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Matth created T3249: Us Machinegunner have PKM ammo.
Sat, Apr 20, 10:37 PM · Units

Fri, Apr 19

Drofseh added a comment to T3247: AK Family Weight/Statistics.

As discussed in Discord, the AKMS is actually heavier than the AKM.

Fri, Apr 19, 4:37 PM · Weapons
jarrad96 created T3247: AK Family Weight/Statistics.
Fri, Apr 19, 8:29 AM · Weapons
Dusin triaged T3246: SCAR Mk16/Mk17 bolt is not opened fully duing reload anim as Low priority.
Fri, Apr 19, 7:07 AM · Weapons
Dusin triaged T3245: Saiga-9 has default body texture/material as Normal priority.
Fri, Apr 19, 7:01 AM · Weapons

Thu, Apr 18

classicarma closed T2642: Strings not found as Resolved by committing Restricted Diffusion Commit.
Thu, Apr 18, 8:34 AM · Vehicles

Wed, Apr 17

Chairborne triaged T3244: m113 is faster in reverse than normal speed as Unbreak Now! priority.
Wed, Apr 17, 4:20 PM · Vehicles
Chairborne added a comment to T3232: add ingame field manual entries.

https://github.com/CBATeam/CBA_A3/pull/1107 cba bolt action wizardry

Wed, Apr 17, 12:17 PM · Units, Weapons, Vehicles

Tue, Apr 16

Urban closed T3115: MAAWS missing ammo as Resolved.
Tue, Apr 16, 7:03 PM · Weapons
Urban closed T3110: MAAWS Rocket round Issues as Resolved.
Tue, Apr 16, 7:03 PM · Weapons
Urban closed T2759: MAAWS optical sight has laser rangefinder, MAAWS ironsight cannot be adjusted for range as Resolved by committing Restricted Diffusion Commit.
Tue, Apr 16, 7:02 PM · Weapons
Chairborne added a comment to T3243: suppressed SR3M has too aggressive recoil.

right now it jumps up very hard, imho it should be toned down.

Tue, Apr 16, 11:06 AM · Weapons
Chairborne updated the task description for T3232: add ingame field manual entries.
Tue, Apr 16, 11:05 AM · Units, Weapons, Vehicles
Chairborne added a commit to T3232: add ingame field manual entries: Unknown Object (Diffusion Commit).
Tue, Apr 16, 11:05 AM · Units, Weapons, Vehicles
Dusin triaged T3243: suppressed SR3M has too aggressive recoil as Normal priority.

Not saying that everything is ok with recoil, but SR-3 is pretty light (2.4kg with loaded 30rnd mag) and fires heavy bullets (16 g SP-5 vs 6...12 g 7.62x39 variants). So recoil should be noticible.

Tue, Apr 16, 10:35 AM · Weapons
Chairborne created T3243: suppressed SR3M has too aggressive recoil.
Tue, Apr 16, 10:23 AM · Weapons
Chairborne added a comment to T3232: add ingame field manual entries.

these are specifically for the field manual, we haven't looked into adding them to the website or wiki yet

Tue, Apr 16, 10:10 AM · Units, Weapons, Vehicles
acknowledge115 added a comment to T3232: add ingame field manual entries.

Hi, will these useful field manuals also upload to CUP frontpage or CUP wiki?

Tue, Apr 16, 9:47 AM · Units, Weapons, Vehicles

Mon, Apr 15

Alwarren added a subtask for T1692: Stryker family config overhaul and general improvements: T1508: Stryker Mortar Carrier have get-out-points inside slat cage.
Mon, Apr 15, 9:23 PM · Vehicles
Alwarren added a parent task for T1508: Stryker Mortar Carrier have get-out-points inside slat cage: T1692: Stryker family config overhaul and general improvements.
Mon, Apr 15, 9:23 PM
Alwarren added a comment to T1508: Stryker Mortar Carrier have get-out-points inside slat cage.

