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- Jun 19 2017, 4:10 AM (87 w, 1 d)
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Thu, Feb 14
huh, what the fuck. who thought that was a good idea Alright, guess it's BI's fault
I don't think it is but if that is the correct way that's pretty fucked up as you basically can't use it in 3PV then. I'll go load up arma again and test it.
I don't think you get what I mean, the camera is locked forward as in the way the nose of the chinook is pointed not the way the gunner is facing. Also, even if it was locked the way the gunner is pointed that'd be a little annoying imo but idk I don't normally play in third person.
Wed, Feb 13
Could not reproduce on all three maps with Rahmadi on them, including standalone Rahmadi.
Mon, Feb 11
oh so it does
Fri, Feb 1
Jan 15 2019
Jan 8 2019
To correct the broken English for anyone who might not understand, the first person camera of the FFV positions on the BMPs stated are broken horribly. Also I can confirm it happens on current Dev build as well.
Take a closer look at how those attachments are attached to the weapons, it's correct for them to be there.
Dec 30 2018
Generally that's reserved for the person who fixes it when they fix it plus I can only test the now, I don't know if it was ever valid. Besides, it doesn't really matter, issue doesn't exist either way.
I figured but tested it anyways to make sure
could not reproduce on current dev build
works fine on current dev build
Have not been able to reproduce the original examples, they all removed CUP mags just fine. However, what Dusin pointed out with Vanilla mags I could reproduce so I guess someone will have to go through and figure out which weapons have mags not defined in that config file.
Dec 29 2018
Dec 23 2018
Dec 22 2018
@Chairborne The patch on the uniform is still glossy but that's prob not the biggest issue really.
@ICEMAN Don't worry about it I just made it a subtask of my issue
Thats not an issue with JSRS, nor does it only happen with JSRS. See https://dev.cup-arma3.org/T2561
Dec 20 2018
While you are correct in that the engine and fuel don't appear to take damage, it definitely doesn't have full protection against .50 cal. Just tested it with both vehicle and static 50s with AI crew inside, they died after only a couple shots. Windows and windshield also broke pretty quickly, turret was destroyed pretty much instantly, and the wheels came off like normal.
Can't find any related ticket but yea this is a thing
AH, it only happens to the regular M2 variant. Others are fine.
This seems to be working fine for me, is this still happening for you on latest?
works fine for me