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Freddo3000 changed the status of T4001: ACR Ghillies weigh less but carry more inventory than other ghillies from Needs Review to Open.
Thu, Jul 2, 4:39 PM · Units

Wed, Jul 1

ShermanatorYT created T4001: ACR Ghillies weigh less but carry more inventory than other ghillies.
Wed, Jul 1, 11:04 PM · Units
Freddo3000 changed the status of T4000: Planes and helicopters missing weapons from Needs Review to Open.
Wed, Jul 1, 11:19 AM · Vehicles

Tue, Jun 30

Przemro created T4000: Planes and helicopters missing weapons.
Tue, Jun 30, 8:59 PM · Vehicles

Mon, Jun 29

Freddo3000 added a subtask for T3822: Master Tasks Master Task: Unknown Object (Maniphest Task).
Mon, Jun 29, 11:53 PM · Restricted Project
Freddo3000 changed the status of T3999: Front webbing on top of JPC Crye vest "smooshed" for lack of a better term from Open to Assigned.
Mon, Jun 29, 11:53 PM · Units
AUTigerGrad created T3999: Front webbing on top of JPC Crye vest "smooshed" for lack of a better term.
Mon, Jun 29, 10:54 PM · Units
pvttunt added a comment to T3998: why u no british UBACS?.

I cry :( Thanks for clarifying anyways :D

Mon, Jun 29, 5:01 PM · Units
Urban closed T2576: Static Artillery Unable To Aim Up / Down as Resolved by committing Restricted Diffusion Commit.
Mon, Jun 29, 4:12 PM · Vehicles
Urban closed T3991: D30, and likely other of similar class, have no MED and so will yeet rounds at you at suicidally point blank range. as Resolved by committing Restricted Diffusion Commit.
Mon, Jun 29, 4:12 PM · Vehicles, Weapons
Urban merged Unknown Object (Maniphest Task) into T1965: M119 optics and ranging.
Mon, Jun 29, 3:35 PM · Weapons
Alwarren added a comment to T3998: why u no british UBACS?.

The old UBACS would need a texture update, the original one (as well as the replacement I made for the parts that were covered by the vest) were quite bland. There is no way to squeeze this work in. we're already stretched thin as it is. The old uniform will not make a comeback, I'm sorry

Mon, Jun 29, 12:28 PM · Units
audiocustoms added a comment to T3998: why u no british UBACS?.

As i said, Arma2 BAF is not coming back for reasons that where addressed earlier. Arma3 BAF is what we wanted and got now. Nothing more to say.

Mon, Jun 29, 12:28 PM · Units
pvttunt added a comment to T3998: why u no british UBACS?.

I just, really like the 2009-2011 Afghan setting and during that time they used the Arma 2 uniforms IRL and they were very accurate depictions of them.

Mon, Jun 29, 10:34 AM · Units
Alwarren added a comment to T3998: why u no british UBACS?.

I really don't understand why? I mean, you are not getting anything but a worse model from that (and I am saying that who was responsible for this model in the first place).

Mon, Jun 29, 12:12 AM · Units
pvttunt added a comment to T3998: why u no british UBACS?.

You could just... add them to the virtual arsenal, not add them to units maybe? You know... would make some people happy.

Mon, Jun 29, 12:10 AM · Units

Sun, Jun 28

Dalken added a comment to T3996: Mi-8 Medivac Left Door seat.


Not really sure if its a duplicate seat or a mis-placed one.

Sun, Jun 28, 11:30 PM · Vehicles
Alwarren added a comment to T3998: why u no british UBACS?.


What's wrong with this one?

Sun, Jun 28, 10:02 PM · Units
audiocustoms added a comment to T3998: why u no british UBACS?.

Because we wanted to get new uniforms. The old ones (Arma 2) are not coming back due lack of quality.

Sun, Jun 28, 9:55 PM · Units
pvttunt added a comment to T3998: why u no british UBACS?.

What do you mean by make a model for it? I'm talking about the british uniform from Arma 2, it was in CUP in older versions but its now removed and replaced with STALKERGB retextures.

Sun, Jun 28, 9:51 PM · Units
Alwarren added a comment to T3998: why u no british UBACS?.

Isn't the shirt that they are wearing now is an UBACS?

Sun, Jun 28, 8:25 PM · Units
Freddo3000 changed the status of T3996: Mi-8 Medivac Left Door seat from Needs Review to Open.

Can you add any images, or be more descriptive of the issue? Is it a duplicate seat?

Sun, Jun 28, 8:20 PM · Vehicles
Freddo3000 closed T3998: why u no british UBACS? as Wontfix.

