- User Since
- May 19 2015, 6:50 PM (280 w, 1 d)
Fri, Sep 11
Thu, Sep 10
There is no way to make the driver turn out and have his hands still on the steering wheel so he can drive. I tried it, but whatever I try starts to look either extremely painful or rather comical.
Wed, Sep 9
Tue, Sep 8
Mon, Sep 7
What does this mean? Wont they go into tge Goggles slot? Are they invisible?
Sun, Sep 6
Thu, Sep 3
Don't tick this box if you are using ACE :|
No such problem here
Wed, Sep 2
Probably missing CBA
Tue, Sep 1
Aug 31 2020
Aug 27 2020
Aug 18 2020
Aug 12 2020
Aug 10 2020
Yeah but a lot of things would be cool to have. There is a certain ranking of importance, and a missiles that was rarely used isn't really very high up on the list.
The AGM-122 is based on the Sidewinder AIM-9C, so it looks considerably different from the 9L or the 9X. Besides, it was only used for a short time and is no longer in service.
Aug 5 2020
Jul 29 2020
I just tested a T-90 vs. the M1A2. The turret front cannot be penetrated, which is normal since it is insanely thick, and is in accordance with the specs of the tanks. The T-90's maximum penetration depending on the ammo type is 240 up to 830 mm RHA. The M1A2 needed four direct *penetrating* hits to be killed, but you need to know where to hit it.
It is mandatory that your shot actually hits an important part. You can fire at a tank a hundred times, if the shot goes through without hitting anything it will only do minor damage.
Jul 26 2020
That is weird, there is no extra View Pilot shadow LOD, and the View-Pilot lod is not relevant for this.
Jul 18 2020
I can reproduce the problem. Grenade launchers can be added by script but do not appear in the arsenal. Once added by script, the specific launcher appears in the arsenal but the others are still hidden.
Jul 17 2020
Jul 12 2020
Jul 11 2020
Cannot reproduce. Make sure you try without any other addons except CUP
Jul 8 2020
Jun 29 2020
The old UBACS would need a texture update, the original one (as well as the replacement I made for the parts that were covered by the vest) were quite bland. There is no way to squeeze this work in. we're already stretched thin as it is. The old uniform will not make a comeback, I'm sorry
I really don't understand why? I mean, you are not getting anything but a worse model from that (and I am saying that who was responsible for this model in the first place).
Jun 28 2020
What's wrong with this one?
Isn't the shirt that they are wearing now is an UBACS?
Jun 27 2020
Jun 26 2020
Jun 5 2020
Duplicate of T3937 (already fixed)
May 18 2020
May 11 2020
As I said, it's a Steam issue. If in doubt, try downloading CUP from another source, like a torrent.
It's a workshop issue. There is nothing wrong with our files.
May 10 2020
Duplicate of T3907, already fixed in Dev.
May 1 2020
Apr 29 2020
Also your classnames site is broken
Apr 25 2020
Apr 23 2020
Apr 17 2020
Duplicate of T3903
This isn't a CUP issue. If you need help feel free to join our CUP Discord server https://discord.gg/0WqE6NaD5yIGLBk1 although this issue in general sounds like this is something we cannot help you with, it's most definitely something on your end.
Apr 14 2020
Will be fixed in the upcoming hotfix
Apr 9 2020
Apr 2 2020
Loading AI by command works without problem here.
Apr 1 2020
Actually, I think I know what the problem is. Someone changed all of the transportSoldier properties to 0.
Ordering the AI in manually works fine, so I would not even know where to start with this.
Mar 31 2020
Mar 20 2020
It's an issue with the model itself, which is part of the Livonia dataset. This is a BI issue, but should be fixed in the upcoming patch.
Thank you, but we do the triage of our tickets by ourselves.
Mar 18 2020
Works perfectly fine here with all of the RHS optics that have a G33 on it.
Mar 16 2020
Mar 15 2020
Like with T3833, one thing does not necessarily imply the other.
Just because an army has Igla pods doesn't mean they have to have shoulder-lauched iglas as well
Mar 13 2020
Mar 9 2020
Shadow issue is caused by setTextured selections in the shadow, most notably camo, injruries_* and hl. They must not be used in shadow, only deformation bones.
Isn't that what I wrote in the description above?
- All BDU'S (see commit)
- German CUP_Ger_Uniform.p3d and variants
Mar 6 2020
Mar 2 2020
TBH, I have no idea what to do with this.