu, Jun 29, 3:26 PM · Vehicles
Cyprus edited the description of T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 3:14 PM · Vehicles
Cyprus edited the description of T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 3:04 PM · Vehicles
Chairborne claimed T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 2:38 PM · Vehicles
Chairborne added a comment to T2088: Car, Helicopter, and Plane armor issues.

Jesus christ on rollerblades this ticket is long.
We'll take a look, thank you for your time.

Thu, Jun 29, 2:38 PM · Vehicles
Cyprus edited the description of T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 2:31 PM · Vehicles
Cyprus created T2088: Car, Helicopter, and Plane armor issues.
Thu, Jun 29, 2:28 PM · Vehicles
jonpas added a comment to T2086: xH-6 Issues.

Adding the skids selection to Geometry Phys LOD allows sliding on the skids, but gemoetry is still just straight, so at a small angle it will already cause brick stop, I assume that has to be adjusted as well. Will leave to @Alwarren since he has the original model.

Thu, Jun 29, 1:23 PM · Vehicles
Chairborne added a comment to T2086: xH-6 Issues.

Yes that's with SFM, there's a driveOnComponents[] config entry where you need to list all the named selections from the geo LOD that are supposed to have low friction properties (normally wheels or skids), the game handles the rest so they dont need any weird rvmat assigned or anything.

Thu, Jun 29, 12:45 PM · Vehicles
jonpas added a comment to T2086: xH-6 Issues.

the low friction components for the skids are not present, so instead of sliding when touching the ground it stops like a brick (potentially causing damage)

Thu, Jun 29, 12:29 PM · Vehicles
Chairborne added a comment to T2086: xH-6 Issues.

i think it has an odd grey-ish look, look at this comparison with the vanilla mh9

Thu, Jun 29, 10:49 AM · Vehicles
Alwarren added a comment to T2086: xH-6 Issues.

I'll check and add the relevant items to the list.

Thu, Jun 29, 10:42 AM · Vehicles
Chairborne added a comment to T2086: xH-6 Issues.

I have a few more to add:

  • the slingload point is off center of balance, meaning the helicopter will move on its own when objects are attached
  • the low friction components for the skids are not present, so instead of sliding when touching the ground it stops like a brick (potentially causing damage)
  • tailrotor blur effects didnt seem to be working right (dont remember the exact conditions, probably a missing/broken selection)
  • one of the FFV seats is not working right (should ask my mates about it as i wasn't the one who noticed)
  • glass transparency should be adjusted a bit more as it looks too opaque right now
Thu, Jun 29, 10:15 AM · Vehicles
madpat3 renamed T1769: Towing causes damage to the ch53 from "Towing Tractor" to "Towing causes damage to the ch53 ".
Thu, Jun 29, 1:21 AM · Vehicles
jonpas closed T2085: MH-6J Impenetrable Glass as "Invalid".

Not an issue with the glass, but with missing crew proxies in Fire Gemoetry LOD - logged in T2086. This should probably be closed as an invalid duplicate.

Thu, Jun 29, 1:03 AM · Vehicles
Alwarren claimed T2085: MH-6J Impenetrable Glass.
Thu, Jun 29, 1:01 AM · Vehicles
jonpas moved T2087: xH-6 AFM Issues from Backlog to Bugs/TODO on the Vehicles board.
Thu, Jun 29, 12:57 AM · Vehicles
jonpas moved T2086: xH-6 Issues from Backlog to Bugs/TODO on the Vehicles board.
Thu, Jun 29, 12:57 AM · Vehicles
jonpas added a project to T2087: xH-6 AFM Issues: Vehicles.
Thu, Jun 29, 12:57 AM · Vehicles
jonpas edited the description of T2086: xH-6 Issues.
Thu, Jun 29, 12:57 AM · Vehicles
jonpas claimed T2087: xH-6 AFM Issues.
Thu, Jun 29, 12:55 AM · Vehicles
jonpas edited the description of T2087: xH-6 AFM Issues.
Thu, Jun 29, 12:40 AM · Vehicles
jonpas created T2087: xH-6 AFM Issues.
Thu, Jun 29, 12:35 AM · Vehicles
jonpas edited the description of T2086: xH-6 Issues.
Thu, Jun 29, 12:25 AM · Vehicles
jonpas added a project to T2086: xH-6 Issues: Vehicles.
Thu, Jun 29, 12:22 AM · Vehicles
Alwarren created T2086: xH-6 Issues.
Thu, Jun 29, 12:15 AM · Vehicles

Wed, Jun 28

Chairborne claimed T2085: MH-6J Impenetrable Glass.
Wed, Jun 28, 9:09 AM · Vehicles
JustCallMeAPro created T2085: MH-6J Impenetrable Glass.
Wed, Jun 28, 12:45 AM · Vehicles

Tue, Jun 27

Alwarren triaged T2083: Port cows from ToH to A3 as "Wishlist" priority.
Tue, Jun 27, 9:32 PM · Units
Alwarren claimed T2084: British woodland DPM vest pouches, wrong textures.
Tue, Jun 27, 9:29 PM · Units
Simcardo created T2084: British woodland DPM vest pouches, wrong textures.
Tue, Jun 27, 7:31 PM · Units
kibyde edited the description of T2083: Port cows from ToH to A3.
Tue, Jun 27, 12:36 PM · Units
kibyde created T2083: Port cows from ToH to A3.
Tue, Jun 27, 12:32 PM · Units
Chairborne added a comment to T2082: Mi-24, Mi-35, Superhind: make passengers seats at the doors be able to use their guns (seat 4, 5, 6 & 7) .