Still an issue. Needs to be addressed with Stryker Overhaul

Mon, Apr 15, 9:22 PM
Varanon triaged T3242: Ural explodes with just one hand grenade in the vicinity as Normal priority.
Mon, Apr 15, 1:24 PM · Vehicles

Sun, Apr 14

Cambusta created T3241: AK-74M stock cutout has reversed bumpmap.
Sun, Apr 14, 2:42 PM · Weapons
Freddo3000 triaged T3240: ChDKZ lacks a patrol/sentry sized group as Wishlist priority.
Sun, Apr 14, 12:25 AM · Units
Freddo3000 created T3240: ChDKZ lacks a patrol/sentry sized group.
Sun, Apr 14, 12:25 AM · Units

Sat, Apr 13

Freddo3000 triaged T2873: Kombat Radio (Olive) antenna has wrongly placed tip in model as Low priority.
Sat, Apr 13, 8:17 PM
Chairborne added a comment to T3232: add ingame field manual entries.

Sat, Apr 13, 6:21 PM · Units, Weapons, Vehicles
Chairborne added a commit to T3232: add ingame field manual entries: Unknown Object (Diffusion Commit).
Sat, Apr 13, 6:21 PM · Units, Weapons, Vehicles
Chairborne updated the task description for T3232: add ingame field manual entries.
Sat, Apr 13, 6:20 PM · Units, Weapons, Vehicles
audiocustoms updated the task description for T3232: add ingame field manual entries.
Sat, Apr 13, 6:14 PM · Units, Weapons, Vehicles
Chairborne updated the task description for T3232: add ingame field manual entries.
Sat, Apr 13, 6:11 PM · Units, Weapons, Vehicles
Chairborne triaged T3239: UH1H furthest LODs need to be regenerated as Normal priority.
Sat, Apr 13, 4:28 PM · Vehicles
Dusin closed T3236: Prohibit Rail Attachments on M16A1, M16A2 and variants, XM16E1 as Invalid.

Side attachments for AR 15 rifles are available for purpose. If some specific attachement or specific rifle has issues - please create new ticket and specify weapon and attachement classes in it.

Sat, Apr 13, 2:48 PM
Chairborne added a commit to T3232: add ingame field manual entries: Unknown Object (Diffusion Commit).
Sat, Apr 13, 2:34 PM · Units, Weapons, Vehicles
Chairborne closed T3238: Remove (HE) tag from OG-7 rocket as Resolved by committing Restricted Diffusion Commit.
Sat, Apr 13, 2:34 PM · Weapons
Chairborne added a comment to T3232: add ingame field manual entries.

Sat, Apr 13, 2:19 PM · Units, Weapons, Vehicles
Chairborne updated the task description for T3232: add ingame field manual entries.
Sat, Apr 13, 2:10 PM · Units, Weapons, Vehicles
Chairborne triaged T3238: Remove (HE) tag from OG-7 rocket as Low priority.
Sat, Apr 13, 2:01 PM · Weapons
audiocustoms added a comment to T3237: The Avenger has radar.

noted, not more information needed

Sat, Apr 13, 4:43 AM · Vehicles
audiocustoms triaged T3237: The Avenger has radar as Wishlist priority.
Sat, Apr 13, 4:41 AM · Vehicles
Goopy created T3237: The Avenger has radar.
Sat, Apr 13, 4:17 AM · Vehicles
Dusin added a comment to T3236: Prohibit Rail Attachments on M16A1, M16A2 and variants, XM16E1.

currently possible to attach rail accessories to these rifles

Yes

Sat, Apr 13, 1:34 AM
TheNightstalk3r updated the task description for T3236: Prohibit Rail Attachments on M16A1, M16A2 and variants, XM16E1.
Sat, Apr 13, 12:25 AM
TheNightstalk3r created T3236: Prohibit Rail Attachments on M16A1, M16A2 and variants, XM16E1.
Sat, Apr 13, 12:24 AM

Fri, Apr 12

Chairborne added a comment to T3234: CSAT Missing the Mi-171sh.

stop whining and playing stupid, last call

Fri, Apr 12, 3:58 PM · Vehicles
Goopy added a comment to T3234: CSAT Missing the Mi-171sh.

