Water texture for ponds throws lots of errors, effects MP performance
Needs Review, Needs TriagePublic

Description

Happens on all pond water equipped maps.
22:47:17 Warn: Shape '???' contains water texture however it does not carry a property "class=pond". Consider creating one to speed up the detection!

This will go off about 10 times in a second.

was able to test this draining perf in a 10 player MP game.

I used zues to spawn in 10 amphibious vehs i place them on land and then in the water. when placed in water they drop FPS by a large amount. when on land they cause no FPS drop.
our workaround has been to fill in all the ponds with concrete blocks so no one can go in them.

Apollo created this task.Oct 7 2018, 5:43 AM
NeoArmageddon added a comment.EditedOct 7 2018, 9:25 AM

I checked all ponds and all used have the class=pond property. According to the twitter post above, this is an engine problem.

Which terrain did you tested this on?

Cherno but not the summer just regular cherno