SPG9 with ACE has overpressure
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Its a rocket propelled shell, should have little to no overpressure, it should however have some MODERATE backblast.


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Reproducable without other mods?
Chairborne triaged this task as Unbreak Now! priority.
Rik added a subscriber: Rik.Dec 19 2019, 11:39 PM

I'm pretty sure this is an ACE bug rather than CUP. Their overpressure/backblast system goes of off the same config entries, but adds a different eventhandler for both. "ace_firedPlayer" event for backblast and "ace_firedPlayerVehicle" for overpressure. Any launcher with the relevant config entries like the SPG while mounted on a vehicle will exhibit overpressure rather than backblast.

well either way it can probably be tuned down, right now it has the same overpressure of a giant tank gun, seems a bit weird iyam

Freddo3000 added a subscriber: Freddo3000.EditedDec 25 2019, 6:27 PM

Looking at the config it appears to inherit from the 2A28 BMP-1 cannon, which in turn inherits from the D10 T-55 cannon, which inherits from the 125mm cannon of the T-100, so a bit of inheritance weirdness.

Would probably be better to inherit from the SPG-9 added by the Tanks DLC.

See line 2769 in CUP_Weapons_VehicleWeapons\cfgWeapons.h

strongly against the above, the backblast/overpressure is a single config entry, changing base classes like that is probably going to break a whole bunch of other stuff (which i definitely would like not to have to spend more time fixing).
will take a look in a couple weeks.

Freddo3000 changed the task status from Open to Assigned.Jan 8 2020, 11:58 AM
Freddo3000 added a project: Restricted Project.Feb 12 2020, 11:50 PM
Freddo3000 closed this task as Resolved by committing Restricted Diffusion Commit.Feb 27 2020, 7:36 PM
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