What? If CSAT wasn't missing anything then why are various CUP APCs and helicopters in CSAT to begin with (including the normal Mi-8)? That view is contradictory with what you have currently in the mod.

Fri, Apr 12, 3:57 PM · Vehicles
Chairborne added a comment to T3234: CSAT Missing the Mi-171sh.

Its sensible for a lot of factions to have lots of stuff but tickets like this are meaningless and only serve to clutter the dev tracker with pointless crap.
CSAT is not missing anything since the vehicles they own are already in vanilla, so the ticket is still invalid.

Fri, Apr 12, 3:49 PM · Vehicles
Goopy added a comment to T3234: CSAT Missing the Mi-171sh.

Well if I knew the least bit about working with ArmA assets I'd have already done that and pmed one of you guys with the finished product and not bothered with the ticket, but here we are. Irregardless, considering what this is I don't see a lot of reason for it to stay invalid in it's current form as it is sensible for CSAT to have the Mi-171Sh.

Fri, Apr 12, 3:45 PM · Vehicles
Chairborne added a comment to T3234: CSAT Missing the Mi-171sh.

well you can try by yourself and give yourself an answer to that question :)

Fri, Apr 12, 3:42 PM · Vehicles
Goopy added a comment to T3234: CSAT Missing the Mi-171sh.

Wouldn't that require much less, if no real work at all if all they're doing is taking an existing texture and recoloring it with a new camo?

Fri, Apr 12, 3:39 PM · Vehicles
Chairborne added a comment to T3234: CSAT Missing the Mi-171sh.

a simple camo swap requires someone to make a texture first.

Fri, Apr 12, 3:38 PM · Vehicles
Goopy added a comment to T3234: CSAT Missing the Mi-171sh.

The reason I switched it to CSAT is because there wouldn't need to be a new texture, the one M-171Sh that's already in the mod can just be copied and pasted into CSAT with just a simple camo swap. There is no visual difference between the two because they're the same aircraft, just serving under a different nation.

Fri, Apr 12, 3:36 PM · Vehicles
Chairborne added a comment to T3234: CSAT Missing the Mi-171sh.

again, unless you have a texture for it, it's not going to happen, making requests like this accomplishes nothing.

Fri, Apr 12, 3:34 PM · Vehicles
Goopy renamed T3234: CSAT Missing the Mi-171sh from Missing the original Mi-8AMTSh to CSAT Missing the Mi-171sh.
Fri, Apr 12, 3:31 PM · Vehicles
Goopy added a comment to T3234: CSAT Missing the Mi-171sh.

Hmm, it appears you're right about the nose section. Well I'll adjust the ticket to make it about CSAT, it makes sense for them to have received the Mi-171Sh (as Iran and China have received them) and you can do pretty much the same thing I said in my previous comment, but you give them a CSAT and CSAT Pacific livery and keep the name (so it may be slightly less work than what I said before lol)

Fri, Apr 12, 3:30 PM · Vehicles
Chairborne added a comment to T3234: CSAT Missing the Mi-171sh.

the mi171 is the export model (the one in russian service has a different nose section), you dont have a texture for it, and the current layout is correct to a2, now you have three reasons why this ticket will remain closed

Fri, Apr 12, 3:25 PM · Vehicles
Freddo3000 triaged T3235: LAV-25 m240 does not fire from its muzzle as Low priority.
Fri, Apr 12, 3:24 PM · Vehicles
Freddo3000 created T3235: LAV-25 m240 does not fire from its muzzle.
Fri, Apr 12, 3:23 PM · Vehicles
Goopy added a comment to T3234: CSAT Missing the Mi-171sh.

