heat
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User Details

User Since
Aug 20 2020, 7:34 PM (34 w, 4 d)
Availability
Available

Recent Activity

Mon, Apr 5

heat added a comment to T4398: something up with Hellfire guidance.

@Taro yes the agm-114L it has its own radar sensor to lock onto stuff after launch, but the missile was designed to work only with the apache, which explains why the L stands for Longbow; so it being able to be loaded onto any other aircraft is odd and sometimes balance breaking. not to mention that the L can't be controlled after launch which is what I'm saying is happening in game. when fired by an ai or manual fired when its under ai control, they don't just fire it unguided and then the missile locks onto something it finds, they guide it fully to the target from launch and can even make it CHANGE targets midflight if you command them to. It works just like a tow missile and allows guys to just rapid fire these things against any popup threats.

Mon, Apr 5, 8:06 PM · Weapons

Mar 20 2021

heat created T4398: something up with Hellfire guidance.
Mar 20 2021, 10:28 AM · Weapons

Mar 13 2021

heat added a comment to T4395: btr-80a is missing he shells.

that's exactly how I found the issue, i tried to scrollwheel down to the he shells and saw that there wasn't an option to do that.

Mar 13 2021, 3:19 PM · Weapons
heat created T4395: btr-80a is missing he shells.
Mar 13 2021, 2:31 PM · Weapons

Sep 20 2020

heat created T4184: ZUBR issues.
Sep 20 2020, 9:53 AM · Vehicles

Sep 14 2020

heat created T4169: jas-39 gun ammo.
Sep 14 2020, 11:03 PM · Weapons
heat added a comment to T4168: Su-25 vikhr problems.

@Chairborne lol I think we're both talking about the same pylon, from my what the both of us have shown that seems to be the only places the su-25 can hold the vikhrs. And yeah I think your gonna be correct about the second part. I can already hear the raging from guys on random milsim servers when they try to shack a target with one lmao

Sep 14 2020, 10:58 PM · Weapons
heat created T4168: Su-25 vikhr problems.
Sep 14 2020, 10:33 PM · Weapons
heat added a comment to T4165: rbs70 oddities.

That 5000 meter max range would explain what I was seeing ingame since I was able to engage said air targets with my stinger, which I believe has a max range at or under 5k. so it seems like the rbs' max range needs to be bumped up to 8k if it's gonna be accurate to how it should be performing. And with that being said you might also want to consider adding new zoom levels on the scope for those ranges, since as it is you won't even be able to really spot stuff out to 8k.

Sep 14 2020, 10:24 PM · Weapons

Sep 12 2020

heat created T4165: rbs70 oddities.
Sep 12 2020, 11:07 PM · Weapons

Sep 9 2020

heat created T4157: su25 with radar.
Sep 9 2020, 11:55 AM · Vehicles