- User Since
- Mar 25 2019, 5:05 PM (8 w, 4 d)
This ticket has been resolved since this commit: https://dev.cup-arma3.org/rWEAPONSSVN1050 . AI will now execute fire missions when commanded to do so.
Mon, May 20
This issue extends even further to the ammo boxes that the M136 is included in.
Fri, May 17
Fri, May 10
Thu, May 9
Yeah, the idea would be that somebody develops a model for it in the future.
My mistake, I was quoting the figures for the FIM-92C, not the F model. However that would still mean the range in game is incorrect, it being 1200m too low rather than 1500m too high.
Mon, May 6
All the aircraft listed by @Chairborne in T958 (including the L-39ZA) are the only ones still fully without ejection seats, the F-35 uses a legacy scripted ejection seat system implemented before the Jets DLC.
Sun, May 5
Since work has begun on this I'd also like to state that the NLAW is also a single shot disposable launcher.
Fri, May 3
Sat, Apr 27
For additional capacity, aftermarket magazines to exist for the Mico Uzi, of which range from 40 to 100 round (beta C) magazines.
What about the second part of this ticket with the 7.62 flashhiders? Would removing those from the weapon also cause game breaking issues? Cause that didn't seem to be the case when something similar happened with the PBS-1, as it used to be able to be incorrectly equippable onto any AK series of rifle
Missions? How would those break? More drastic changes have been done in the past without issue.
When I hovered over it in my inventory it said 7.62x54, seems inconsistent across the board if that's the case.
Apr 25 2019
@Dusin I was told not to create anymore separate tickets for each weapon with this issue, so I added the SA-58 onto this ticket as a result.
Any idea why it shows such a drastic difference in the accuracy stat in the arsenal menu?
Apr 23 2019
Apr 13 2019
Apr 12 2019
What? If CSAT wasn't missing anything then why are various CUP APCs and helicopters in CSAT to begin with (including the normal Mi-8)? That view is contradictory with what you have currently in the mod.
Well if I knew the least bit about working with ArmA assets I'd have already done that and pmed one of you guys with the finished product and not bothered with the ticket, but here we are. Irregardless, considering what this is I don't see a lot of reason for it to stay invalid in it's current form as it is sensible for CSAT to have the Mi-171Sh.
Wouldn't that require much less, if no real work at all if all they're doing is taking an existing texture and recoloring it with a new camo?
The reason I switched it to CSAT is because there wouldn't need to be a new texture, the one M-171Sh that's already in the mod can just be copied and pasted into CSAT with just a simple camo swap. There is no visual difference between the two because they're the same aircraft, just serving under a different nation.
Hmm, it appears you're right about the nose section. Well I'll adjust the ticket to make it about CSAT, it makes sense for them to have received the Mi-171Sh (as Iran and China have received them) and you can do pretty much the same thing I said in my previous comment, but you give them a CSAT and CSAT Pacific livery and keep the name (so it may be slightly less work than what I said before lol)
@Chairborne Actually I do have the texture, it's the current Mi-171Sh model. The only difference between the Mi-8AMTSh and Mi-171Sh is what armaments they could carry, with the Mi-8AMTSh having the same choice of weapons as the MI-24V. So to make that happen somebody would just have to take the Mi-171Sh model that's already made, paste in the same weapons list as is on the Mi-24V, give it the same camo as the other Russian Mi-8s, and then change it's name to Mi-8AMTSh. And with that being said I see no reason for this ticket to remain closed.
Apr 11 2019
Apr 10 2019
If the vehicle had that disabled, but your character had a GPS on them would you still be able to bring up the GPS in the vehicle? Cause in that scenario it'd makes sense.
I thought it was linked to whether or not you had a GPS on your character.
Apr 8 2019
Yeah but the MQ-9 is bigger than a Cessna, not small like all the other drones. So stuff would have no problem detecting it.
Apr 7 2019
Apr 6 2019
What difficulty was it on? If people feel it's too hard can't they just dial back the difficulty settings?