Goopy
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User Details

User Since
Mar 25 2019, 5:05 PM (53 w, 4 d)
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Recent Activity

Sun, Mar 15

Goopy created T3840: KA-52 AI can't use the gun and attack issue.
Sun, Mar 15, 4:15 PM · Weapons, Vehicles
Goopy created T3838: KA-52 and KA-50 is missing a laser designator/thermal camera.
Sun, Mar 15, 1:36 PM · Vehicles
Goopy created T3837: Vikhr missiles are able to be SACLOS guided.
Sun, Mar 15, 1:33 PM · Weapons
Goopy created T3836: OPFOR Forces missing a static Metis.
Sun, Mar 15, 12:23 PM · Weapons
Goopy added a comment to T3833: Lack of Igla AA soldiers.

I find it more unlikely that a professional army would buy a MANPADS for use exclusively in a static configuration (I'm not aware of one ever doing so), where it isn't man portable. In addition to the fact that most of those factions I pointed out are irregular forces, which would almost certainly use any equipment they could get their hands on (such as acquiring large stockpiles of enemy launchers or simply taking the Iglas off of their statics for over-the-shoulder use.) It just seems like a gameplay addition that'd make sense and fit with the pattern in the rest of the CUP forces.

Sun, Mar 15, 12:09 PM · Units
Goopy created T3835: OPFOR forces missing a static SPG-9.
Sun, Mar 15, 12:08 PM · Weapons
Goopy added a comment to T3832: Lack of an independent Igla static.

The same principle is followed for every other vehicle mounted static in CUP, seems a bit odd that out of all things this specific static wouldn't be one of them. Was this intentionally left out?

Sun, Mar 15, 12:04 PM · Vehicles
Goopy created T3833: Lack of Igla AA soldiers.
Sun, Mar 15, 9:55 AM · Units
Goopy updated the task description for T3832: Lack of an independent Igla static.
Sun, Mar 15, 9:36 AM · Vehicles
Goopy created T3832: Lack of an independent Igla static.
Sun, Mar 15, 9:36 AM · Vehicles

Feb 25 2020

Goopy added a comment to T3744: BTR-80 series erroneously have GPS.

Just making sure that whoever else that may have claimed this ticket (who may or may not have had the knowledge you have) would've been able to quickly and easily identify what needed to be done so it gets resolved as fast as possible. No offense meant to you or any others who already knew what to do.

Feb 25 2020, 8:57 PM · Vehicles
Goopy created T3744: BTR-80 series erroneously have GPS.
Feb 25 2020, 8:51 PM · Vehicles
Goopy created T3733: Improper smokescreen coverage on the BTR-80's.
Feb 25 2020, 7:52 AM · Vehicles
Goopy created T3731: Medical vehicles that don't allow you to heal.
Feb 25 2020, 6:13 AM · Vehicles

Feb 10 2020

Goopy added a comment to T3186: Vodnik BPPU has no armor despite is wiki saying its protected from small arms..

Here is an image of the area I'm talking about under the windshield, pretty much the same area on the door glass.

Feb 10 2020, 5:09 PM · Vehicles
Goopy added a comment to T3661: Vodnik and Datsun (PKM) has a PKT instead of PKM.

The only Vodnik variants that actually have an incorrect PK variant are the: CUP_O_GAZ_Vodnik_PK_RU and CUP_GAZ_Vodnik_AGS_Base classnames (the BPPU variant does actually have a PKT as it's coaxial gun irl.) Other than that I wasn't able to find any other vehicles with this issue (stuff like the HQ variants of the BTR-90 and BRDM-2 were fictional variants created by BIS in Arma 2, and they decided that PKTs were what they were equipped with, despite what was modeled being PKMs.)

Feb 10 2020, 5:01 PM · Vehicles, Weapons
Goopy added a comment to T3186: Vodnik BPPU has no armor despite is wiki saying its protected from small arms..