If you make a model for it

Sun, Jun 28, 8:18 PM · Units
Freddo3000 awarded T3998: why u no british UBACS? a Dislike token.
Sun, Jun 28, 8:10 PM · Units
pvttunt created T3998: why u no british UBACS?.
Sun, Jun 28, 6:51 PM · Units
Urban closed T3997: The AK47 (including all the AK variants that fire the 7.62x39 ammunition) are EXTREMELY overpowered. as Resolved by committing Restricted Diffusion Commit.
Sun, Jun 28, 5:33 PM · Weapons
Vallis updated the task description for T3997: The AK47 (including all the AK variants that fire the 7.62x39 ammunition) are EXTREMELY overpowered..
Sun, Jun 28, 5:24 PM · Weapons
Vallis created T3997: The AK47 (including all the AK variants that fire the 7.62x39 ammunition) are EXTREMELY overpowered..
Sun, Jun 28, 5:19 PM · Weapons
Dalken created T3996: Mi-8 Medivac Left Door seat.
Sun, Jun 28, 3:56 PM · Vehicles

Sat, Jun 27

Alwarren closed T3993: Error in UV Island beneath left side pocket on ACU as Resolved by committing Restricted Diffusion Commit.
Sat, Jun 27, 3:53 PM · Units
Freddo3000 lowered the priority of T3993: Error in UV Island beneath left side pocket on ACU from Unbreak Now! to Low.
Sat, Jun 27, 1:13 PM · Units
Freddo3000 raised the priority of T2788: Ladder at factory on Chernarus map causes death in some cases from Low to Normal.
Sat, Jun 27, 1:12 PM · Terrains
Freddo3000 merged task T1450: Deadly ladder in Chernagorsk into T2788: Ladder at factory on Chernarus map causes death in some cases.
Sat, Jun 27, 1:10 PM · Terrains
Freddo3000 merged T1450: Deadly ladder in Chernagorsk into T2788: Ladder at factory on Chernarus map causes death in some cases.
Sat, Jun 27, 1:10 PM · Terrains
Freddo3000 merged T3994: Killing stairs in "Land_Ind_Pec_01" into T2788: Ladder at factory on Chernarus map causes death in some cases.
Sat, Jun 27, 1:10 PM · Terrains
Freddo3000 merged task T3994: Killing stairs in "Land_Ind_Pec_01" into T2788: Ladder at factory on Chernarus map causes death in some cases.
Sat, Jun 27, 1:10 PM · Terrains
Freddo3000 set Affected classnames to Land_Ind_Pec_01 on T2788: Ladder at factory on Chernarus map causes death in some cases.
Sat, Jun 27, 1:10 PM · Terrains
Freddo3000 awarded T3995: No entry in config.bin a Pirate Logo token.
Sat, Jun 27, 1:09 PM · Maps 2.0
Chairborne closed T3995: No entry in config.bin as Invalid.

loads shotgun this will only take a second...

Sat, Jun 27, 12:23 PM · Maps 2.0
HolyHustler added a comment to T3995: No entry in config.bin.

Heyyyyyyyyy, I"m so stupid, I got the spelling wrong with th Mod line.

Sat, Jun 27, 12:19 PM · Maps 2.0
HolyHustler created T3995: No entry in config.bin.
Sat, Jun 27, 12:06 PM · Maps 2.0

Fri, Jun 26

nevalyashka created T3994: Killing stairs in "Land_Ind_Pec_01".
Fri, Jun 26, 11:42 PM · Terrains
Alwarren changed the status of T3993: Error in UV Island beneath left side pocket on ACU from Open to Assigned.
Fri, Jun 26, 9:59 PM · Units
Alwarren created T3993: Error in UV Island beneath left side pocket on ACU.
Fri, Jun 26, 9:59 PM · Units
Freddo3000 changed the status of T3992: BMP-1 Camouflage Bug from Needs Review to Open.

Gonna need some images.

Fri, Jun 26, 4:53 PM · Vehicles

Thu, Jun 25

Dalken created T3992: BMP-1 Camouflage Bug.
Thu, Jun 25, 7:41 AM · Vehicles

Sun, Jun 21

Freddo3000 changed the status of T3991: D30, and likely other of similar class, have no MED and so will yeet rounds at you at suicidally point blank range. from Needs Review to Open.

https://community.bistudio.com/wiki/CfgAmmo_Config_Reference#minRange

Sun, Jun 21, 12:14 AM · Vehicles, Weapons
Freddo3000 updated the task description for T3991: D30, and likely other of similar class, have no MED and so will yeet rounds at you at suicidally point blank range. .
Sun, Jun 21, 12:12 AM · Vehicles, Weapons
Freddo3000 awarded T3991: D30, and likely other of similar class, have no MED and so will yeet rounds at you at suicidally point blank range. a Haypence token.
Sun, Jun 21, 12:11 AM · Vehicles, Weapons
Viking18 created T3991: D30, and likely other of similar class, have no MED and so will yeet rounds at you at suicidally point blank range. .
Sun, Jun 21, 12:10 AM · Vehicles, Weapons