@Chairborne Actually I do have the texture, it's the current Mi-171Sh model. The only difference between the Mi-8AMTSh and Mi-171Sh is what armaments they could carry, with the Mi-8AMTSh having the same choice of weapons as the MI-24V. So to make that happen somebody would just have to take the Mi-171Sh model that's already made, paste in the same weapons list as is on the Mi-24V, give it the same camo as the other Russian Mi-8s, and then change it's name to Mi-8AMTSh. And with that being said I see no reason for this ticket to remain closed.

Fri, Apr 12, 3:16 PM · Vehicles
Alwarren added a comment to T2634: MT-LB collective issues.

Can we just say, pull BMP-1 physx on the MT-LB and call it a day?

Fri, Apr 12, 1:49 PM · Vehicles
kju added a comment to T2927: Refactor emissiveLights.sqf.

My suggestions:

Fri, Apr 12, 10:04 AM · Terrains
Chairborne closed T3234: CSAT Missing the Mi-171sh as Invalid.

thats how it was in a2, russia had the version with clamshell doors, ACR had the version with the ramp. unless you have a texture for it its not going to change

Fri, Apr 12, 9:13 AM · Vehicles

Thu, Apr 11

Goopy updated the task description for T3234: CSAT Missing the Mi-171sh.
Thu, Apr 11, 11:30 PM · Vehicles
Goopy renamed T3234: CSAT Missing the Mi-171sh from Missing to Missing the original Mi-8AMTSh .
Thu, Apr 11, 11:28 PM · Vehicles
Goopy created T3234: CSAT Missing the Mi-171sh.
Thu, Apr 11, 11:26 PM · Vehicles
Goopy created T3233: Mi-24 Incorrect sensors.
Thu, Apr 11, 10:48 PM · Vehicles
Chairborne updated the task description for T3232: add ingame field manual entries.
Thu, Apr 11, 6:15 PM · Units, Weapons, Vehicles

Wed, Apr 10

Cambusta added a comment to T3232: add ingame field manual entries.

+ UAZ searchlight operation

Wed, Apr 10, 6:55 PM · Units, Weapons, Vehicles
Chairborne added a comment to T2634: MT-LB collective issues.

yes

Wed, Apr 10, 11:10 AM · Vehicles
Goopy added a comment to T2634: MT-LB collective issues.

If the vehicle had that disable, but your character had a GPS on them would you still be able to bring up the GPS? Cause in that scenario it'd makes sense.

Wed, Apr 10, 11:08 AM · Vehicles
Chairborne added a comment to T2634: MT-LB collective issues.

theres also a vehicle component that does the same thing

Wed, Apr 10, 11:06 AM · Vehicles
Goopy added a comment to T2634: MT-LB collective issues.

I thought it was linked to whether or not you had a GPS on your character.

Wed, Apr 10, 11:05 AM · Vehicles
Chairborne added a comment to T2634: MT-LB collective issues.

we can work around it, usually its just low priority to fix it

Wed, Apr 10, 10:20 AM · Vehicles
Cambusta added a comment to T2634: MT-LB collective issues.

thats physx being a cunt, unlikely it will be resolved.

Can we just say, pull BMP-1 physx on the MT-LB and call it a day?

Wed, Apr 10, 10:17 AM · Vehicles
Chairborne added a comment to T2634: MT-LB collective issues.

thats physx being a cunt, unlikely it will be resolved.

Wed, Apr 10, 10:13 AM · Vehicles
Cambusta added a comment to T2634: MT-LB collective issues.

On the side note, MT-LB should not have the built-in GPS.

Wed, Apr 10, 10:11 AM · Vehicles
Cambusta added a comment to T2634: MT-LB collective issues.

There's a relatively major PhysX issue - the MTLB accelerates when going uphill, without any input from player, as if it's going downhill.
I can release the [W] button and the thing will still accelerate until it reaches its max speed.

Wed, Apr 10, 10:11 AM · Vehicles

Tue, Apr 9

Chairborne added a comment to T3232: add ingame field manual entries.

that's an awful lot of work, i'd rather focus on the special features of the mod, which is the main reason for having ingame manual entries for us

Tue, Apr 9, 4:44 PM · Units, Weapons, Vehicles
classicarma added a comment to T3232: add ingame field manual entries.

