Unbreak Now! (15)

Yesterday

Tactical_Druid created T4478: Land_Dum_mesto3 garrison point.
Sat, Jun 12, 4:06 PM
Freddo3000 changed the status of T4476: Neckscarf Face (Green) and Neckscarf Face (Black) are transparent from Needs Review to Open.

Please add the classnames

Sat, Jun 12, 2:05 PM · Units
Freddo3000 changed the status of T4477: T-34-85's Driver's feet stick out bottom of hull when turned out. from Needs Review to Open.
Sat, Jun 12, 2:04 PM · Vehicles
Freddo3000 changed the status of T4475: Panelak buildings are too low and unable to enter from Needs Review to Open.
Sat, Jun 12, 2:03 PM · Terrains
Freddo3000 updated subscribers of T4475: Panelak buildings are too low and unable to enter.

@-Ben- ?

Sat, Jun 12, 2:02 PM · Terrains

Thu, Jun 10

Sputnik_Monroe created T4477: T-34-85's Driver's feet stick out bottom of hull when turned out..
Thu, Jun 10, 7:50 AM · Vehicles
Sputnik_Monroe created T4476: Neckscarf Face (Green) and Neckscarf Face (Black) are transparent.
Thu, Jun 10, 3:32 AM · Units
W0lle created T4475: Panelak buildings are too low and unable to enter.
Thu, Jun 10, 12:25 AM · Terrains

Mon, Jun 7

Alwarren closed T3746: m1 abrams feedback from bi forums as Resolved.

Resolved with remodel

Mon, Jun 7, 8:05 PM · Vehicles

Sat, Jun 5

Drofseh claimed T4455: M60A3 main turret has no M240 ammo.

Thanks. Looks like the M60A3 coax should have a 2000 round bin with another 4000 rounds stored in the vehicle.

Sat, Jun 5, 10:24 PM · Vehicles
W0lle added a comment to T4455: M60A3 main turret has no M240 ammo.

Problem is this: The "CUP_Vlmg_M240_M1Abrams_Coax" machine gun used can now only use the "CUP_2800Rnd_TE4_Red_Tracer_762x51_M240_M" magazine.
So either the M60 and M1 tanks get the 2800rnd magazine, or the machine gun must be able to fire the 1200rnd magazine again.

Sat, Jun 5, 9:41 PM · Vehicles
Varanon closed T4473: M1A1 Nato Tropical Clown vomit as Invalid.
Sat, Jun 5, 8:44 PM
Thekier added a comment to T4473: M1A1 Nato Tropical Clown vomit.

computer restart seems to have fixed the issue

Sat, Jun 5, 8:40 PM

Fri, Jun 4

Thekier added a comment to T4473: M1A1 Nato Tropical Clown vomit.

yes sorry, i forgot to select the correct branch. possibly a corrupt download, allthough i made sure to repair the mod first

Fri, Jun 4, 11:33 PM
Alwarren changed the status of T4473: M1A1 Nato Tropical Clown vomit from Needs Review to Cannot Reproduce.

Works for me, must be on your end.

Fri, Jun 4, 11:31 PM
Thekier created T4473: M1A1 Nato Tropical Clown vomit.
Fri, Jun 4, 10:52 PM

Thu, Jun 3

Drofseh claimed T4458: Cannon 2A42 - BMP-2.

I'm doing some work on the 2A42 anyways so I'll have a look at this

Thu, Jun 3, 7:46 PM · Weapons
Freddo3000 added a comment to T4472: L110A2 & M249 Apex Box Compatibilility.
In T4472#69472, @sunbud wrote:

Would it be possible to show another box already in the mod as a placeholder? Even if it isnt the exact model of the magazines in question?

Thu, Jun 3, 6:27 PM · Weapons
sunbud added a comment to T4472: L110A2 & M249 Apex Box Compatibilility.

Would it be possible to show another box already in the mod as a placeholder? Even if it isnt the exact model of the magazines in question?

