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Urban updated the task description for T2273: Check magazineGroups compatibility.
Tue, Feb 19, 4:32 PM · Weapons, Restricted Project
Urban updated the task description for T2567: Recoil overhaul progress.
Tue, Feb 19, 3:02 PM · Weapons
Urban updated the task description for T2273: Check magazineGroups compatibility.
Tue, Feb 19, 3:01 PM · Weapons, Restricted Project
Urban updated the task description for T2568: Magazine proxy progress.
Tue, Feb 19, 3:01 PM · Weapons

Sun, Feb 17

Urban updated the task description for T2567: Recoil overhaul progress.
Sun, Feb 17, 4:01 PM · Weapons
Urban updated the task description for T2273: Check magazineGroups compatibility.
Sun, Feb 17, 4:01 PM · Weapons, Restricted Project
Urban updated the task description for T2568: Magazine proxy progress.
Sun, Feb 17, 4:01 PM · Weapons
Dusin changed the status of T2963: AKS-74U optic position is too low from Needs Review to In Progress.
Sun, Feb 17, 10:50 AM · Weapons
hvymtal created T2975: [DEV] SA80 Ironsight/scope zero conflicts.
Sun, Feb 17, 12:55 AM · Weapons

Fri, Feb 15

jonpas claimed T2974: Static line code suggestion.
Fri, Feb 15, 1:33 PM · Vehicles
Tookatee updated the task description for T2972: Incomplete armaments SU-34.
Fri, Feb 15, 3:41 AM · Vehicles
PabstMirror created T2974: Static line code suggestion.
Fri, Feb 15, 12:11 AM · Vehicles

Thu, Feb 14

Tookatee created T2973: Inaccurate flight model SU-34.
Thu, Feb 14, 11:35 PM · Vehicles
Tookatee created T2972: Incomplete armaments SU-34.
Thu, Feb 14, 10:46 PM · Vehicles
kolikov-fr created T2971: Generic magazineslot bug on Linux versions.
Thu, Feb 14, 10:36 PM · Weapons
Tookatee updated the task description for T2965: F-35 Incomplete armaments and underpowered radar.
Thu, Feb 14, 10:07 PM · Vehicles
Eogos closed T2969: Chinook door gunners 3rd person view as Invalid.
Thu, Feb 14, 9:57 PM · Weapons, Vehicles
Eogos added a comment to T2969: Chinook door gunners 3rd person view.

huh, what the fuck. who thought that was a good idea Alright, guess it's BI's fault

Thu, Feb 14, 9:56 PM · Weapons, Vehicles
Tookatee created T2970: Visual bug with the commander's seat gun and character.
Thu, Feb 14, 9:52 PM · Vehicles
Eogos added a comment to T2969: Chinook door gunners 3rd person view.

I don't think it is but if that is the correct way that's pretty fucked up as you basically can't use it in 3PV then. I'll go load up arma again and test it.

Thu, Feb 14, 9:51 PM · Weapons, Vehicles
Chairborne added a comment to T2969: Chinook door gunners 3rd person view.

yes, i get perfectly what you mean, when you're in third person the view is locked forward and doesnt follow mouse input on the door gun. but i'm also saying that this seems like normal engine behavior. i never use vanilla vehicles and even less door guns on said vehicles, but that's how i recall it

Thu, Feb 14, 9:46 PM · Weapons, Vehicles
Eogos added a comment to T2969: Chinook door gunners 3rd person view.

I don't think you get what I mean, the camera is locked forward as in the way the nose of the chinook is pointed not the way the gunner is facing. Also, even if it was locked the way the gunner is pointed that'd be a little annoying imo but idk I don't normally play in third person.

Thu, Feb 14, 9:42 PM · Weapons, Vehicles
Chairborne added a comment to T2969: Chinook door gunners 3rd person view.

isnt that the case on vanilla vehicles too?