Ok no problem

Tue, Jun 27, 11:57 AM · Vehicles
kibyde added a comment to T2082: Mi-24, Mi-35, Superhind: make passengers seats at the doors be able to use their guns (seat 4, 5, 6 & 7) .

I realised I did not create a task but just posted a comment. I thought that might be confusing so I created a proper task.

Tue, Jun 27, 11:56 AM · Vehicles
kibyde renamed T2082: Mi-24, Mi-35, Superhind: make passengers seats at the doors be able to use their guns (seat 4, 5, 6 & 7) from "make passengers seats at the doors be able to use their guns (seat 4, 5, 6 & 7) " to "Mi-24, Mi-35, Superhind: make passengers seats at the doors be able to use their guns (seat 4, 5, 6 & 7) ".
Tue, Jun 27, 11:55 AM · Vehicles
Chairborne claimed T2082: Mi-24, Mi-35, Superhind: make passengers seats at the doors be able to use their guns (seat 4, 5, 6 & 7) .

Wasn't this posted a few days ago? We'll take a look anyway.

Tue, Jun 27, 11:54 AM · Vehicles
kibyde created T2082: Mi-24, Mi-35, Superhind: make passengers seats at the doors be able to use their guns (seat 4, 5, 6 & 7) .
Tue, Jun 27, 11:53 AM · Vehicles

Mon, Jun 26

OfotViking added a project to T1691: test's task "test" : Weapons (1.7).
Mon, Jun 26, 7:42 PM · Weapons (1.7)

Fri, Jun 23

Alwarren closed T1999: Vest as "Resolved" by committing Unknown Object (Diffusion Commit).
Fri, Jun 23, 6:58 PM · Units
BagPiperGuy added a comment to T2075: Lav 25 (M240) Desert and Woodland Commander Glitch.

Yeah sorry, did not know there was 2 branches. Good to hear that it is fixed. Keep up the great work!

Fri, Jun 23, 12:31 AM · Vehicles

Thu, Jun 22

sycholic created T2081: rightHandIKCurve, size out of range.
Thu, Jun 22, 9:16 AM · Weapons
sycholic created T2080: rightHandIKCurve, size out of range.
Thu, Jun 22, 9:16 AM · Weapons

Jun 19 2017

Chairborne added a comment to T2079: Bradley Bugs.

If you have more to report feel free to update this ticket.

Jun 19 2017, 2:16 PM · Vehicles
Chairborne claimed T2079: Bradley Bugs.
Jun 19 2017, 2:15 PM · Vehicles
EPICbanana24 edited the description of T2079: Bradley Bugs.
Jun 19 2017, 2:10 PM · Vehicles
EPICbanana24 edited the description of T2079: Bradley Bugs.
Jun 19 2017, 1:30 PM · Vehicles
EPICbanana24 created T2079: Bradley Bugs.
Jun 19 2017, 1:24 PM · Vehicles

Jun 17 2017

jonpas closed T2008: New little bird helicopters damage issues as "Resolved".

Added in in rVEHICLESSVN1190.

Jun 17 2017, 10:03 PM · Vehicles
Alwarren added a member for Vehicles: jonpas.
Jun 17 2017, 9:23 PM
Marienus created T2078: T10 Parachute is too ineffective at slowing down.
Jun 17 2017, 10:43 AM · Units
Sparfell_19 closed T2043: CDF Uniform Interaction Points as "Resolved" by committing Unknown Object (Diffusion Commit).
Jun 17 2017, 10:10 AM · Units (1.7)
Sparfell_19 claimed T2043: CDF Uniform Interaction Points.
Jun 17 2017, 9:54 AM · Units (1.7)
Sparfell_19 closed T1305: US Army loadouts need to be fixed as "Resolved" by committing Unknown Object (Diffusion Commit).
Jun 17 2017, 9:52 AM · Units

Jun 16 2017

dancemoox created T2077: M7 Bradley Optics Box Camo.
Jun 16 2017, 4:44 PM · Vehicles
Sparfell_19 closed T1665: Some weird loadouts for the US forces as "Resolved".

Every suggestions in this tickets are now integrated. Closing.

Jun 16 2017, 1:50 PM · Units
Sparfell_19 edited the description of T2076: max attachments slots count reached error in RPT.
Jun 16 2017, 1:44 PM · Weapons
Sparfell_19 renamed T2076: max attachments slots count reached error in RPT from "M110 attachments slots errore in RPT" to "max attachments slots count reached error in RPT".
Jun 16 2017, 1:43 PM · Weapons
Sparfell_19 created T2076: max attachments slots count reached error in RPT.
Jun 16 2017, 1:39 PM · Weapons
Chairborne closed T2068: M7 Bradley FSV gearbox broken as "Resolved" by committing Unknown Object (Diffusion Commit).
Jun 16 2017, 12:50 PM · Vehicles
Chairborne closed T2075: Lav 25 (M240) Desert and Woodland Commander Glitch as "Resolved".

Can confirm this was resolved a few days ago.

Jun 16 2017, 10:16 AM · Vehicles
Chairborne closed T2069: GAU-21/A Fire Rate as "Resolved".

Fixed yesterday.

Jun 16 2017, 10:12 AM · Vehicles
Chairborne added a comment to T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.

Even in a vanilla zeus scenario things are working fine here. Notice that some AH6 variants are being removed because the dynamic loadout editor is being added, but objects show fine otherwise.
Are you sure modded content is enabled in the Zeus module?

Jun 16 2017, 10:09 AM · Units, Vehicles