Thu, Jun 3, 6:25 PM · Weapons
Freddo3000 shifted T4459: Tractors have no hiddenSelection for textures from the Restricted Space space to the S1 Public space.
Thu, Jun 3, 6:16 PM · Vehicles
Freddo3000 lowered the priority of T4459: Tractors have no hiddenSelection for textures from Normal to Low.
Thu, Jun 3, 6:16 PM · Vehicles
Freddo3000 changed the status of T4458: Cannon 2A42 - BMP-2 from Needs Review to Open.
Thu, Jun 3, 6:15 PM · Weapons
Freddo3000 changed the status of T4469: New humvees texture distortion from Needs Review to Open.
Thu, Jun 3, 6:15 PM · Vehicles
Freddo3000 changed the status of T4470: ChDKZ Tracksuit (lopotev) cannot be retextured from Needs Review to Open.
Thu, Jun 3, 6:14 PM · Units
Freddo3000 changed the status of T4471: RPT : Config class missing for cwa_plot_green_vrata.p3d from Needs Review to Open.
Thu, Jun 3, 6:13 PM · Terrains
Freddo3000 changed the status of T4471: RPT : Config class missing for cwa_plot_green_vrata.p3d, a subtask of T3821: CWA terrains master task, from Needs Review to Open.
Thu, Jun 3, 6:13 PM · Terrains
Freddo3000 added a parent task for T4471: RPT : Config class missing for cwa_plot_green_vrata.p3d: T3821: CWA terrains master task.
Thu, Jun 3, 6:13 PM · Terrains
Freddo3000 added a subtask for T3821: CWA terrains master task: T4471: RPT : Config class missing for cwa_plot_green_vrata.p3d.
Thu, Jun 3, 6:13 PM · Terrains
Alwarren closed T4472: L110A2 & M249 Apex Box Compatibilility as Invalid (BI Issue).

The named magazines don't have a proxy.

Thu, Jun 3, 6:12 PM · Weapons
sunbud updated the task description for T4472: L110A2 & M249 Apex Box Compatibilility.
Thu, Jun 3, 6:11 PM · Weapons
sunbud created T4472: L110A2 & M249 Apex Box Compatibilility.
Thu, Jun 3, 6:10 PM · Weapons
W0lle created T4471: RPT : Config class missing for cwa_plot_green_vrata.p3d.
Thu, Jun 3, 1:42 PM · Terrains

Wed, Jun 2

sawtes created T4470: ChDKZ Tracksuit (lopotev) cannot be retextured.
Wed, Jun 2, 10:22 AM · Units

Tue, Jun 1

Thekier created T4469: New humvees texture distortion.
Tue, Jun 1, 10:38 PM · Vehicles
Alwarren added a comment to T4460: AI do not fire the M24 bolt action rifle unless enemy is within 30 meters..

I ran some tests.

Tue, Jun 1, 12:21 AM · Weapons

Mon, May 31

Vallis added a comment to T4460: AI do not fire the M24 bolt action rifle unless enemy is within 30 meters..

Did you give the units a scope before applying the changes? Doubt that units firing without iron sights out to 500m ranges is realistic.

Mon, May 31, 9:54 AM · Weapons
Alwarren added a comment to T4460: AI do not fire the M24 bolt action rifle unless enemy is within 30 meters..

Strange that changing those values fixed the issue though? I tested it myself before posting this bug report.

Mon, May 31, 9:39 AM · Weapons
Freddo3000 added a comment to T4460: AI do not fire the M24 bolt action rifle unless enemy is within 30 meters..
In T4460#69397, @Vallis wrote:

Single is a player firemode and not meant for AI which is why the values are so low.

Strange that changing those values fixed the issue though? I tested it myself before posting this bug report.

Mon, May 31, 9:19 AM · Weapons
Vallis added a comment to T4460: AI do not fire the M24 bolt action rifle unless enemy is within 30 meters..

Single is a player firemode and not meant for AI which is why the values are so low.

Mon, May 31, 9:15 AM · Weapons
Drofseh added a comment to T4460: AI do not fire the M24 bolt action rifle unless enemy is within 30 meters..

Single is a player firemode and not meant for AI which is why the values are so low.

Mon, May 31, 3:16 AM · Weapons