From testing it seems like the glass itself has been fixed in the dev version, however the actual armor located directly under the windshield and door glass can be penetrated by even small 9mm pistols. The ticket should be modified to reflect this fact, in addition to adding the appropriate tags as the author neglected to do so.

Feb 10 2020, 4:44 PM · Vehicles

Feb 2 2020

Goopy updated the task description for T3667: The AGM-114L is usable with FLIR sensors.
Feb 2 2020, 2:18 AM · Weapons

Feb 1 2020

Goopy added a comment to T3608: T-90 armor gap.

The area where the crosshair is pointed is the location where I believe the armor gap is, as when you shoot that area with HE the driver takes damage and can be killed.

Feb 1 2020, 2:52 PM · Vehicles
Goopy created T3667: The AGM-114L is usable with FLIR sensors.
Feb 1 2020, 2:33 PM · Weapons

Jan 20 2020

Goopy updated the task description for T3608: T-90 armor gap.
Jan 20 2020, 2:05 AM · Vehicles

Jan 16 2020

Goopy created T3645: Bugged texture/unrealistic traverse angle while in Ural ZU-23.
Jan 16 2020, 6:58 AM · Vehicles

Jan 14 2020

Goopy updated the task description for T3639: Various issues with the Tunguska.
Jan 14 2020, 11:34 PM · Vehicles, Weapons
Goopy created T3640: Shilka erroneous radar type.
Jan 14 2020, 10:34 PM · Vehicles
Goopy updated the task description for T3639: Various issues with the Tunguska.
Jan 14 2020, 10:29 PM · Vehicles, Weapons
Goopy updated the task description for T3639: Various issues with the Tunguska.
Jan 14 2020, 10:24 PM · Vehicles, Weapons
Goopy created T3639: Various issues with the Tunguska.
Jan 14 2020, 10:19 PM · Vehicles, Weapons

Jan 13 2020

Goopy renamed T3634: DC-3 and Mi-6a has a GPS... from DC-3 has a GPS... to DC-3 and Mi-6a has a GPS....
Jan 13 2020, 7:31 PM · Vehicles
Goopy created T3634: DC-3 and Mi-6a has a GPS....
Jan 13 2020, 7:30 PM · Vehicles
Goopy added a comment to T3058: Drones not updated to the Jets DLC standard.

Just did some research into this and it's happening because of this value,

attenuationEffectType = "OpenHeliAttenuation";
Jan 13 2020, 7:26 PM · Vehicles
Goopy created T3633: The civilian Cessna has a radar.
Jan 13 2020, 6:53 PM · Vehicles
Goopy added a comment to T2719: Vehicle operated AA missiles should lock automatically like MANPADS.

This can be resolved by setting each relevant vehicles' ammo's "lockAcquire" value to equal "1".

Jan 13 2020, 6:45 PM · Weapons

Jan 12 2020

Goopy added a comment to T2508: AV-8B Harrier 2 AA Missiles have lock on range of ~500minstead of ~35km..

Setting it's value to like 75-80% of what the vanilla AIM-9X is would make the most sense. The main improvements that the X brings are a brand new sensor and a redesigned body that allows for a small form factor, off-boresight shots, and datalinking capabilities.

Jan 12 2020, 10:58 PM · Vehicles
Goopy added a comment to T3626: MH60L - DAP 4 stores - AGM-114K (Laser guided).

Yes that's fully possible, as long as somebody is painting a target with a laser designator you'll be able to see said laser on your sensor screen and lock onto it with your Hellfires. This includes laser designation sources ranging from infantry handheld sources (such as the mentioned SOFLAM) all the way up to any vehicle based laser designators from either Vanilla or CUP.

Jan 12 2020, 10:43 PM
Goopy added a comment to T3626: MH60L - DAP 4 stores - AGM-114K (Laser guided).

