AAV tracks are destroyable with 5 rounds of 6.5 machine gun fired at the wheels.
Acknowledged, HighPublic


crew will abandon the vehicle after you shoot its tracks with 5 rounds of 6.5 Nato machinegun. (B_soldier_AR_F)

Tracks are way to easy to destroy with small arms. track will go red after the 5 rounds.

Tracks are invulnerable to 5.56


Affected classnames
Reproducable without other mods?
Apollo created this task.Apr 3 2019, 6:33 AM
Goopy added a subscriber: Goopy.Apr 3 2019, 6:40 AM

This is the case with all other variants of the AAV for any side, so CUP_AAV_Base .

Freddo3000 changed the task status from Needs Review to Acknowledged.Dec 18 2019, 7:53 PM
Freddo3000 triaged this task as High priority.
Freddo3000 added a subscriber: Freddo3000.

After testing it appears that this only occurs when shooting the tracks/wheels on the left side and strangely this causes the right track to go red. Shooting the right side tracks have no effect.