Building occlusion issue
Closed, ResolvedPublic


The brown stodala barns and the yellow garage (sarah_hasic_zbroj) have an occlusion issue when people/ai go inside of the buildings. When you look at a player that is inside of the building you can only see their gear floating. When you are inside looking out, the world disappears. When placing the buildings in the editor they appear to be fine, but when the building is actually apart of the terrain the occlusion issue occurs.
My suggestion is to add canOcclude = 0 to the geometry and view geometry and see if the issue goes away.


Restricted Diffusion Commit
Affected classnames
Sarah_stodala buildings, Sarah_Hasic_Zbroj

Related Objects

Haggerty created this task.Jun 20 2018, 2:27 AM
Pennyworth closed this task as Resolved by committing Restricted Diffusion Commit.Dec 19 2018, 7:47 PM
Pennyworth added a commit: Restricted Diffusion Commit.