Unlike the vanilla GBU's that have Lock-on-after-Launch capabilities, you need to lock the laser targets like you would any other ground contact on the sensor screen. So you have to make sure you select the laser target and ensure that the diamond is fully shown (indicating you have a lock) before you fire.

Jan 12 2020, 6:55 AM

Jan 9 2020

Goopy updated the task description for T3228: Armed Seahawk and Blackhawk lack a manual fire option.
Jan 9 2020, 10:42 PM · Vehicles
Goopy created T3620: The An-2 has a GPS.
Jan 9 2020, 10:26 PM · Vehicles

Jan 8 2020

Goopy added a comment to T3616: Vehicles without radio.

The vanilla radio, which the enableRadio config corresponds to.

Jan 8 2020, 7:13 PM · Vehicles
Goopy created T3616: Vehicles without radio.
Jan 8 2020, 7:11 PM · Vehicles
Goopy added a comment to T3237: The Avenger has radar.

https://www.army-technology.com/projects/avenger/ for sources, it wouldn't let me add it in the description edit for some reason.

Jan 8 2020, 6:57 PM · Vehicles
Goopy updated the task description for T3237: The Avenger has radar.
Jan 8 2020, 6:55 PM · Vehicles
Goopy added a comment to T3612: Mi-24 Superhind RADAR ineffective vs ground targets.

oh and it should have a FCS by setting ballisticsComputer = 16;

Jan 8 2020, 6:20 PM · Vehicles
Goopy added a comment to T3612: Mi-24 Superhind RADAR ineffective vs ground targets.

The values that are currently set for all those are fine, the real issue is the radar issue that was described in this ticket and the lack of a HMS.

Jan 8 2020, 6:16 PM · Vehicles
Goopy added a comment to T3612: Mi-24 Superhind RADAR ineffective vs ground targets.

@Freddo3000

Here is what ATE (the company that manufactured this aircraft) advertised as it's capabilities, of which includes the FLIR sight. Additionally a Helmet Mounted Sight is also included, which I don't believe is reflected in game.

Jan 8 2020, 5:38 PM · Vehicles
Goopy added a comment to T3612: Mi-24 Superhind RADAR ineffective vs ground targets.

I believe this is in order to simulate ships being easier to spot for ground radars, as there isn't any clutter to blend in amongst. As far as I can tell, the Super hind isn't even supposed to have automatic IR sensors

Jan 8 2020, 4:03 PM · Vehicles

Jan 7 2020

Goopy created T3611: Erroneous Metis ammo model.
Jan 7 2020, 5:16 AM · Weapons

Jan 6 2020

Goopy updated the task description for T3194: Missiles that give warning when they shouldn't.
Jan 6 2020, 5:03 PM · Weapons

Jan 4 2020

Goopy created T3608: T-90 armor gap.
Jan 4 2020, 4:01 PM · Vehicles

Jan 2 2020

Goopy created T3592: Vehicles with GPS.
Jan 2 2020, 1:50 AM · Vehicles

Dec 26 2019

Goopy created T3590: The ramp MG on the armed British Merlin is called the M240.
Dec 26 2019, 5:46 PM · Vehicles, Weapons

Dec 22 2019

Goopy added a comment to T3526: Mk. 19 Static Turret.

Confirmed on the latest dev branch, the Mk.19 isn't available to be selected to spawn in as a turret for any side. The only way to gain access to it is through assembly using the bags as described in the ticket (additionally the resulting static that spawns is set to the "Independent" side by default.) Also, considering the fact that the ticket author decided to not properly fill in any of the tags and unsubscribed from their own ticket, a mod or something should go through and manually apply the proper tags so this doesn't get lost in limbo.

Dec 22 2019, 1:36 PM · Vehicles, Weapons
Goopy updated the task description for T3194: Missiles that give warning when they shouldn't.
Dec 22 2019, 8:41 AM · Weapons

Dec 21 2019

Goopy added a comment to T3584: Disposable script on the NLAW doesn't appear to function properly.

