Unbreak Now! (15)

Today

Freddo3000 changed Affected classnames from "Land_LHD_2" to "CUP_Terrains\cup_terrains_ca_water2_dummy\lhd" on T3569: Terrains LHD lacks lights.
Wed, Dec 11, 10:14 AM · Terrains
Freddo3000 changed the status of T3569: Terrains LHD lacks lights from Needs Review to Open.
Wed, Dec 11, 10:12 AM · Terrains
Freddo3000 created T3569: Terrains LHD lacks lights.
Wed, Dec 11, 10:11 AM · Terrains

Mon, Dec 9

ErikFehrenic created T3568: GUN and TRRT HUD Indicators on civilian vehicles.
Mon, Dec 9, 10:17 PM · Vehicles
Urban updated the task description for T2981: Some weapons aren't compatible with modded suppressors.
Mon, Dec 9, 6:00 PM · Weapons
Urban updated the task description for T2567: Recoil overhaul progress.
Mon, Dec 9, 5:49 PM · Weapons
Urban updated the task description for T2273: Check magazineGroups compatibility.
Mon, Dec 9, 5:48 PM · Weapons, Restricted Project
Urban updated the task description for T3024: Some weapons have wrong hand position.
Mon, Dec 9, 5:45 PM · Weapons
Urban updated the task description for T3492: Incorrect cartridge ejection with bolt action rifles.
Mon, Dec 9, 5:44 PM · Weapons
Urban lowered the priority of T3492: Incorrect cartridge ejection with bolt action rifles from Unbreak Now! to None.
Mon, Dec 9, 3:50 PM · Weapons
Urban raised the priority of T3492: Incorrect cartridge ejection with bolt action rifles from None to Unbreak Now!.
Mon, Dec 9, 3:50 PM · Weapons
Urban updated the task description for T2730: Weapon namings are differ from IRL and Arma3 style.
Mon, Dec 9, 3:49 PM · Weapons
Sparfell_19 triaged T3567: Airfield object placement issues as Normal priority.
Mon, Dec 9, 11:48 AM · Restricted Project
Sparfell_19 triaged T3566: Krasnostav area objects placement issues as Normal priority.
Mon, Dec 9, 11:39 AM · Restricted Project
Sparfell_19 triaged T3565: clutter popup very visible as Normal priority.
Mon, Dec 9, 10:58 AM · Restricted Project
Sparfell_19 triaged T3564: No clutter on Chernarus summer as High priority.
Mon, Dec 9, 10:46 AM · Terrains
Sparfell_19 triaged T3563: some grassy fields use rocky ground texture as Normal priority.
Mon, Dec 9, 10:42 AM · Restricted Project
Sparfell_19 added a project to T2627: New weapons are not used: Weapons.
Mon, Dec 9, 10:30 AM · Weapons, Vehicles, Units
Sparfell_19 added a comment to T2627: New weapons are not used.

Maybe the takistani units could use some other variants of the FALs. What do you think ?
SF and officer could still use the current short paratrooper FAL and unranked soldier use a longer barrel or the wooden variant or even the ramot (not if this last one is compatible with the lore).

Mon, Dec 9, 10:29 AM · Weapons, Vehicles, Units
Drofseh added a comment to T2733: Faction Crates Overhaul (Main Ticket).
CUP_launch_9K32Strela_Loaded
CUP_launch_FIM92Stinger_Loaded
CUP_launch_Igla_Loaded
CUP_launch_M136_Loaded
CUP_launch_M72A6_Loaded
CUP_launch_M72A6_Special_Loaded
CUP_launch_NLAW_Loaded
CUP_launch_RPG18_Loaded
Mon, Dec 9, 4:15 AM · Weapons
Octom added a comment to T2733: Faction Crates Overhaul (Main Ticket).

Boxes that have launchers with no ammo
US ARMY LAUNCHERS: two M136 launchers with no ammo and two stingers with no ammo

Mon, Dec 9, 4:03 AM · Weapons

Sun, Dec 8

Urban updated the task description for T2730: Weapon namings are differ from IRL and Arma3 style.
Sun, Dec 8, 8:45 PM · Weapons
Chairborne triaged T3562: SPG9 with ACE has overpressure as Unbreak Now! priority.
Sun, Dec 8, 6:15 PM · Vehicles, Weapons
audiocustoms closed T3561: Almost all of my CUP maps have bone white roads. NO texture. How can this be fixed? as Invalid.