Thu, Feb 14, 9:40 PM · Weapons, Vehicles
Eogos moved T2969: Chinook door gunners 3rd person view from Backlog to Bugs/TODO on the Weapons board.
Thu, Feb 14, 9:40 PM · Weapons, Vehicles
Eogos moved T2969: Chinook door gunners 3rd person view from Backlog to Bugs/TODO on the Vehicles board.
Thu, Feb 14, 9:39 PM · Weapons, Vehicles
Eogos changed the status of T2969: Chinook door gunners 3rd person view from Needs Review to Open.
Thu, Feb 14, 9:38 PM · Weapons, Vehicles
Eogos created T2969: Chinook door gunners 3rd person view.
Thu, Feb 14, 9:38 PM · Weapons, Vehicles
Chairborne added a comment to T2968: Mastiff/Ridgeback/Wolfhound Tanks DLC Upgrades.

ok cool

Thu, Feb 14, 9:31 PM · Vehicles
Tookatee added a comment to T2968: Mastiff/Ridgeback/Wolfhound Tanks DLC Upgrades.

Yeah I just noticed the tickets for all the other vehicles with slat armor up on here, thought I should do the same for these vehicles.

Thu, Feb 14, 9:30 PM · Vehicles
Chairborne changed the status of T2968: Mastiff/Ridgeback/Wolfhound Tanks DLC Upgrades from Needs Review to Acknowledged.

known issue, some vehicles still need tank dlc upgrades

Thu, Feb 14, 9:28 PM · Vehicles
Tookatee created T2968: Mastiff/Ridgeback/Wolfhound Tanks DLC Upgrades.
Thu, Feb 14, 9:24 PM · Vehicles
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

You shouldn't be forced to have a player in the seat in order to have a useful door gunner.

Thu, Feb 14, 9:09 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

Well yes, but they're useless with how it is currently set.

Thu, Feb 14, 9:09 PM · Weapons
Chairborne added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

there is reason, AIs use different firemodes with different dispersion for various reasons, that's how the game works.

Thu, Feb 14, 9:05 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

So I don't see a reason why this would be an Invalid ticket.

Thu, Feb 14, 9:05 PM · Weapons
Tookatee updated the task description for T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.
Thu, Feb 14, 9:03 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

Yes, there is no reason why it should be any less accurate than a player using it. How it is right now makes them almost useless as gunners.

Thu, Feb 14, 9:02 PM · Weapons
Chairborne added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

that's the AI firemodes, they have higher dispersion
might consider toning it down

Thu, Feb 14, 9:01 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

I see what it is now, It's when AI are in control. As a player it works fine, but if you go into the pilot seat and have a gunner fire it you'll see the innacuracy.

Thu, Feb 14, 9:00 PM · Weapons
Chairborne added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

just realized its too bright in daylight, at night you can see the tracers better

Thu, Feb 14, 8:56 PM · Weapons
Chairborne added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

all the minigun variants look like this, in both firemodes.

Thu, Feb 14, 8:54 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

Odd, could you possibly send a video of what it looks like for you? Cause its very erratic fire for me.

Thu, Feb 14, 8:50 PM · Weapons
Chairborne added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

yes, i just tried with uh1y and uh60 and both work fine for me

Thu, Feb 14, 8:49 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

I just unloaded the other map mods I had loaded, and the results are the same. They're also the same on the servers I've played on that has the CUP mod. Are you using the door gunner minigun to test this? I've been seeing this issue the most on the UH-1Y Gunship Huey's doorguns.

Thu, Feb 14, 8:48 PM · Weapons
Chairborne added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

dunno what to tell you, works fine here, and when it happened it was a locality issue. check the loaded mods because the problem is definitely on your end.

Thu, Feb 14, 8:30 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

So the actual physical projectile is following this erratic shotgun pattern and therefore makes the m134 much more inaccurate than it should be.

Thu, Feb 14, 8:28 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

And these tracers that were going all over the place were actual projectiles as when they impacted the ground they threw up dust or broke windows in the adjacent buildings.

Thu, Feb 14, 8:25 PM · Weapons
Tookatee added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

I was doing this testing in the editor and the virtual arsenal and the bullets do seem to follow this wide dispersal cone of accuracy as when I was attempting to kill the driver of an open top UAZ from about 100m away no rounds hit him for about 10 seconds and I could see the impacts of the bullets throwing up dust on the ground around him.

Thu, Feb 14, 8:23 PM · Weapons
Chairborne closed T2867: Ka-52 shadow as Resolved by committing Restricted Diffusion Commit.
Thu, Feb 14, 5:22 PM
Chairborne triaged T2921: Puma HC1 and HC2 as Low priority.
Thu, Feb 14, 4:09 PM · Vehicles
Chairborne added a comment to T2921: Puma HC1 and HC2.

inventory can now be accessed from outside too.
still no clue why the airframe is super resistant though.

