Unlike all other scoped unguided launchers, the MAAWS has a fixed zero of 100m (scoped or not), when it is effective out to 500m with the HEDP/HEAT round and up to 1000 with an HE round.
- Affected classnames
I tested this with cup dev and no other mods loaded other than CBA in virtual arsenal. Was unable to change the zero of the MAAWS with or without the scope. tested with all 4 ammo types. with or without scope it will only show 100m. you can physically use the scope to change the zero (use the optical lines i mean) but you cannot change the zero using the range up range down buttons.