WeaponsWeapons
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Description

Everything related to weapons: Infantry weapons, vehicle weapons, ammunition, rockets, pods, etc

Recent Activity

Yesterday

Alwarren closed T2315: CUP_PylonPod_1200Rnd_TE1_Red_Tracer_M621_20mm_HE_M might be aiming at laser as Invalid.
Sat, Jan 20, 11:25 PM · Weapons

Wed, Jan 3

Steinhauer added a comment to T2386: BIS_fnc_effectFiredRocket is broken on Harrier rockets (and possibly others).

A friend more knowledgeable than I came to the same conclusion a couple hours ago. He added the info to my BIS ticket, hopefully they recognize their part this time.

Wed, Jan 3, 4:56 AM · Weapons
PabstMirror added a comment to T2386: BIS_fnc_effectFiredRocket is broken on Harrier rockets (and possibly others).
	private_vec = vectordir _sh;
	private_no= 20 + random 7;
	_i=0;

Note, no space between the private and the var name, so the script errors out.
Broken on 1.80 and dev. IMHO, there is nothing for cup to do except wait for it to be fixed by BIS

Wed, Jan 3, 4:30 AM · Weapons
Steinhauer updated the task description for T2386: BIS_fnc_effectFiredRocket is broken on Harrier rockets (and possibly others).
Wed, Jan 3, 2:08 AM · Weapons
Steinhauer created T2386: BIS_fnc_effectFiredRocket is broken on Harrier rockets (and possibly others).
Wed, Jan 3, 1:29 AM · Weapons

Sun, Dec 31

Rik closed T2330: D30 and M119 fly back when fired as Resolved.
Sun, Dec 31, 3:36 PM · Weapons

Sat, Dec 30

Rik claimed T2330: D30 and M119 fly back when fired.
Sat, Dec 30, 5:18 PM · Weapons
Rik edited projects for T2330: D30 and M119 fly back when fired, added: Weapons; removed Weapons (1.11.0).
Sat, Dec 30, 5:17 PM · Weapons

Dec 13 2017

Sparfell_19 created T2326: Add the new "swayCoef" parameter for weapon introduced in devbranch.
Dec 13 2017, 10:05 AM · Weapons

Dec 10 2017

audiocustoms created T2324: add CBA function for bolt action reload sounds.
Dec 10 2017, 1:24 PM · Weapons

Dec 7 2017

Spazz1219 added a comment to T2320: Reloadable AA, not actually reloadable.

Huh, now I feel pretty dumb. I had a video in the back of my head of a guy kind of 'fisting' the end of a missile into the Stinger tube for a relaunch. I've been kindly reminded that I am poorly mistaken. Thanks

Dec 7 2017, 1:37 AM · Weapons
Cyruz added a comment to T2320: Reloadable AA, not actually reloadable.

They're not designed to be reloaded in the field like an RPG7 for example, I believe that's why they are configured this way in-game.

Dec 7 2017, 1:16 AM · Weapons
Spazz1219 created T2320: Reloadable AA, not actually reloadable.
Dec 7 2017, 12:44 AM · Weapons

Dec 1 2017

Alwarren created T2315: CUP_PylonPod_1200Rnd_TE1_Red_Tracer_M621_20mm_HE_M might be aiming at laser.
Dec 1 2017, 6:10 PM · Weapons

Nov 29 2017

Alwarren created T2314: Add some cheap Type 56 Assault Rifles (Chinese AK clone) with higher dispersion values.
Nov 29 2017, 9:46 PM · Weapons
Alwarren closed T2291: ACE Backblast values for launchers are pretty high as Resolved.

Is resolved http://dev.cup-arma3.org/rACECOMPAT38072408af9cd9d4c28013b31e34c98c92a0cd1c

Nov 29 2017, 3:28 PM · Weapons
audiocustoms changed the status of T2291: ACE Backblast values for launchers are pretty high from Open to Acknowledged.

This is beeing worked on. Should be fixed with next CUPdate.

Nov 29 2017, 1:10 PM · Weapons

Nov 9 2017

Alwarren created T2298: Verify that Lee Enfield reload works in prone.
Nov 9 2017, 8:52 PM · Weapons

Nov 8 2017

Alwarren closed T1937: Check Backblast and Overpressure on launchers and SPG-9 as Resolved.
Nov 8 2017, 2:40 PM · Weapons

Oct 31 2017

Alwarren created T2289: Add Smoke and Canister ammo to tanks that have it..
Oct 31 2017, 3:52 PM · Weapons, Vehicles

Oct 29 2017

OfotViking closed T1147: Test HMNVS as Resolved.
Oct 29 2017, 10:59 PM · Weapons
Chairborne added a comment to T1054: No backup sight with PSO-3.

Also if one day we add fancy moving iron sights on the AKs like toadie does, this feature cannot be replicated with scopes.

