- User Since
- Fri, Feb 8, 6:59 PM (1 w, 3 d)
Fri, Feb 15
Thu, Feb 14
Yeah I just noticed the tickets for all the other vehicles with slat armor up on here, thought I should do the same for these vehicles.
You shouldn't be forced to have a player in the seat in order to have a useful door gunner.
Well yes, but they're useless with how it is currently set.
So I don't see a reason why this would be an Invalid ticket.
Yes, there is no reason why it should be any less accurate than a player using it. How it is right now makes them almost useless as gunners.
I see what it is now, It's when AI are in control. As a player it works fine, but if you go into the pilot seat and have a gunner fire it you'll see the innacuracy.
Odd, could you possibly send a video of what it looks like for you? Cause its very erratic fire for me.
I just unloaded the other map mods I had loaded, and the results are the same. They're also the same on the servers I've played on that has the CUP mod. Are you using the door gunner minigun to test this? I've been seeing this issue the most on the UH-1Y Gunship Huey's doorguns.
So the actual physical projectile is following this erratic shotgun pattern and therefore makes the m134 much more inaccurate than it should be.
And these tracers that were going all over the place were actual projectiles as when they impacted the ground they threw up dust or broke windows in the adjacent buildings.
I was doing this testing in the editor and the virtual arsenal and the bullets do seem to follow this wide dispersal cone of accuracy as when I was attempting to kill the driver of an open top UAZ from about 100m away no rounds hit him for about 10 seconds and I could see the impacts of the bullets throwing up dust on the ground around him.
Wed, Feb 13
Sat, Feb 9
OK you're pointing out the two aircraft who did exist at around that time, still doesn't mean that this isn't a problem or that those missiles continued to be used up until today (which they didn't) or that all the aircraft in that have them are supposed to have them (Apache, F-35, etc.) I have no problem with the AIM-9L being ingame, I just think that if it is it should LOOK like an aim-9L instead of having the words "AIM-9X" printed on the side of the texture and that there should be the capability to equip the AIM-9X onto these aircraft as they are capable of using today even if you're going by the logic that they fit into the time-frame of Arma 2.
Fri, Feb 8
The point is that none of the aircraft that have the AIM-9L ingame had ever used them as the AIM-9L is an obsolete variant from the late 70's.
and the range of the missile is much shorter than the regular vanilla AIM-9X
The missiles are notoriously hard to lock in an f-35, and in the Cobra and Apache they seem to work differently, especially with an AI gunner.