Street lights "on" texture comes back up after destruction
Closed, ResolvedPublic


When destroying a streetlight, the texture of the streetlight goes to black for a fraction of a second, but comes back on again.
Note that this ONLY concerns the streetlight texture, not the terrain lighting. (terrain lighting stays off)

How to reproduce:

  • Stand near streetlight powlines_woodl.p3d
  • Observe & shoot streetlight
  • Observe streetlight go "on" again, but now without terrain lighting.

Example locations for reproduction:

  • Bystrica near position [2363.54,137.444,0.00143433]
  • Chernarus near position [11809.5,9199.38,0.00119019]
  • Everon near position [5711.58,3423.14,0.00140762]


Restricted Diffusion Commit
Affected classnames
matthijs created this task.Aug 21 2017, 7:47 PM
matthijs updated the task description. (Show Details)Aug 21 2017, 7:50 PM
torndeco closed this task as Resolved by committing Restricted Diffusion Commit.Dec 4 2017, 10:52 PM
torndeco added a commit: Restricted Diffusion Commit.