most character items have incorrect shadowvolume setup
Open, HighPublic

Description

shadows follow very strict rules in order to work besides being closed/triangulated/hard edged:

  • the only SV lods the game acknowledges are either 0 or 10 (1000 and 1010 are reserved and usually added automatically by the tools upon binarization)
  • the named property 'lodnoshadow = 1' intuitively disables the shadows if its present in shadowvolume LODs

all models need to be refactored and made sure that the SV lod is set to 0, and that there are no named properties in said LOD.

Details

Commits
Restricted Diffusion Commit
Branch
Release/Stable
Reproducable without other mods?
Yes
Chairborne triaged this task as High priority.
Chairborne added a commit: Restricted Diffusion Commit.Jan 12 2020, 9:21 PM