I got that, was just pointing out that the one with the red line is supposed to face the town
Apr 10 2020
Feb 2 2020
The one with the red line through it is the "Leaving X Town" sign afaik so it should be pointed towards the town. The other one should be pointed away though, yes.
Jan 31 2020
Was able to reproduce on dev build myself.
Jan 26 2020
Jan 17 2020
Jan 16 2020
Nov 24 2019
Except for the fact that just throwing them in there in a mass jumble of classnames is a lot harder to read than doing
Would have been much nicer if you'd made an actual list rather than just the classnames tbh
Oct 27 2019
In addition to issue 2, foot falls still sound they're on a rain soaked surface rather than snow covered, so walking everywhere sounds like a muddy field.
Oct 19 2019
Was gonna make a new ticket for this but since it's fairly related I'll just tack it on here. The M240 also blinds the user when fully depressed due to the stock clipping into the player's camera. Video example here
Oct 2 2019
Aug 10 2019
- I can't find that exact HMMWV in CUP at all so either, I'm blind, it's been scoped=1'd for a reason, or it's not CUP. 2. I did try to test this with the HMMWVs we do have and they couldn't get over 102 km/h in a straight line so if it is a CUP vehicle it either been hidden for a reason or Exile is being Exile again and breaking things.
Jul 17 2019
Jun 10 2019
Mar 28 2019
Mar 25 2019
Mar 23 2019
At one point the T-34-85 incorrectly had a 100mm gun, this is probably left over from that time.
Confirmed happening on dev branch as well, is not just through the glass but through the window entirely. If the window is broken they still continue to not engage. Interestingly after shooting out the window and then walking into the building and letting the BLUFOR AI within shoot me, the OPFOR AI outside finally reacted and went to combat mode, engaging and killing the BLUFOR AI before it could fully kill me.
Mar 15 2019
New models for both have been introduced now
Mar 3 2019
Feb 27 2019
I think two tickets were somehow created at the same time, cause if you look at the time stamp for when the other one was created you'll see that it was only a minute behind this one. Didn't mean to try to reopen it at all.
Don't open the same ticket again when it has already been closed as invalid
They are intended to have the vanilla style unless you're using ACE and of course they're only found in arsenal, most equipment is like that.
wait nvm I'm dumb, disregard last
Was the CBA setting to make barrels collide with things turned on when you tested this?
Feb 26 2019
Not exactly, depends on where the warhead itself hits. If it hits an empty troop compartment it wont do much as all, except possibly kill anyone sitting in that compartment. I get what you're saying though.
I can confirm the RPG18 is penning the vehicles it should just fine, however it does need a bit of boost to it's post penetration effects as while it does pen, a unit on the other side of the armor being hit will only receive minor damage in some instances. Though in my testing it did appear a single shot to the engine block of a T-55 was sufficient to knock it out so some fine tuning will be required to get it right.
can confirm, just tested on latest
may seem like a small problem at first but if anyone plays with crosshairs off they'll be unable to aim the guns/missiles correctly at all hence high priority
Cannot reproduce without ACE installed however may be worth looking into the compat to make sure nothing is wrong in there, something may be borked with that
Flies fine for me on dev build
The commander seat doesn't really do anything on those vehicles besides act as a FFV slot atm so it's not the biggest deal.
That'd be because it's the wrong vehicle entirely, it's the regular one again.
Feb 24 2019
ACE is literally 145MB, if you have problems downloading that you probably have problems playing the game. I see no point in making a needless change that is already covered by another mod, especially one CUP has compats with for this kind of thing.