- User Since
- Dec 10 2016, 10:29 PM (123 w, 4 d)
Apr 24 2018
@NeoArmageddon I have recorded video in a virtual garage vanilla. If to begin direct advance, then increase in speed can't reach a maximum.
Feb 15 2018
+ 100% I'm getting this problem. Place in the editor Bradley at 1 meter near the water, the motor will be broken. Sometimes the crew begins to get health damage from flooding.
In scenarios where repairs and towing are possible, you can tow the Bradley away from the water and repair the motor. But it helps for a few seconds, all the damage and damage to the crew's health are repeated.
Once I was driving over a bridge in vanilla transport and got a flooding effect for the driver.
Feb 8 2018
Feb 1 2018
Oct 26 2017
This is only CUP + CBA_A3
The fact is that this is a collision of only armored and lightly armored vehicles. This problem is not on the side of BLUFOR.
Hammer BLUFOR with TOW shoot at any hostile vehicle.
Machines BLUFOR with towers, use in battle the entire arsenal of machine guns / missiles (if any) \ rounds of antipersonnel and anti-tank (if any). It all depends on what threat they face.
But armored and lightly armored vehicles OPOP
Do not always apply the entire arsenal of tower weapons, do not always correctly assess the threat. In some cases, they can fire a machine gun in the tank and not switch the barrel to other equipment or use missiles.
In this video, a small part, of what happens in the collision and behavior of OPFOR against BLUFOR.
Oct 24 2017
Sometimes the BTR OPFOR shooter incorrectly prioritizes, aims and shoots the driver, and only after killing the driver starts shooting at the arrow. But often
does not have time to kill the shooter, since he is dying.
This is when the enemy, the machine Hamer (or similar) with a machine gun or a grenade launcher.
Mar 5 2017
@brekiy Thank you , waiting for Mod updates
Jan 20 2017
@brekiy All machines, circled in red.
I added a picture in description.
Dec 23 2016
Dec 22 2016
Dec 12 2016
The front sight has a frame into which grooves the front sight representing transparent glass with the put brands and figures "5", "10", "15", "20" which correspond to ranges of firing of 50, 100, 150 and 200 meters is inserted actually (on one of the first RPG-18 options the metal aim level was used). At the level of top of the aim 15 brand horizontal strokes which can be used for definition of range to the tank on both sides are put.
Thank you. Good to have some realties look in hole and see the purpose.