Fri, Jun 19

Dusin closed T3990: G36 family has no dry sound as Resolved by committing Restricted Diffusion Commit.
Fri, Jun 19, 11:47 PM · Weapons
Freddo3000 changed the status of T3987: Change magazine displaynames to match vanilla from Open to In Progress.
Fri, Jun 19, 10:39 PM · Weapons
Freddo3000 added a project to T3989: Top proxy on Scar Mk16 needs to be moved forward by 4cm: Weapons.
Fri, Jun 19, 10:39 PM · Weapons
Freddo3000 changed the status of T3989: Top proxy on Scar Mk16 needs to be moved forward by 4cm from Open to Assigned.
Fri, Jun 19, 10:39 PM · Weapons
Dusin claimed T3990: G36 family has no dry sound.
Fri, Jun 19, 10:36 PM · Weapons
Dusin changed the status of T3990: G36 family has no dry sound from Open to Acknowledged.
Fri, Jun 19, 10:29 PM · Weapons
Chairborne triaged T3989: Top proxy on Scar Mk16 needs to be moved forward by 4cm as High priority.
Fri, Jun 19, 12:49 PM · Weapons

Wed, Jun 17

ErikFehrenic added a comment to T3980: Realign LLM MkIII and side accessory proxies on L85 so they match common standard.

might also wanna have a look at the cba switching function for the mkIII, faintly remember that it was limited to laser only

Wed, Jun 17, 9:43 PM · Weapons
Urban closed T3712: BMP 3 2A70 100mm shells have incorrect/only 2km range as Resolved by committing Restricted Diffusion Commit.
Wed, Jun 17, 9:01 PM · Weapons, Vehicles
Urban closed T3988: L115A3 Magazine Model not showing with ACE3 Magazines. as Wontfix.

10rnd magazine is planned for L115A3, however it will not solve the problem as ACE3 magazines are primarily intended for MAR-10. And force ACE compatibility to use our proxy magazine models will possibly break other mods.

Wed, Jun 17, 7:08 PM
Dusin added a comment to T3988: L115A3 Magazine Model not showing with ACE3 Magazines..

CUP's L115A5 has magazine proxy in model so it's expects that magazines has corresponding 3d model. ACE .338 mags are without 3d models, so they are not displayed in-game.
Try to ask in ACE3 slack or github (see https://github.com/acemod/ACE3).

Wed, Jun 17, 6:50 PM
Urban closed T3614: AH-64 M230 MAX ZERO as Invalid (BI Issue).

Engine zeroing calculation are based on projectile speed. It's either way make projectile very fast or use scripted solution.

Wed, Jun 17, 6:49 PM · Weapons, Vehicles
FreddyM added a comment to T3988: L115A3 Magazine Model not showing with ACE3 Magazines..
In T3988#61243, @Dusin wrote:

anything but the CUP magazine, Loading either of the two ACE3 338 magazines

Are you sure that ACE3 magazine has proxy model?

Wed, Jun 17, 6:42 PM
Dusin added a comment to T3988: L115A3 Magazine Model not showing with ACE3 Magazines..

anything but the CUP magazine, Loading either of the two ACE3 338 magazines

Are you sure that ACE3 magazine has proxy model?

Wed, Jun 17, 6:29 PM
FreddyM created T3988: L115A3 Magazine Model not showing with ACE3 Magazines..
Wed, Jun 17, 6:26 PM
Urban closed T3104: MCV80 shell ejection bug as Resolved by committing Restricted Diffusion Commit.
Wed, Jun 17, 5:20 PM · Weapons
Freddo3000 added a revision to T3987: Change magazine displaynames to match vanilla: Unknown Object (Differential Revision).
Wed, Jun 17, 11:42 AM · Weapons

Tue, Jun 16

Dusin added a comment to T3987: Change magazine displaynames to match vanilla.

