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sycholic created T2081: rightHandIKCurve, size out of range.
Thu, Jun 22, 9:16 AM · Weapons
sycholic created T2080: rightHandIKCurve, size out of range.
Thu, Jun 22, 9:16 AM · Weapons

Mon, Jun 19

Chairborne added a comment to T2079: Bradley Bugs.

If you have more to report feel free to update this ticket.

Mon, Jun 19, 2:16 PM · Vehicles
Chairborne claimed T2079: Bradley Bugs.
Mon, Jun 19, 2:15 PM · Vehicles
EPICbanana24 edited the description of T2079: Bradley Bugs.
Mon, Jun 19, 2:10 PM · Vehicles
EPICbanana24 edited the description of T2079: Bradley Bugs.
Mon, Jun 19, 1:30 PM · Vehicles
EPICbanana24 created T2079: Bradley Bugs.
Mon, Jun 19, 1:24 PM · Vehicles

Sat, Jun 17

jonpas closed T2008: New little bird helicopters damage issues as "Resolved".

Added in in rVEHICLESSVN1190.

Sat, Jun 17, 10:03 PM · Vehicles
Alwarren added a member for Vehicles: jonpas.
Sat, Jun 17, 9:23 PM
Marienus created T2078: T10 Parachute is too ineffective at slowing down.
Sat, Jun 17, 10:43 AM · Units
Sparfell_19 closed T2043: CDF Uniform Interaction Points as "Resolved" by committing Unknown Object (Diffusion Commit).
Sat, Jun 17, 10:10 AM · Units (1.7)
Sparfell_19 claimed T2043: CDF Uniform Interaction Points.
Sat, Jun 17, 9:54 AM · Units (1.7)
Sparfell_19 closed T1305: US Army loadouts need to be fixed as "Resolved" by committing Unknown Object (Diffusion Commit).
Sat, Jun 17, 9:52 AM · Units

Fri, Jun 16

dancemoox created T2077: M7 Bradley Optics Box Camo.
Fri, Jun 16, 4:44 PM · Vehicles
Sparfell_19 closed T1665: Some weird loadouts for the US forces as "Resolved".

Every suggestions in this tickets are now integrated. Closing.

Fri, Jun 16, 1:50 PM · Units
Sparfell_19 edited the description of T2076: max attachments slots count reached error in RPT.
Fri, Jun 16, 1:44 PM · Weapons
Sparfell_19 renamed T2076: max attachments slots count reached error in RPT from "M110 attachments slots errore in RPT" to "max attachments slots count reached error in RPT".
Fri, Jun 16, 1:43 PM · Weapons
Sparfell_19 created T2076: max attachments slots count reached error in RPT.
Fri, Jun 16, 1:39 PM · Weapons
Chairborne closed T2068: M7 Bradley FSV gearbox broken as "Resolved" by committing Unknown Object (Diffusion Commit).
Fri, Jun 16, 12:50 PM · Vehicles
Chairborne closed T2075: Lav 25 (M240) Desert and Woodland Commander Glitch as "Resolved".

Can confirm this was resolved a few days ago.

Fri, Jun 16, 10:16 AM · Vehicles
Chairborne closed T2069: GAU-21/A Fire Rate as "Resolved".

Fixed yesterday.

Fri, Jun 16, 10:12 AM · Vehicles
Chairborne added a comment to T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.

Even in a vanilla zeus scenario things are working fine here. Notice that some AH6 variants are being removed because the dynamic loadout editor is being added, but objects show fine otherwise.
Are you sure modded content is enabled in the Zeus module?

Fri, Jun 16, 10:09 AM · Units, Vehicles
Chairborne added a comment to T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.

That's odd, they show up fine in the editor when playing as Zeus (contrary to T1992 where the super cobra would just not show period), gonna check what happens on local hosted game.

Fri, Jun 16, 9:26 AM · Units, Vehicles
Chairborne closed T1098: LHD : Falling through the floor. as "Invalid".

Upon review everything seems to be in working order.
Tested on Stratis, when i put it down and roam around in the areas you pointed out i could move regularly without issues.
If you move the LHD with Zeus when the game is live i suspect that might be the cause, otherwise i cant replicate it.