I guess that's the solution then, CUP has to remove the magwell from the weapon so it can't reload any ammo. EZ ticket diagnosis.

Dec 21 2019, 5:25 AM · Weapons
Goopy created T3584: Disposable script on the NLAW doesn't appear to function properly.
Dec 21 2019, 3:51 AM · Weapons

Dec 15 2019

Goopy created T3573: Land Rover Ambulance has an incomplete hitbox.
Dec 15 2019, 4:21 AM · Vehicles

Nov 25 2019

Goopy updated subscribers of T3193: Vehicles with missile warning that shouldn't.

Thank you for reformatting it, I guess? Also, nobody has spoken to me about anything of the sort. That ticket you pointed to was authored by an @Tookatee where it looks like it was actually really needed as that ticket has nearly triple the classnames of this one.

Nov 25 2019, 4:58 AM · Vehicles

Nov 24 2019

Goopy added a comment to T3193: Vehicles with missile warning that shouldn't.

This seems to be a personal opinion on how you'd prefer to format a more aesthetically pleasing ticket, as it is now the classnames are able to be discerned from one another and it honestly doesn't make much of a real difference to go out of ones way to format it like that again if it's already been done one way. If you have any further comments about this specific topic please take it to the discord in the #public channel to prevent the #activity channel from being spammed with irrelevant conversation rather than new tickets.

Nov 24 2019, 11:29 PM · Vehicles
Goopy added a comment to T3193: Vehicles with missile warning that shouldn't.

Are the classnames not the most precise and easy way to list out the affected vehicles? With them all one needs to do is simply copy and paste them into the config viewer and they're given the exact item with the issue and they can start working from there, no need to waste time figuring out which exact item has the issue.

Nov 24 2019, 10:38 PM · Vehicles
Goopy updated the task description for T3194: Missiles that give warning when they shouldn't.
Nov 24 2019, 9:55 PM · Weapons
Goopy changed Affected classnames from CUP_M_Shturm_9K114_AT6_Spiral_AT, CUP_M_Ataka_V_9M120_AT9_Spiral_2_AT, CUP_M_3M11_AT2_Falanga_AT, CUP_M_47_AT_EP1, CUP_M_9M119M_Bastion_AT11_Sniper_AT, CUP_M_9K116_1_Bastion_AT10_Stabber_AT, CUP_M_NLAW_AT, CUP_R_TOW_AT, CUP_M_9K11_AT3_Sagger_AT, CUP_M_9M113_AT5_Spandrel_AT, CUP_M_9K115_2_AT13_Saxhorn_2_AT, CUP_M_47_AT_EP1 to CUP_R_TOW2_AT, CUP_M_Shturm_9K114_AT6_Spiral_AT, CUP_M_Ataka_V_9M120_AT9_Spiral_2_AT, CUP_M_3M11_AT2_Falanga_AT, CUP_M_47_AT_EP1, CUP_M_9M119M_Bastion_AT11_Sniper_AT, CUP_M_9K116_1_Bastion_AT10_Stabber_AT, CUP_M_NLAW_AT, CUP_R_TOW_AT, CUP_M_9K11_AT3_Sagger_AT, CUP_M_9M113_AT5_Spandrel_AT, CUP_M_9K115_2_AT13_Saxhorn_2_AT, CUP_M_47_AT_EP1 on T3194: Missiles that give warning when they shouldn't.
Nov 24 2019, 9:49 PM · Weapons
Goopy changed Affected classnames from CUP_M_Shturm_9K114_AT6_Spiral_AT, CUP_M_Ataka_V_9M120_AT9_Spiral_2_AT, CUP_M_3M11_AT2_Falanga_AT, CUP_M_47_AT_EP1, CUP_M_9M119M_Bastion_AT11_Sniper_AT, CUP_M_9K116_1_Bastion_AT10_Stabber_AT, CUP_Weapon_launch_Metis, CUP_R_TOW_AT, CUP_M_9K11_AT3_Sagger_AT, CUP_M_9M113_AT5_Spandrel_AT, CUP_M_9K115_2_AT13_Saxhorn_2_AT to CUP_M_Shturm_9K114_AT6_Spiral_AT, CUP_M_Ataka_V_9M120_AT9_Spiral_2_AT, CUP_M_3M11_AT2_Falanga_AT, CUP_M_47_AT_EP1, CUP_M_9M119M_Bastion_AT11_Sniper_AT, CUP_M_9K116_1_Bastion_AT10_Stabber_AT, CUP_M_NLAW_AT, CUP_R_TOW_AT, CUP_M_9K11_AT3_Sagger_AT, CUP_M_9M113_AT5_Spandrel_AT, CUP_M_9K115_2_AT13_Saxhorn_2_AT, CUP_M_47_AT_EP1 on T3194: Missiles that give warning when they shouldn't.
Nov 24 2019, 9:40 PM · Weapons
Goopy updated the task description for T3194: Missiles that give warning when they shouldn't.
Nov 24 2019, 9:36 PM · Weapons
Goopy updated the task description for T3193: Vehicles with missile warning that shouldn't.
Nov 24 2019, 9:29 PM · Vehicles

