Wed, Mar 29

BChen created T4845: Ka-52: cannot switch between cannon and missile once the Pilot is onboard.
Wed, Mar 29, 8:25 PM

Sun, Mar 26

gutsnav set Reproducable without other mods? to 1 on T4844: Some uniform LODs have white blotches at a distance.
Sun, Mar 26, 3:48 AM · Units
gutsnav edited projects for T4844: Some uniform LODs have white blotches at a distance, added: Units; removed Units (1.7).
Sun, Mar 26, 3:46 AM · Units
gutsnav updated the task description for T4844: Some uniform LODs have white blotches at a distance.
Sun, Mar 26, 3:44 AM · Units
gutsnav created T4844: Some uniform LODs have white blotches at a distance.
Sun, Mar 26, 3:42 AM · Units

Wed, Mar 22

brendob47 created T4843: CH-146 crew don't have KIA animation..
Wed, Mar 22, 10:39 PM · Vehicles

Sat, Mar 18

xFreakylow created T4842: Cup Unit Rodr.
Sat, Mar 18, 6:19 PM
highfrequencytribal created T4841: 'tyrecamo' hidden selection not present on LOD 1-5 for all nM1025.
Sat, Mar 18, 5:32 PM · Vehicles

Thu, Mar 16

Psycool created T4840: Squad Default Placement Error.
Thu, Mar 16, 5:59 AM · Vehicles

Wed, Mar 15

Psycool set Reproducable without other mods? to 1 on T4839: Wrong tank name's color.
Wed, Mar 15, 4:46 AM
Psycool created T4839: Wrong tank name's color.
Wed, Mar 15, 4:45 AM

Tue, Mar 14

Psycool updated the task description for T4838: Refueling Boom in Vehicle editor not working.
Tue, Mar 14, 2:56 PM
Psycool created T4838: Refueling Boom in Vehicle editor not working.
Tue, Mar 14, 2:56 PM

Sat, Mar 11

Psycool created T4837: Wrong armed team.
Sat, Mar 11, 8:52 AM · Units

Fri, Mar 10

Sparfell_19 created T4836: UZI mag and silencer turn white on some far LOD.
Fri, Mar 10, 5:39 PM · Weapons
Psycool created T4835: Duplicated Name.
Fri, Mar 10, 7:07 AM · Units

Thu, Mar 9

brendob47 created T4834: M136 uses Missile reticle instead of rocket reticle.
Thu, Mar 9, 3:36 AM · Weapons

Tue, Mar 7

kondratanton created T4833: Choose Dissertation Essay topics.
Tue, Mar 7, 11:20 PM
Spades_Neil added a comment to T4685: The new secondary uzi has a higher weight than the micro uzi PDW.

I noticed this too. Here's some information for how much these items should weigh.
https://modernfirearms.net/en/submachine-guns/israel-submachine-guns/uzi-micro-uzi-mini-uzi-eng/

Tue, Mar 7, 3:40 PM · Weapons
Alwarren closed T4831: All vehicle camo NATO error after the new update as Resolved.

Its only the HMMWV's, fixed in Dev

Tue, Mar 7, 7:52 AM
Alwarren closed T4832: All vehicle camo NATO error after the new update as Invalid.

Duplicate

Tue, Mar 7, 7:52 AM
odin.svobik created T4831: All vehicle camo NATO error after the new update.
Tue, Mar 7, 6:49 AM
odin.svobik created T4832: All vehicle camo NATO error after the new update.
Tue, Mar 7, 6:49 AM

Mon, Mar 6

mubby created T4830: Puma Pilot can switch to/from Door Gunner.
Mon, Mar 6, 3:39 AM · Vehicles

Sun, Mar 5

Gamenator updated the task description for T4829: Colt M1911 hiddenselections aren't in model.cfg according to Admin.
Sun, Mar 5, 5:35 PM
Gamenator created T4829: Colt M1911 hiddenselections aren't in model.cfg according to Admin.
Sun, Mar 5, 5:35 PM
Doctor_Internet closed T4828: T-90M Autoloader animation is broken as Resolved.

Should be resolved by vehicles build r51b137097a0baa9ada4a009536e7916869f19d16, animation files were missing.

Sun, Mar 5, 1:50 AM · Vehicles

Sat, Mar 4

Eogos created T4828: T-90M Autoloader animation is broken.
Sat, Mar 4, 8:28 PM · Vehicles
Thekier created T4827: US army, USMC groups use old M1 tanks.
Sat, Mar 4, 7:07 PM

Mar 1 2023

Doctor_Internet renamed T4752: . from How Do I Contact Instagram about A Problem- resolve issues instantly to ..
Mar 1 2023, 5:43 PM
Doctor_Internet closed T4752: . as Invalid.
Mar 1 2023, 5:42 PM
Doctor_Internet closed T4825: no as Invalid.
Mar 1 2023, 5:39 PM
Schalldampfer added a comment to T3107: AI cannot turn out in Bulldog gunner.

There's a temporary fix for this problem.
Set its gunner to be CARELESS to keep him turned out.

gunner this setBehaviour 'CARELESS';

In this solution, there's a problem that the gunner will be still careless after getting out of the vehicle (especially when the vehicle is disabled or destroyed.)
The behavior needs to be updated to combat or aware after getting out.

Mar 1 2023, 12:05 AM · Vehicles

Feb 28 2023

komar317 added a comment to T4826: Can not create source for procedural texture "#(argb,8,8,3)color(0,0,0,1)"#(argb,8,8,3)color(0,0,0,1).

ok thanks xD

Feb 28 2023, 9:56 PM · Vehicles
Alwarren added a comment to T4826: Can not create source for procedural texture "#(argb,8,8,3)color(0,0,0,1)"#(argb,8,8,3)color(0,0,0,1).

Yes. Don't hold your breath though, it will take a couple of weeks until this will pop up on the workshop

Feb 28 2023, 9:55 PM · Vehicles
komar317 added a comment to T4826: Can not create source for procedural texture "#(argb,8,8,3)color(0,0,0,1)"#(argb,8,8,3)color(0,0,0,1).

Bug is already fixed internally - so you will push update to steam workshop and all will work ?

Feb 28 2023, 9:54 PM · Vehicles
Alwarren added a comment to T4826: Can not create source for procedural texture "#(argb,8,8,3)color(0,0,0,1)"#(argb,8,8,3)color(0,0,0,1).

Occurrance of 0,0,0,1 is not indicative, there are literally hundreds of blank textures assigned that use 0,0,0,1 argb value

Feb 28 2023, 9:52 PM · Vehicles
Alwarren added a comment to T4826: Can not create source for procedural texture "#(argb,8,8,3)color(0,0,0,1)"#(argb,8,8,3)color(0,0,0,1).

Bug is already fixed internally, it was a missing comma in the new HMMWV's texture list.

Feb 28 2023, 9:51 PM · Vehicles
komar317 added a comment to T4826: Can not create source for procedural texture "#(argb,8,8,3)color(0,0,0,1)"#(argb,8,8,3)color(0,0,0,1).

I have removed all air vehicles from my scenario, and left only humvee and some apc still got this error
I think this color might be used in CUP Weapons aswell as there is dependency ?

Feb 28 2023, 9:48 PM · Vehicles
Alwarren closed T4826: Can not create source for procedural texture "#(argb,8,8,3)color(0,0,0,1)"#(argb,8,8,3)color(0,0,0,1) as Resolved.
Feb 28 2023, 8:24 PM · Vehicles