Fri, Jun 16, 9:22 AM · Vehicles

Tue, Jun 13

Chairborne added a comment to T2075: Lav 25 (M240) Desert and Woodland Commander Glitch.

was this with cup stable or dev? i think we fixed it already

Tue, Jun 13, 8:26 AM · Vehicles
Chairborne claimed T2075: Lav 25 (M240) Desert and Woodland Commander Glitch.
Tue, Jun 13, 8:23 AM · Vehicles
BagPiperGuy created T2075: Lav 25 (M240) Desert and Woodland Commander Glitch.
Tue, Jun 13, 1:14 AM · Vehicles

Mon, Jun 12

Lastobeth created T2074: No SL Assistant for CUP Helis.
Mon, Jun 12, 5:15 PM · Vehicles

Sun, Jun 11

OfotViking closed T1701: Ikarus bus, mirrors is not mirrored as "Resolved" by committing Unknown Object (Diffusion Commit).
Sun, Jun 11, 1:53 PM · Vehicles

Sat, Jun 10

Alwarren closed T2072: Russian uniforms bumps as "Invalid".

Duplicate of T2073

Sat, Jun 10, 10:38 AM · Units
Alwarren closed T2071: Russian uniforms bumps as "Invalid".

Duplicate of T2073

Sat, Jun 10, 10:38 AM · Units
Simcardo created T2073: Russian uniforms bumps.
Sat, Jun 10, 10:34 AM · Units
Simcardo created T2072: Russian uniforms bumps.
Sat, Jun 10, 10:34 AM · Units
Simcardo created T2071: Russian uniforms bumps.
Sat, Jun 10, 10:34 AM · Units
Chairborne added a comment to T2070: XENO Domination w/ CUP.

You need to make sure CUP mods are launched correctly.
Can you please post your RPT log?

Sat, Jun 10, 8:11 AM · Missions
Kludo created T2070: XENO Domination w/ CUP.
Sat, Jun 10, 1:32 AM · Missions

Thu, Jun 8

Chairborne claimed T2069: GAU-21/A Fire Rate.
Thu, Jun 8, 11:18 PM · Vehicles
dancemoox created T2069: GAU-21/A Fire Rate.
Thu, Jun 8, 11:07 PM · Vehicles
Chairborne renamed T2068: M7 Bradley FSV gearbox broken from "M7 Bradley FSV" to "M7 Bradley FSV gearbox broken".
Thu, Jun 8, 7:55 PM · Vehicles
Chairborne claimed T2068: M7 Bradley FSV gearbox broken.
Thu, Jun 8, 7:55 PM · Vehicles
dancemoox created T2068: M7 Bradley FSV gearbox broken.
Thu, Jun 8, 7:45 PM · Vehicles
Jonathan_Fort added a comment to T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.

Update from further testing on our end: it appears that Zeus can be made aware the object exists if it already exists in the mission, but any attempt to manipulate it results in the action failing and either the vehicle rubber-banding back to the location it was at before Zeus attempted editing, or nothing at all happening.

Thu, Jun 8, 6:38 PM · Units, Vehicles
Jonathan_Fort added a comment to T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.

It appears the issue persists regardless of if third-party mods are loaded or if CUP and its dependancies are the only mods loaded.

Thu, Jun 8, 6:30 PM · Units, Vehicles
Chairborne added a comment to T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.

Is this with just CUP loaded?
I haven't messed with Zeus in a while but i remember most vehicles were showing up correctly.

Thu, Jun 8, 10:30 AM · Units, Vehicles
Chairborne claimed T2067: Add Woodland camo to US Army HMMWV's.
Thu, Jun 8, 10:12 AM · Vehicles
Chairborne claimed T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.
Thu, Jun 8, 10:11 AM · Units, Vehicles
islesfan186 created T2067: Add Woodland camo to US Army HMMWV's.
Thu, Jun 8, 7:08 AM · Vehicles

Wed, Jun 7

Jonathan_Fort edited the description of T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.
Wed, Jun 7, 11:52 PM · Units, Vehicles
Jonathan_Fort created T2066: Zeus cannot load specific CUP Vehicles and Units due to CfgPatches being misconfigured.
Wed, Jun 7, 11:45 PM · Units, Vehicles

Fri, Jun 2

Dscha claimed T2029: Item pickup in Land_Mil_Barracks & Land_Mil_Barracks_EP1 not working.

All Open Buildings were updated. Please check the Dev-Build or wait until the next CUP-Update.

Fri, Jun 2, 7:48 AM · Terrains
Savage_Donkey added a comment to T2065: Osprey Ramp M240.

FYI, I'm using all the CUP mods in 1 combined addon folder.