Oct 29 2017, 10:53 PM · Weapons
OfotViking closed T1054: No backup sight with PSO-3 as Wontfix.
Oct 29 2017, 10:51 PM · Weapons
OfotViking closed T1638: Bolt action rifles sounds a little weak as Resolved.
Oct 29 2017, 10:48 PM · Weapons
audiocustoms moved T1964: PB 6P9 pistol rounds are too lethal at long range from 1.7 to Backlog on the Weapons board.
Oct 29 2017, 7:31 PM · Weapons
audiocustoms removed a member for Weapons: Bob.
Oct 29 2017, 1:37 AM
audiocustoms added a member for Weapons: Bob.
Oct 29 2017, 1:33 AM

Oct 26 2017

Chairborne added projects to T2278: AI OPFOR shooter, in lightly armored vehicles. Misunderstand the threat.: Vehicles, Weapons, Restricted Project.
Oct 26 2017, 2:25 PM · Restricted Project, Weapons, Vehicles

Oct 24 2017

Chairborne added a project to T2279: incorrect position of ironsights on AK-series: Restricted Project.
Oct 24 2017, 1:26 PM · Weapons (1.11.0), Restricted Project
Creep created T2279: incorrect position of ironsights on AK-series.
Oct 24 2017, 1:24 PM · Weapons (1.11.0), Restricted Project

Oct 23 2017

Alwarren added a comment to T2274: Hellfire Missiles - K & L .

Does the laser target pop up on the RWR/Radar?

Oct 23 2017, 9:10 AM · Vehicles, Restricted Project, Weapons

Oct 22 2017

SpanishSurfer added a comment to T2274: Hellfire Missiles - K & L .

Further investigation....I discovered if you arm the Wildcat with the K variant of the Hellfire it locks onto a lase as it should work. Have a lase ready, put the lase in the general area of the HUD (as opposed to right on the crosshairs), and then push "Next Target" (or tab) and it will pick up the lase.

Oct 22 2017, 8:35 PM · Vehicles, Restricted Project, Weapons
Chairborne added projects to T2274: Hellfire Missiles - K & L : Restricted Project, Vehicles.
Oct 22 2017, 8:13 PM · Vehicles, Restricted Project, Weapons
SpanishSurfer updated the task description for T2274: Hellfire Missiles - K & L .
Oct 22 2017, 8:11 PM · Vehicles, Restricted Project, Weapons
SpanishSurfer created T2274: Hellfire Missiles - K & L .
Oct 22 2017, 7:56 PM · Vehicles, Restricted Project, Weapons
Chairborne created T2273: Check magazineGroups compatibility.
Oct 22 2017, 5:28 PM · Weapons, Restricted Project
DB created T2271: Add conditionally running handler for CUP_fnc_RPG7_Zero.
Oct 22 2017, 2:04 PM · Weapons
jonpas closed T2267: ace_huntir required with CUP Compats as Resolved.

Closed by 05fc4f982759.

Oct 22 2017, 12:09 PM · Weapons

Oct 21 2017

Cyruz created T2267: ace_huntir required with CUP Compats.
Oct 21 2017, 5:06 PM · Weapons

Oct 18 2017

brekiy closed T1681: US Army weapon/ammo boxes as Resolved by committing Restricted Diffusion Commit.
Oct 18 2017, 6:21 AM · Weapons

Oct 17 2017

Chairborne closed T1820: RPG-18 Launcher. Aimed shot. as Wontfix.

Ranging is correct:

Oct 17 2017, 9:54 PM · Restricted Project, Weapons
Chairborne closed T2249: Mk82 pylon error as Resolved by committing Restricted Diffusion Commit.
Oct 17 2017, 2:30 PM · Restricted Project, Weapons

Oct 15 2017

Chairborne edited projects for T2252: SMAW spotting rounds are not compatible with the SMAW launcher, added: Restricted Project, Weapons; removed Weapons (1.7).
Oct 15 2017, 9:46 PM · Weapons, Restricted Project
Chairborne created T2249: Mk82 pylon error.
Oct 15 2017, 11:26 AM · Restricted Project, Weapons

Oct 14 2017

Alwarren added a comment to T2055: AK's first person view.

I thought you would have specific stuff in mind. I do remember the PM actually, but as I said back then, we're not taking donations right now.

Oct 14 2017, 11:06 PM · Weapons
Boomer added a comment to T2055: AK's first person view.

I just wanted to say that there is still some work to do :

Oct 14 2017, 10:26 PM · Weapons
Alwarren added a comment to T2055: AK's first person view.
it needs it
Oct 14 2017, 9:50 PM · Weapons
Boomer added a comment to T2055: AK's first person view.

Thanks you for you time Chairborne.

Oct 14 2017, 6:19 PM · Weapons
Chairborne created T2245: MANPADS launchers should have automatic seeking instead of manual tablock acquisition.
Oct 14 2017, 5:25 PM · Restricted Project, Weapons

Oct 13 2017

Chairborne added a comment to T1988: G22 sniper rifle is chambered in the wrong caliber.

Brit L115 uses .338, German G22 uses .300

Oct 13 2017, 10:03 PM · Weapons