A significant amount of factions in the Community Upgrade project Vehicles and Units are missing at least part of their overall units and vehicles list when the mods are loaded in Zeus. This appears to be due to a misconfigured CfgPatches file for these items.
Attempting to force load the missing vehicles or units (by syncing them to a Manage Addons Zeus module) produces these results (in this case for some of the US Army MH6 helicopters):
Some objects (CUP_B_MH6M_USA, CUP_B_AH6M_AT_USA, CUP_B_AH6M_Escort_GAU_USA) are misconfigured and cannot be used by Zeus as a result.
Addon authors (Community Upgrade Project) must correctly define all objects in CfgPatches.
Steps for Reproduction:
- Add in a CUP vehicle (or unit) that is only visible in the ED3N Editor, and not the Zeus editor.
- Sync that vehicle to a Manage Addons module, with its owner being a Zeus module that is assigned to a player or Zeus virtual entity.
- Attempt to load the mission either in ED3N Editor, singleplayer, or multiplayer. An exception / error box will appear at the bottom of the screen once loaded.