Fri, Jun 2, 12:59 AM · Weapons, Vehicles
Savage_Donkey created T2065: Osprey Ramp M240.
Fri, Jun 2, 12:44 AM · Weapons, Vehicles

Thu, Jun 1

nic547 created T2064: M1135 ATGMV Missile flies behind the vehicle.
Thu, Jun 1, 9:26 PM · Vehicles

Wed, May 31

OfotViking added a comment to T1691: test's task "test" .

Hi

Wed, May 31, 12:22 PM
Phyma added a comment to T2063: Door animations work with possible future ACE implementation.

Yeah I figured out how to do it so if this request get accepted:
https://github.com/acemod/ACE3/pull/5226#issuecomment-305091676

Wed, May 31, 10:07 AM · Terrains

Mon, May 29

OfotViking added a comment to T2063: Door animations work with possible future ACE implementation.

TLDR; add the CUP Team steam account to your friends list, and notify one of us in on the BI Forums or Discord so that we know its you

Mon, May 29, 9:27 AM · Terrains
Phyma added a comment to T2063: Door animations work with possible future ACE implementation.

Hej I'm new to your website and can't find your dev branch. Where can I find it?

Mon, May 29, 6:37 AM · Terrains
Dscha claimed T2063: Door animations work with possible future ACE implementation.

I updated all Buildings to new the NamingStandards from BI (door_N_soundSource / door_N_noSoundSource (Handle)). You can take a look at the CUP-Dev-Branch.

Mon, May 29, 2:09 AM · Terrains

Sun, May 28

seba1976 added a comment to T1780: AI driving problems in Sahrani.

I've got this reply from NeoArmageddon on the BI forums: "it is a problem with the roads that can only be fixed when rebuilding Sahrani from source whch is most likely not happening very soon as it takes a lot of time to setup everything correctly and build it without errors.", on February 1st, 2017.

Sun, May 28, 9:16 PM · Terrains
Phyma edited the description of T2063: Door animations work with possible future ACE implementation.
Sun, May 28, 6:52 PM · Terrains
Phyma created T2063: Door animations work with possible future ACE implementation.
Sun, May 28, 6:52 PM · Terrains

Sat, May 27

jimbredda added a comment to T1780: AI driving problems in Sahrani.

I can confirm this. Makes the map unplayable essentially. AI also cannot use bridges and since bridges connect several main roads on the map, it further impedes the maps ability to be used.

Sat, May 27, 6:27 AM · Terrains

Wed, May 24

Alwarren claimed T2062: PMC kneepads black under shadow.
Wed, May 24, 11:16 AM · Units

Tue, May 23

Sparfell_19 created T2062: PMC kneepads black under shadow.
Tue, May 23, 10:45 PM · Units
ligthert created T2061: Update the wiki.
Tue, May 23, 5:04 PM · Restricted Project

May 21 2017

vlad_8011 created T2060: Barrier in wrong place.
May 21 2017, 2:54 PM · Terrains
Chairborne claimed T2059: FOV is broken in the Venom.
May 21 2017, 2:05 PM · Vehicles
Cyruz created T2059: FOV is broken in the Venom.
May 21 2017, 2:04 PM · Vehicles
Chairborne closed T2058: SCAR-L GL Optic as "Resolved" by committing Unknown Object (Diffusion Commit).
May 21 2017, 11:27 AM · Weapons
Chairborne claimed T2058: SCAR-L GL Optic.
May 21 2017, 10:38 AM · Weapons

May 20 2017

dancemoox added a comment to T2058: SCAR-L GL Optic.

Attached image http://i.imgur.com/1z6D6R1.jpg

May 20 2017, 10:40 PM · Weapons
dancemoox created T2058: SCAR-L GL Optic.
May 20 2017, 10:36 PM · Weapons
Chairborne added a comment to T1098: LHD : Falling through the floor..

bumping priority up, gonna take a look soon

May 20 2017, 4:26 PM · Vehicles
Chairborne raised the priority of T1098: LHD : Falling through the floor. from "Low" to "Unbreak Now!".
May 20 2017, 4:25 PM · Vehicles
Chairborne closed T1556: Aircraft Loadouts as "Resolved".

Since the payload manager is in game now (and CUP vehicles will get it too in due time) i think this ticket can be closed.

May 20 2017, 4:22 PM · Vehicles
Chairborne triaged T1983: PBX Driver cannot be killed as "Low" priority.
May 20 2017, 4:19 PM · Vehicles (1.7)
Cyruz closed T2057: SU25 causes pop up error on crash as "Resolved".

http://dev.cup-arma3.org/rVEHICLESSVN1181

May 20 2017, 3:12 PM · Vehicles
Cyruz added a comment to T2057: SU25 causes pop up error on crash.