For troubleshooting on the roads, launch CUP Terrains - Core and CUP Terrains - Maps only!
If this issue persists, your mod insallations are corrupted. Remove all traces of CUP Terrains and redownload.

Sun, Dec 8, 7:47 AM
VLADIMPALER72 created T3561: Almost all of my CUP maps have bone white roads. NO texture. How can this be fixed?.
Sun, Dec 8, 7:11 AM

Tue, Dec 3

Salbei added a comment to T3557: Object placement issues.

Gras Clutter in Petrolstation by Vybor.
GRID: 036089

Tue, Dec 3, 3:45 PM · Restricted Project

Sun, Dec 1

Drofseh added a comment to T3559: Small Arms Dispersion Overhaul.

fixed as needed to bring them to realistic levels

Sun, Dec 1, 10:11 PM · Weapons
Freddo3000 added a comment to T2752: T-72M4CZ can go about 156 km/h via turning.

On a possibly related note, letting go of W will leave the tank cruising decelerating extremely slowly once around 20 km/h. In addition to this, the tracks appear to be shifting weirdly back and forth.

Sun, Dec 1, 9:18 PM · Vehicles
Freddo3000 added a comment to T3559: Small Arms Dispersion Overhaul.

Realistic standards, or vanilla standards?

Sun, Dec 1, 9:11 PM · Weapons

Tue, Nov 26

crabe added a comment to T3157: Ruin model of panelak appartment buildings are too high above ground.

You should move all lods up as it shown in arma2 samples panelak.p3d

Tue, Nov 26, 4:36 PM · Terrains
audiocustoms added a member for Terrains: RaVeN103.
Tue, Nov 26, 4:31 PM
Drofseh changed the status of T3559: Small Arms Dispersion Overhaul from Open to In Progress.
Tue, Nov 26, 2:44 AM · Weapons

Mon, Nov 25

Goopy updated subscribers of T3193: Vehicles with missile warning that shouldn't.

Thank you for reformatting it, I guess? Also, nobody has spoken to me about anything of the sort. That ticket you pointed to was authored by an @Tookatee where it looks liked it was actually really needed as that ticket has nearly triple the classnames of this one.

Mon, Nov 25, 4:58 AM · Vehicles
Drofseh updated the task description for T3194: Missiles that give warning when they shouldn't.
Mon, Nov 25, 1:17 AM · Weapons
Drofseh added a comment to T3193: Vehicles with missile warning that shouldn't.

Fixed it for you.

Mon, Nov 25, 1:16 AM · Vehicles
Drofseh updated the task description for T3193: Vehicles with missile warning that shouldn't.
Mon, Nov 25, 1:15 AM · Vehicles

Sun, Nov 24

Goopy added a comment to T3193: Vehicles with missile warning that shouldn't.

This seems to be a personal opinion on how you'd prefer to format a more aesthetically pleasing ticket, as it is now the classnames are able to be discerned from one another and it honestly doesn't make much of a real difference to go out of ones way to format it like that again if it's already been done one way. If you have any further comments about this specific topic please take it to the discord in the #general channel to prevent the #activity channel from being spammed with irrelevant conversation rather than new tickets.

Sun, Nov 24, 11:29 PM · Vehicles
Eogos added a comment to T3193: Vehicles with missile warning that shouldn't.

Except for the fact that just throwing them in there in a mass jumble of classnames is a lot harder to read than doing

Sun, Nov 24, 11:13 PM · Vehicles
Goopy added a comment to T3193: Vehicles with missile warning that shouldn't.

Are the classnames not the most precise and easy way to list out the affected vehicles? With them all one needs to do is simply copy and paste them into the config viewer and they're given the exact item with the issue and they can start working from there, no need to figure out which exact item has the issue.

Sun, Nov 24, 10:38 PM · Vehicles
Eogos added a comment to T3193: Vehicles with missile warning that shouldn't.

Would have been much nicer if you'd made an actual list rather than just the classnames tbh

Sun, Nov 24, 10:26 PM · Vehicles