- User Since
- Oct 24 2019, 12:30 AM (81 w, 3 d)
Feb 13 2021
Jan 22 2021
Can't be fixed without causing next problem somewhere else.
Jan 21 2021
Changed my mind. Default rifleman carries AKM because the Vz.58 can't use magazines from the AKM the Grenadier is carrying.
Fixed since we're using CUP weapons now where possible.
Dec 29 2020
Dec 23 2020
Dec 14 2020
Since RHS also using the red cross, and they're still around I guess we leave it as it is - for now.
Tried red crystal - hurts the eye
Tried white cross - looks like CWR plays in Switzerland
All fixed now, hopefully.
Reason was a missing side = x; line in each class within cfggroups
Fixed. Headset removed from the model.
This I need to check again. Pretty sure we added them all before release.
Radio backpack is disabled in next update until we have all radio backpacks straight
Dec 13 2020
Dec 12 2020
The problem is the launcher itself. It has no rocket loaded by default. FIA Rifleman (RPG-75) also carries an empty launcher.
Checked the magazine class name, it matches with what is in the launcher config.
Fixed. No more winning the mission in 10 secs.
Oct 6 2020
Oct 4 2020
Jun 9 2020
Okay, turning off CBA disposables fixed the Stinger magazine issue.
But the M136 is still unloaded when taken from the launcher box.
Jun 8 2020
Good point, will check this when I have a chance.
Jun 6 2020
Noticed the following issues with the USMC and US launcher box:
Mar 31 2020
Texture set "SLA (Woodland)" has also the roundel now. Texture goes to:
These texture sets can be found in the Dev build. You have to manually assign them by editing vehicle appearance.