Oct 28 2019

Goopy added a comment to T2490: T-90 is too slow.

After the latest update this issue has reappeared, the T-90 once again has a top speed of 22 km/h, regardless of whether or not you press shift or the terrain. It should have a top speed of 60 km/h.

Oct 28 2019, 12:30 AM · Vehicles
Goopy added a comment to T3537: T-90 AT-11 Missiles lose trayectory after 1k of distance.

Occurs at any distance when the gunner is under AI control, doesn't occur at all under manual control.

Oct 28 2019, 12:26 AM · Weapons

Oct 24 2019

Goopy added a comment to T2491: T-72 too slow.

In the latest release this ticket has also reappeared, with the T-72's top speed being reduced to about 51 kph regardless of whether or not you press shift. It's top speed should be 60kph.

Oct 24 2019, 12:39 AM · Vehicles
Goopy added a comment to T3006: T-90 AT5 missiles spiral wildly.

This ticket was closed as resolved, however it has reappeared in the latest release. The missile will fly off in a steep direction, loop around, and crash into the ground in front of the T-90.

Oct 24 2019, 12:31 AM · Vehicles

Oct 20 2019

Goopy added a comment to T3525: Audio issue with the CZ 807.

Pls continue on discord, this is starting to get tangential and flood the activity channel with this.

Oct 20 2019, 2:14 AM · Weapons
Goopy added a comment to T3525: Audio issue with the CZ 807.

If that's how you guys want it to be that's fine I won't discuss it any further, I was just pointing out the inconsistency in its audio and then issuing the correction to the ticket when it was closed as invalid for having the SPAR audio files (despite that also not being a 7.62x39mm weapon and it having the same sound as the CAR-95.) Nothing harsh meant by it.

Oct 20 2019, 1:35 AM · Weapons
Goopy added a comment to T3525: Audio issue with the CZ 807.

Weapon sound is largely determined by fire rate and weapon caliber, and since this weapon has a similar fire rate to the other CUP/Vanilla 7.62x39mm weapons it makes sense that it should use the audio files that those weapons use. It having the audio of a SPAR just sounds off when you know it's the same caliber as an AK (and yet it sounds completely different than either CUP's or the Vanilla AKM.)

Oct 20 2019, 1:27 AM · Weapons

Oct 19 2019

Goopy updated the task description for T3525: Audio issue with the CZ 807.
Oct 19 2019, 11:18 PM · Weapons
Goopy added a comment to T3525: Audio issue with the CZ 807.