Adding the Weapon and Vehicle info as like Vanilla? A few weapon and vehicle has a info text in Stringtable or Config.

Tue, Apr 9, 4:39 PM · Units, Weapons, Vehicles
Dusin updated the task description for T3232: add ingame field manual entries.
Tue, Apr 9, 3:47 PM · Units, Weapons, Vehicles
Chairborne added a project to T3232: add ingame field manual entries: Units.
Tue, Apr 9, 3:21 PM · Units, Weapons, Vehicles
Chairborne updated the task description for T3232: add ingame field manual entries.
Tue, Apr 9, 12:06 PM · Units, Weapons, Vehicles
Chairborne triaged T3232: add ingame field manual entries as Low priority.
Tue, Apr 9, 11:59 AM · Units, Weapons, Vehicles
Timms renamed T2875: Updating F-35 Textures from Updating AV8B Textures to 4K to Updating F-35 Textures .
Tue, Apr 9, 8:43 AM · Vehicles

Mon, Apr 8

Sputnik_Monroe created T3231: MT-LB zig zag path finding issue.
Mon, Apr 8, 9:49 PM
topden created T3230: unbreakable glass.
Mon, Apr 8, 9:26 PM · Terrains
the_pilot_cat added a comment to T3227: MQ-9 does not include Arma3 Radar/IR/Visual profile.

Ignore last comment, acute reading failiure. The MQ-9 as pointed out by Goopy is a rather sizable aircraft, and is in no way low-observable ("stealthy"). As such it's only reasonable that it'd be rather easy to detect, being bloody large and conspicous.

Mon, Apr 8, 7:42 PM · Vehicles
the_pilot_cat added a comment to T3227: MQ-9 does not include Arma3 Radar/IR/Visual profile.
Mon, Apr 8, 7:39 PM · Vehicles
Krycek added a comment to T2304: AI AT/ATGM problems.

Ok, redid the tests with 1.12.0,and also made some new vids with my tests:

Mon, Apr 8, 4:58 PM
NeoArmageddon changed the "Can Create Projects" policy for application Projects from "Members of Project: Restricted Project" to "Administrators".
Mon, Apr 8, 3:16 PM
NeoArmageddon changed the "Can Create Projects" policy for application Projects from "Administrators" to "Members of Project: Restricted Project".
Mon, Apr 8, 3:08 PM
NeoArmageddon changed the "Default Join Policy" policy for application Projects from "Administrators" to "Members of Project: Restricted Project".
Mon, Apr 8, 12:24 PM
Sparfell_19 triaged T3229: CUP_I_B_PMC_Unit_35 uniform : hole in texture as High priority.
Mon, Apr 8, 11:15 AM · Units
Goopy updated the task description for T3228: Armed Seahawk and Blackhawk lack a manual fire option.
Mon, Apr 8, 7:56 AM · Vehicles
Goopy created T3228: Armed Seahawk and Blackhawk lack a manual fire option.
Mon, Apr 8, 4:53 AM · Vehicles
Goopy added a comment to T3227: MQ-9 does not include Arma3 Radar/IR/Visual profile.

Yeah but the MQ-9 is as big as a Cessna, not small like all the other drones.

Mon, Apr 8, 4:47 AM · Vehicles
PabloDiablo created T3227: MQ-9 does not include Arma3 Radar/IR/Visual profile.
Mon, Apr 8, 4:41 AM · Vehicles

Sun, Apr 7

Goopy created T3226: The KA-50 and KA-52 are missing ejection seats.
Sun, Apr 7, 8:53 PM · Vehicles
Urban moved T2759: MAAWS optical sight has laser rangefinder, MAAWS ironsight cannot be adjusted for range from Bugs/TODO to In Progress on the Weapons board.
Sun, Apr 7, 8:45 PM · Weapons
Urban moved T3110: MAAWS Rocket round Issues from Backlog to In Progress on the Weapons board.
Sun, Apr 7, 8:45 PM · Weapons