Thu, Feb 14, 4:08 PM · Vehicles
Chairborne closed T2923: RACS LAV-25 as Resolved by committing Restricted Diffusion Commit.
Thu, Feb 14, 2:54 PM · Vehicles
Chairborne added a comment to T2758: Framerate loss whenever the ZSU-23 cannon fires.

reminder that someone suggested to check for sounds being executed on every shot

Thu, Feb 14, 2:19 PM · Vehicles
Chairborne triaged T2967: Skoda 1203 has non functional sirens/lights as Low priority.
Thu, Feb 14, 2:03 PM · Vehicles
Chairborne added a comment to T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.

and by correct i mean the actual "physical" projectile travels in the right direction with the proper dispersion values as set in the configs

Thu, Feb 14, 2:03 PM · Weapons
Chairborne closed T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless as Invalid.

this is a known engine issue, only happens when the vehicle is not local to the player, note however that despite the tracers going all over the place the real bullets have correct ballistics.

Thu, Feb 14, 2:02 PM · Weapons
Tookatee created T2967: Skoda 1203 has non functional sirens/lights.
Thu, Feb 14, 9:10 AM · Vehicles
Tookatee updated the task description for T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.
Thu, Feb 14, 1:26 AM · Weapons
Tookatee created T2966: Accuracy on door gunner M134s is unrealistic and appallingly useless.
Thu, Feb 14, 1:24 AM · Weapons

Wed, Feb 13

Chairborne claimed T2965: F-35 Incomplete armaments and underpowered radar.
Wed, Feb 13, 10:55 PM · Vehicles
Tookatee updated the task description for T2965: F-35 Incomplete armaments and underpowered radar.
Wed, Feb 13, 10:17 PM · Vehicles
Tookatee changed Affected classnames from CUP_B_F35B_USMC, CUP_B_F35B_Stealth_USMC to CUP_B_F35B_USMC, CUP_B_F35B_Stealth_USMC, CUP_B_F35B_Stealth_BAF, CUP_B_F35B_BAF on T2965: F-35 Incomplete armaments and underpowered radar.
Wed, Feb 13, 10:17 PM · Vehicles
Tookatee created T2965: F-35 Incomplete armaments and underpowered radar.
Wed, Feb 13, 10:15 PM · Vehicles
Eogos added a comment to T2964: Sahrani.

Could not reproduce on all three maps with Rahmadi on them, including standalone Rahmadi.

Wed, Feb 13, 5:06 PM · Terrains
Eogos closed T2964: Sahrani as Invalid.
Wed, Feb 13, 5:06 PM · Terrains
topden created T2964: Sahrani.
Wed, Feb 13, 3:11 PM · Terrains

Tue, Feb 12

Matth updated the task description for T2963: AKS-74U optic position is too low.
Tue, Feb 12, 9:26 PM · Weapons
Matth created T2963: AKS-74U optic position is too low.
Tue, Feb 12, 9:23 PM · Weapons
Urban closed T2962: Ballistic Shield M9 Texture as Resolved.
Tue, Feb 12, 8:10 PM · Weapons

Mon, Feb 11

SRBKnight added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

Glad that i can help i thought that it was only me but later i found photos on Bis forums with exact problem i have

Mon, Feb 11, 10:51 PM · Vehicles
Chairborne added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

ah i see whats going on, ok, i think that can be fixed easily, the humvee is a known problem, there's already a ticket around, not sure if its gonna get fixed or we're just gonna make new humvee models or what

Mon, Feb 11, 9:06 PM · Vehicles
Eogos added a comment to T2962: Ballistic Shield M9 Texture.

can even add big flashlights to the shield directly

Mon, Feb 11, 8:31 PM · Weapons
Chairborne added a comment to T2962: Ballistic Shield M9 Texture.

its a weapon so yes, it can certainly be done
can even add big flashlights to the shield directly

Mon, Feb 11, 8:11 PM · Weapons
Dusin added a comment to T2962: Ballistic Shield M9 Texture.

Would it be possible to glue some RIS mount for laser sight/flashlight?