That's still wrong lmao, the SPAR-17 is a 7.62x59 weapon. Also I didn't realize this until I checked now, but both the SPAR 17 and the CAR-95 use the same audio files, so that's why I listed it as such in the ticket. Regardless the audio file should be changed to that of a 7.62x39mm weapon's, such as the vanilla AKM's or one of the CUP 7.62x39mm AKs.

Oct 19 2019, 11:17 PM · Weapons
Goopy created T3525: Audio issue with the CZ 807.
Oct 19 2019, 9:08 PM · Weapons

Oct 15 2019

Goopy added a comment to T3517: Insufficient range for the Javelin (T2992).

I guess you just found the issue cause you just pushed this, https://dev.cup-arma3.org/rWEAPONSSVN1269 .

Oct 15 2019, 8:37 AM · Weapons
Goopy added a comment to T3517: Insufficient range for the Javelin (T2992).

Despite that value it will not let you lock anything over 2000 meters away. Additionally, the description wasn't updated to reflect this (it still lists it's maximum distance as 2500.) I recommend you do some testing on your end to confirm this.

Oct 15 2019, 8:35 AM · Weapons
Goopy created T3517: Insufficient range for the Javelin (T2992).
Oct 15 2019, 6:50 AM · Weapons

Oct 14 2019

Goopy renamed T3515: Insufficient explosive power for SMAW-NE/excessive explosive power for SMAW-HEDP from Insufficient explosive power for SMAW-NE/excessive explosive power for SMAW-HEAA to Insufficient explosive power for SMAW-NE/excessive explosive power for SMAW-HEDP.
Oct 14 2019, 10:42 PM · Weapons
Goopy created T3515: Insufficient explosive power for SMAW-NE/excessive explosive power for SMAW-HEDP.
Oct 14 2019, 10:41 PM · Weapons

Oct 13 2019

Goopy added a comment to T2584: Javelin seems very weak.

@Alwarren Since this ticket was posted the Javelin's damage properties were fixed by @Urban (https://dev.cup-arma3.org/rWEAPONSSVN1060), so I don't think the Javelin's low damage is an issue anymore. So this could be closed as resolved.

Oct 13 2019, 11:36 PM · Weapons

Oct 11 2019

Goopy created T3504: Lack of a TOW tripod that uses the TOW-2 missile.
Oct 11 2019, 2:38 AM · Vehicles, Weapons
Goopy added a comment to T3503: F-35 erroneously low performance.

Hmmm, I wonder how BIS was able to get their aircraft to go supersonic then. Because even a straight copy of the Blackwasp/Shikra's performance characteristics would be better than how it is now.

Oct 11 2019, 1:07 AM · Vehicles
Goopy added a comment to T3503: F-35 erroneously low performance.

Has an adjustment to the envelope values like I mentioned been tried before? Cause if it was an engine issue, wouldn't stuff like the Blackwasp or SU-34 not be able to reach higher top speeds that they're able to hit now?

Oct 11 2019, 12:01 AM · Vehicles

Oct 10 2019

Goopy created T3503: F-35 erroneously low performance.
Oct 10 2019, 11:34 PM · Vehicles
Goopy added a comment to T2953: Mismatch between the AIM-9L name and actual texture.

Actually it's not even possible for the F-35 to equip the AIM-9L IRL. The hardware and software (or lack thereof in the AIM-9L's case) is completely incompatible with the F-35's weapons computer and weapons bays, those were optimized for the AIM-9X with it's smaller form factor, off-boresight capabilities, and upgradable software to counter developments in ECCM. So the CUP F-35 really should have these AIM-9Ls be swapped out entirely for the vanilla AIM-9X, as it wouldn't even make sense for it to have them equipped even if a pristine AIM-9L model was developed.

Oct 10 2019, 9:39 PM · Vehicles, Weapons
Goopy updated the task description for T3501: KH-29L improperly has FLIR guidance.
Oct 10 2019, 8:50 PM · Weapons
Goopy created T3501: KH-29L improperly has FLIR guidance.
Oct 10 2019, 8:50 PM · Weapons
Goopy created T3500: AGM-114K Hellfire are usable with infrared sensors.
Oct 10 2019, 7:38 PM · Weapons

Oct 3 2019

Goopy added a comment to T3483: Mk19 ejects huge rifle shells.

