I swore I saw this issue before, so I did some searching and it turns out this is a duplicate of T3034, which was closed as Wontfix by Chairborne. He stated that there was an engine issue that caused the commander's periscope to break if the gun was disabled.
Needs new models
Requires new model
Yeah but a lot of things would be cool to have. There is a certain ranking of importance, and a missiles that was rarely used isn't really very high up on the list.
Would be a cool from a gameplay standpoint to have tho, the mechanics of the vanilla ARM's, with only the range of a typically AGM, and all in a subsonic platform (or a nice retro Cobra should someone be cool enough to actually put in the time to make one for CUP.)
The AGM-122 is based on the Sidewinder AIM-9C, so it looks considerably different from the 9L or the 9X. Besides, it was only used for a short time and is no longer in service.
Here are the texture files. They're located in P:\CUP\Weapons\CUP_Weapons_Ammunition\AIM9x_Sidewinder\data
We are one Super Cobra short of actually having a Super Cobra, so the list of possible carriers is low... just saying
Should it be implemented four Sidearms can also be carried on the American AV-8B Harrier, one on each of the two most exterior wing pylons (for a total of four), but not on the AH-1Z since it entered service long after all stocks of the Sidearm were expended. One of the missile's main platform besides the Harrier and the Apache was the AH-1 SuperCobra, the dual-bladed predecessor to the AH-1Z Viper represented in CUP (with a maximum capacity of two, one on each of the AIM-9 hardpoints.)
Sun, Aug 9
As Chairborne said above
Alright, figured as the M240 used to use the same model for it as the M60 previously.
also the mounting bracket on the two guns is very different
they use two different magazines, so it shouldnt be done
Sat, Aug 8
Fixed in rWEAPONSSVN1555
Fri, Aug 7
Some solid improvements with your changes Urban. Hopefully they can apply to the Hilux too.
unfortunately the engine doesnt allow that without substantial scripting and/or breaking AI behavior, in short the optics are on a turret basis, and not a weapon basis
Thu, Aug 6
Further changes and improvement will require model changes, something I'm not confident to do.
Wed, Aug 5
if you're making a reskin you should consider making your own rvmats tweaking values in them, on the HIL uniforms its not evident (probably due to the color of the boots)
Tue, Aug 4
Mon, Aug 3
Sun, Aug 2
Fixed in rWEAPONSSVN1538
Insignia on AFRF uniforms are baked into textures, too much work to make it separate