Mon, Feb 11, 7:37 PM · Weapons
Eogos moved T2962: Ballistic Shield M9 Texture from Backlog to Bugs/TODO on the Weapons board.
Mon, Feb 11, 7:35 PM · Weapons
Eogos changed the status of T2962: Ballistic Shield M9 Texture from Needs Review to Open.
Mon, Feb 11, 7:34 PM · Weapons
Eogos added a comment to T2962: Ballistic Shield M9 Texture.

oh so it does

Mon, Feb 11, 7:34 PM · Weapons
dancemoox created T2962: Ballistic Shield M9 Texture.
Mon, Feb 11, 7:26 PM · Weapons
Varanon lowered the priority of T2961: Make Rocket Pods use two firemodes, single rocket/continous from Normal to Wishlist.
Mon, Feb 11, 9:17 AM · Vehicles
Varanon triaged T2961: Make Rocket Pods use two firemodes, single rocket/continous as Normal priority.
Mon, Feb 11, 9:16 AM · Vehicles

Sun, Feb 10

Chairborne closed T2946: HC-6 Chinook Pilot Bad Classname as Resolved by committing Restricted Diffusion Commit.
Sun, Feb 10, 5:31 PM · Vehicles

Sat, Feb 9

topden edited projects for T2959: Vodnik BPPU glasses, added: Vehicles; removed Vehicles (1.7).
Sat, Feb 9, 10:38 PM · Vehicles
topden added a project to T2959: Vodnik BPPU glasses: Vehicles (1.7).
Sat, Feb 9, 10:38 PM · Vehicles
topden updated the task description for T2959: Vodnik BPPU glasses.
Sat, Feb 9, 10:36 PM · Vehicles
topden updated the task description for T2959: Vodnik BPPU glasses.
Sat, Feb 9, 10:36 PM · Vehicles
SRBKnight added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

screenshot
https://i.imgur.com/oNgYhl5.jpg -stryker

Sat, Feb 9, 10:36 PM · Vehicles
Chairborne triaged T2946: HC-6 Chinook Pilot Bad Classname as Unbreak Now! priority.
Sat, Feb 9, 4:44 PM · Vehicles
Chairborne claimed T2946: HC-6 Chinook Pilot Bad Classname.
Sat, Feb 9, 4:44 PM · Vehicles
Urban closed T2957: [DEV] XM16 and M16A1 incorrectly have adjustable sights as Resolved.
Sat, Feb 9, 4:29 PM · Weapons
Chairborne added a comment to T2758: Framerate loss whenever the ZSU-23 cannon fires.

i still have a lot more FPS degradation than the VADS when using the same weapon and magazine classes, i suspect the muzzle flashes lighting up piss off the engine.

Sat, Feb 9, 4:06 PM · Vehicles
hvymtal created T2960: SPC armor insufficient.
Sat, Feb 9, 2:54 PM · Units
Chairborne claimed T2758: Framerate loss whenever the ZSU-23 cannon fires.
Sat, Feb 9, 2:28 PM · Vehicles
Chairborne closed T2941: Both M2HB and Mk19 muzzle flashes light up when firing Mk19 on AAV-7 as Resolved by committing Restricted Diffusion Commit.
Sat, Feb 9, 2:27 PM · Vehicles
hvymtal renamed T2916: [DEV] Mk 12 SPR, L129 undersized (Mk12 fixed) from [DEV] Mk 12 SPR, L129 undersized to [DEV] Mk 12 SPR, L129 undersized (Mk12 fixed).
Sat, Feb 9, 1:59 PM · Weapons
Chairborne claimed T2959: Vodnik BPPU glasses.
Sat, Feb 9, 12:47 PM · Vehicles
topden created T2959: Vodnik BPPU glasses.
Sat, Feb 9, 12:37 PM · Vehicles
Chairborne added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

the issue on the humvees is known and will be addressed sometime later, bradley and stryker issues are new and i dont understand the problem given your description

Sat, Feb 9, 10:38 AM · Vehicles
Dusin added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

Please, feel free to add screenshots or video if you have any!

Sat, Feb 9, 7:34 AM · Vehicles
SRBKnight added a project to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..): Vehicles.
Sat, Feb 9, 12:36 AM · Vehicles
SRBKnight created T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).
Sat, Feb 9, 12:35 AM · Vehicles