I think it would be better to leave it as is until something new gets developed as the actual Mk.19 does eject shell casings and it looks better to have something actually eject out of the weapon rather than nothing (as you'd only really notice this inconsistency if you were looking at the shells ejecting rather than whatever you were firing at.)

Oct 3 2019, 1:59 PM · Weapons, Vehicles

Oct 2 2019

Goopy added a comment to T3204: Coaxial PKT incorrect magazine size.

https://en.wikipedia.org/wiki/PK_machine_gun#PKT , http://www.mayak.com.ua/en/catalogue/small-arms/kt-7-62 (actual PKT factory product description) , and http://fofanov.armor.kiev.ua/Tanks/ARM/pkt.html among a variety of others.

Oct 2 2019, 5:56 PM · Weapons
Goopy added a comment to T3203: KPVT incorrect magazine size.

https://en.wikipedia.org/wiki/KPV_heavy_machine_gun and https://weaponsystems.net/weaponsystem/CC01%20-%20BRDM-2.html

Oct 2 2019, 5:52 PM · Weapons
Goopy added a comment to T3482: Javelin can't lock on to helicopters.

If you're looking for this functionality, there are ACE modules which allow for a relatively realistic depiction of this with both the Javelin and Titan AT.

Oct 2 2019, 5:27 PM · Weapons

Sep 29 2019

Goopy added a comment to T3018: CUP tents are bulletproof.

I'd like to add onto this saying that all the tents also use the dirt effect for whenever bullets impact them and take an extraordinary amount of damage before they're destroyed (with most of them requiring large caliber high explosive shells or GBUs to destroy them in one shot), it should only take one hand grenade or 40mm to immediately destroy any of the CUP tents as they're simply fabric held up with standard supporting rods.

Sep 29 2019, 2:05 PM · Terrains

Sep 22 2019

Goopy updated the task description for T3207: MGS Stryker incorrect M240 ammo count.
Sep 22 2019, 8:40 AM · Vehicles, Weapons
Goopy updated the task description for T3206: LAV-25 has too much M240 ammo.
Sep 22 2019, 8:35 AM · Vehicles, Weapons
Goopy updated the task description for T3206: LAV-25 has too much M240 ammo.
Sep 22 2019, 8:33 AM · Vehicles, Weapons
Goopy added a comment to T3206: LAV-25 has too much M240 ammo.

@Sparfell_19 Upon doing further research I've updated the ticket with appropriate figures, here's the source for them. https://www.globalsecurity.org/military/systems/ground/lav-25.htm

Sep 22 2019, 8:25 AM · Vehicles, Weapons
Goopy added a comment to T3210: Warrior has too much L94A1 ammo.

https://www.forecastinternational.com/archive/disp_pdf.cfm?DACH_RECNO=442 @Sparfell_19

Sep 22 2019, 8:20 AM · Vehicles, Weapons

Sep 18 2019

Goopy added a comment to T3453: RBS-70 no guidance.

I was also gonna mention the erroneous damage values for the RBS-70, but from doing a quick search I also found out that this older ticket (T2977) described that and this ticket's issue and was already claimed by Chairborne. Maybe Chairborne already did some sort of work on this before now, it could save you a bit of time if you can integrate what he did into your fixes.

Sep 18 2019, 4:50 AM · Weapons

Sep 2 2019

Goopy created T3429: OTs-14 Groza barrel issue.
Sep 2 2019, 2:55 AM · Weapons

Aug 30 2019

Goopy added a comment to T3425: MP7 incorrect reloadTime value.

@Urban

and this is with the latest publicly available dev build as indicated in the ticket

Aug 30 2019, 11:42 AM · Weapons