You are about 1+ year late, but if you gonna to rename it all - change reqs in https://dev.cup-arma3.org/w/addon_development/stringtable/

Tue, Jun 16, 3:12 PM · Weapons
Freddo3000 changed the status of T3987: Change magazine displaynames to match vanilla from Needs Review to Open.
Tue, Jun 16, 2:52 PM · Weapons
Freddo3000 created T3987: Change magazine displaynames to match vanilla.
Tue, Jun 16, 2:51 PM · Weapons
Freddo3000 changed the status of T3980: Realign LLM MkIII and side accessory proxies on L85 so they match common standard from Needs Review to Open.
Tue, Jun 16, 2:19 PM · Weapons
Freddo3000 changed the status of T3981: Takistan map texture line from Needs Review to Open.
Tue, Jun 16, 2:18 PM · Terrains
Freddo3000 changed the status of T3982: No collission in "Land_House_C_10_EP1" from Needs Review to Open.
Tue, Jun 16, 2:13 PM · Terrains
Freddo3000 changed the status of T3983: Wrong geometry in "Land_House_K_6_EP1" from Needs Review to Open.
Tue, Jun 16, 2:13 PM · Terrains
Freddo3000 changed the status of T3984: Something wrong with "Land_House_C_3_EP1" from Needs Review to Open.
Tue, Jun 16, 2:12 PM · Terrains
Freddo3000 added a project to T3979: Add new BTR90 textures: Vehicles.
Tue, Jun 16, 2:11 PM · Vehicles
-Ben- claimed T3908: Balota tree inside building.
Tue, Jun 16, 11:21 AM · Chernarus 2020
-Ben- claimed T3952: Object placements.
Tue, Jun 16, 11:20 AM · Chernarus 2020
-Ben- closed T3656: Chernarus 2020 has old CUP grass instead of Livonia grass when regular (dev) Maps is loaded as Resolved.
Tue, Jun 16, 11:19 AM · Chernarus 2020
-Ben- moved T3947: Gate disappiers while still in sight from Backlog to Bugs on the Chernarus 2020 board.
Tue, Jun 16, 11:19 AM · Chernarus 2020
-Ben- moved T3974: Various Out of Place Trees/Buildings/Ponds from Backlog to Objects on the Chernarus 2020 board.
Tue, Jun 16, 11:18 AM · Chernarus 2020
-Ben- claimed T3974: Various Out of Place Trees/Buildings/Ponds.
Tue, Jun 16, 11:17 AM · Chernarus 2020

Sun, Jun 14

Dusin closed T3986: RPK rear sight block deformation as Wontfix.

It's due to animated rear sight position vs in-game ballistics. This, or floating rear sight on 500+ zeroing.
No chances that someone will redo this.

Sun, Jun 14, 11:42 PM · Weapons
Georg_Ravioli created T3986: RPK rear sight block deformation.
Sun, Jun 14, 9:50 PM · Weapons
Chairborne closed T3971: M2HB on M151 MUTT is bugged as Resolved by committing Restricted Diffusion Commit.
Sun, Jun 14, 8:13 PM · Vehicles
Urban changed the status of T3985: Vz.58 Roadmap from Needs Review to Open.
Sun, Jun 14, 6:54 PM · Weapons
Urban created T3985: Vz.58 Roadmap.
Sun, Jun 14, 6:53 PM · Weapons
nevalyashka created T3984: Something wrong with "Land_House_C_3_EP1".
Sun, Jun 14, 6:34 PM · Terrains
nevalyashka created T3983: Wrong geometry in "Land_House_K_6_EP1".
Sun, Jun 14, 6:15 PM · Terrains
nevalyashka created T3982: No collission in "Land_House_C_10_EP1".
Sun, Jun 14, 6:10 PM · Terrains
nevalyashka created T3981: Takistan map texture line.
Sun, Jun 14, 5:56 PM · Terrains
Chairborne created T3980: Realign LLM MkIII and side accessory proxies on L85 so they match common standard.
Sun, Jun 14, 2:36 PM · Weapons
Chairborne changed the status of T3979: Add new BTR90 textures from Needs Review to Assigned.
Sun, Jun 14, 1:15 PM · Vehicles
Chairborne created T3979: Add new BTR90 textures.
Sun, Jun 14, 1:15 PM · Vehicles

Sat, Jun 13

Freddo3000 changed the status of T3978: Plants_E2 Picea foliage penetration issue from Needs Review to Open.
Sat, Jun 13, 10:45 AM · Terrains
crabe created T3978: Plants_E2 Picea foliage penetration issue.
Sat, Jun 13, 8:52 AM · Terrains

Fri, Jun 12

Freddo3000 changed the status of T3976: House K 6 FG issue from Needs Review to Open.
Fri, Jun 12, 10:13 AM · Terrains
Varanon added a comment to T3977: Invisible smoke when looking trough the fence.

The fence's rvmat probably does Z-writes when it shouldn't

Fri, Jun 12, 9:11 AM · Terrains
Freddo3000 changed the status of T3977: Invisible smoke when looking trough the fence from Needs Review to Open.
Fri, Jun 12, 8:15 AM · Terrains
crabe created T3977: Invisible smoke when looking trough the fence.
Fri, Jun 12, 7:38 AM · Terrains