KPVT missing MDZ (HE) ammo
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The KPVT for the BTR-60 and BRDM-2 is missing this ammunition, it's an HE round that's been in service with the gun since it's inception. It's standard issue in conjunction with the current AP rounds.


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Goopy created this task.Apr 4 2019, 7:03 AM
Apollo added a subscriber: Apollo.Apr 4 2019, 10:54 AM

Are you saying it would have 1 round AP then 1 round HE? there is currently no way on the engine to alternate ammunition types, from what i remember anyway but you would need someone to confirm.
best you would have would be to give it a multipurpose ammo. or give it the 2 ammo types and split the ammo between them, but then the KPVT was only ever meant to have a single ready belt of 500 rounds loaded.

Goopy added a comment.EditedApr 4 2019, 7:54 PM

No I'm saying that along with the AP belts HE belts are issued, so functionally it could be a scroll wheel option to switch to HE ammo. Although I wouldn't be surprised if such mixed ammo belts existed.

Goopy added a comment.EditedApr 4 2019, 8:02 PM

And the KPVT uses 50 round belts, which in itself is an entirely different ticket on the proper functionality of the weapon. (T3203)

Urban added a subscriber: Urban.Apr 5 2019, 8:33 AM

Are you sure that BTR-60 and BRDM-2 were armed with this ammo? Because it sounds like an anti-aircraft ammo. I have not found any information where it was used except ZPU-2 and ZPU-4.

Goopy added a comment.Apr 5 2019, 10:08 AM Here's my source, and the ZPU series are the dual and quad mountings of the KPV for anti-aircraft use. It's the same gun in the BRDM-2 and BTR-60 (so the ammunition is interchangeable), just as KPVT is just a designation for the vehicle mounting of the KPV gun.

Urban added a comment.Apr 5 2019, 10:51 AM

From this point, everything is correct, but on the other hand I have not found anywhere that the military would use this ammo in BTR-60 or BRDM-2. I will add ammo to config but to add this ammo to BRDM-2 or BTR-60 use script, since BIS did not present dynamic loadout for ground vehicles.

Urban triaged this task as Wishlist priority.Apr 5 2019, 10:54 AM
Dusin added a subscriber: Dusin.EditedApr 5 2019, 1:58 PM

According to some internet data MDZ ammo may be used in belts in format API-T-AP-API-T-MDZ and used more for indication purpose (as it makes visible flash on hit). For ZPU there are MDZ-T-MDZ belts.

Guess we need to wait for some scipted framework for mixed belts, because it's not like MDZ-only belts are usual loadout for APC/Tank

Goopy added a comment.Apr 5 2019, 8:34 PM

@Urban It can't be done like it is for vehicles with autocannons, where you have a scroll wheel option to switch to the HE ammo? And @Dusin according to that source it says the such rounds were used since the KPVT is a good AA gun against helicopters, something that it would've expected to see in combat later on in the Cold War.

...but why do we have to have these rounds at all costs? all other HMGs use only kinetic ammo

Goopy added a comment.Apr 5 2019, 8:41 PM

All other NATO HMGs do (and even then there are HE rounds for the .50), but it would add a level of authenticity to the weapon. Not to mention a fair bit more usefulness to the BTR and BRDM vehicles.

Goopy added a comment.Apr 5 2019, 8:42 PM

It doesn't have to be done, but it was something that the real life versions of these vehicles had and used that isn't shown in CUP.

Urban added a comment.Apr 5 2019, 8:56 PM then you can scroll whell option, but if Dusin right then we must wait for framework because you can only assign traccers in magazine

real life vehicles do a lot of other things too, thats not really an argument.

Real life Challengers and Warriors have tea cookers, for example.

can we please stop discussing on the tickets? move this to the discord and only leave valuable, useful and short worded comments on the tickets, please.
thank you

Goopy added a comment.Apr 5 2019, 9:00 PM

@Chairborne Well this is a real life combat feature that would have a direct affect on the vehicle in game, not some inconsequential detail that doesn't affect game play at all.

Freddo3000 changed the task status from Needs Review to Open.Mar 11 2020, 12:53 PM
Urban closed this task as Resolved by committing Restricted Diffusion Commit.Fri, May 22, 7:01 PM
Urban added a commit: Restricted Diffusion Commit.