Checking this morning, the issue only appears on Sarahni, possibly a terrain issue rather than vehicle issue.

May 20 2017, 1:42 PM · Vehicles
Chairborne closed T1978: Armored SUV AI wont get in gun seat as "Invalid".

Everything seems to be working fine, even with only two units in the group the first two positions occupied are always the driver and gunner, closing.

May 20 2017, 10:57 AM · Vehicles (1.7)
Chairborne added a comment to T1983: PBX Driver cannot be killed.

https://feedback.bistudio.com/T124125 ticket on BI feedback tracker

May 20 2017, 10:00 AM · Vehicles (1.7)
Chairborne closed T1992: AH-1Z Missing From Zeus Editor as "Resolved" by committing Unknown Object (Diffusion Commit).
May 20 2017, 9:53 AM · Vehicles
Chairborne added a comment to T2026: Preset LHD's vehicles shoot off.

Is this still happening to you? I tested it just now with CUP Dev and it seems to work mostly fine (except for some bumpy harriers, but they settle down in a bit).

May 20 2017, 9:44 AM
Chairborne added a comment to T2057: SU25 causes pop up error on crash.

can't reproduce on my end

May 20 2017, 9:21 AM · Vehicles

May 19 2017

Chairborne claimed T2057: SU25 causes pop up error on crash.
May 19 2017, 9:34 PM · Vehicles
Cyruz created T2057: SU25 causes pop up error on crash.
May 19 2017, 9:28 PM · Vehicles
Chairborne closed T2027: M1129 MC MK19 CROWS - Artillery requests via artillery support module not actioned. as "Resolved" by committing Unknown Object (Diffusion Commit).
May 19 2017, 4:47 PM · Vehicles
Chairborne closed T2045: CUP Mortars unable to fire via Artillery Module or if ordered by squad leader as "Resolved" by committing Unknown Object (Diffusion Commit).
May 19 2017, 4:46 PM · Vehicles
Chairborne claimed T2045: CUP Mortars unable to fire via Artillery Module or if ordered by squad leader.
May 19 2017, 3:47 PM · Vehicles
Chairborne closed T2028: BMP1 track direction is reversed as "Resolved" by committing Unknown Object (Diffusion Commit).
May 19 2017, 3:43 PM
Chairborne added a comment to T2028: BMP1 track direction is reversed.

Solution is much easier, there's a coefficient for tracks speed (tracksspeed) that defines how fast the animation is played.
This is caused by weird inheritance from vanilla APCs.

May 19 2017, 3:37 PM
Chairborne closed T2035: MTVR as "Resolved" by committing Restricted Diffusion Commit.
May 19 2017, 3:18 PM · Vehicles
Chairborne closed T2040: Podnos Mortar as "Resolved" by committing Unknown Object (Diffusion Commit).
May 19 2017, 2:57 PM · Weapons
Chairborne placed T2049: ALICE pack shadow flickering up for grabs.

can't reproduce, keeping open for the time being

May 19 2017, 2:45 PM · Units

May 18 2017

Chairborne added a comment to T2056: Dingo 2 ČZ Textures (and Model) are a Tad Broken.

no prob

May 18 2017, 10:56 PM · Vehicles
Linxu added a comment to T2056: Dingo 2 ČZ Textures (and Model) are a Tad Broken.

You're right. I completely forgot I had that enabled. My apologies.

May 18 2017, 10:48 PM · Vehicles
Chairborne closed T2056: Dingo 2 ČZ Textures (and Model) are a Tad Broken as "Invalid".

Works fine on my end, that must be some custom content unrelated to CUP, judging by the menu entry (it's not under Army of the Czech Republic) and the icon (which i don't recognize) it's not one of ours. Closing.

May 18 2017, 10:36 PM · Vehicles
Chairborne added a comment to T2056: Dingo 2 ČZ Textures (and Model) are a Tad Broken.

Uhm could you clarify why the classnames are not the same as the ones in CUP? Are you sure you're using CUP vehicles?

May 18 2017, 10:32 PM · Vehicles
Linxu added a comment to T2056: Dingo 2 ČZ Textures (and Model) are a Tad Broken.

I know! It's almost like modern art! ^-^

May 18 2017, 2:14 PM · Vehicles
Chairborne claimed T2056: Dingo 2 ČZ Textures (and Model) are a Tad Broken.

woah that's new!

May 18 2017, 2:12 PM · Vehicles
Linxu created T2056: Dingo 2 ČZ Textures (and Model) are a Tad Broken.
May 18 2017, 2:10 PM · Vehicles