vlad_8011 (Michał)
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Today

  • Clear sailing ahead.

Tomorrow

  • Clear sailing ahead.

Wednesday

  • Clear sailing ahead.

User Details

User Since
Feb 19 2016, 5:19 PM (170 w, 2 d)
Availability
Available

Recent Activity

Sep 23 2017

vlad_8011 added a comment to T2168: Grass alpha (sahrani).

Thanks, will try to find it.

Sep 23 2017, 3:13 PM · Terrains
vlad_8011 added a comment to T2168: Grass alpha (sahrani).

Off the record - so the way to revert before Visual Update is only pirating arma? How thery could mess this game so bad, its a shame developers didnt give us a choice to choose VA or not.

Sep 23 2017, 12:15 PM · Terrains

Sep 19 2017

vlad_8011 created T2168: Grass alpha (sahrani).
Sep 19 2017, 6:25 PM · Terrains

Sep 10 2017

vlad_8011 created T2149: Alpha texture visible on bushes.
Sep 10 2017, 5:07 PM · Terrains
vlad_8011 created T2148: Wrong road texture in Lamentin (Everon).
Sep 10 2017, 5:06 PM · Terrains
vlad_8011 added a comment to T2060: Barrier in wrong place.

Any news? Actually all bariers need to take a look, beacuse its geomentry center seems to be wrong.

Sep 10 2017, 5:04 PM · Terrains

May 21 2017

vlad_8011 created T2060: Barrier in wrong place.
May 21 2017, 2:54 PM · Terrains

Jan 10 2017

vlad_8011 added a comment to T1532: Airfields on Nogova bugged.

Thank you for the fix.

Jan 10 2017, 11:36 AM · Terrains

Dec 27 2016

vlad_8011 created T1833: White rounding of bush.
Dec 27 2016, 4:57 PM · Terrains
vlad_8011 created T1832: Half transparent fence (EVERON).
Dec 27 2016, 4:33 PM · Terrains

Dec 8 2016

vlad_8011 added a comment to T1817: Half-transparent boxes.

No problem :)

Dec 8 2016, 9:59 AM · Terrains

Dec 7 2016

vlad_8011 added a comment to T1817: Half-transparent boxes.

Actually those are CUP objects :

Dec 7 2016, 5:10 PM · Terrains

Dec 6 2016

vlad_8011 updated the task description for T1817: Half-transparent boxes.
Dec 6 2016, 1:55 PM · Terrains
vlad_8011 created T1817: Half-transparent boxes.
Dec 6 2016, 1:55 PM · Terrains

Oct 18 2016

vlad_8011 created T1699: AI see through objects/buildings.
Oct 18 2016, 1:04 PM · Terrains

Aug 31 2016

vlad_8011 added a comment to T1652: "Grass" coverage on desert.

:(

Aug 31 2016, 9:45 AM · Terrains

Aug 29 2016

vlad_8011 created T1652: "Grass" coverage on desert.
Aug 29 2016, 1:51 PM · Terrains

Aug 2 2016

vlad_8011 added a comment to T1340: Pixelated Bushes LOD's.

Bukovina

Aug 2 2016, 7:46 PM · Terrains
vlad_8011 added a comment to T1615: Net visible through glass reflex.

From this mission :
http://steamcommunity.com/sharedfiles/filedetails/?id=734784256&searchtext=alive+bukovina

Aug 2 2016, 7:43 PM · Terrains
vlad_8011 created T1615: Net visible through glass reflex.
Aug 2 2016, 7:41 PM · Terrains

Jul 23 2016

vlad_8011 created T1601: Wrong angle of falling object (photos).
Jul 23 2016, 2:32 PM · Terrains

Jul 19 2016

vlad_8011 created T1595: This barrier is undestructable .
Jul 19 2016, 5:52 PM · Terrains

Jul 17 2016

vlad_8011 added a comment to T1428: All roads uphill slow down vehicles to 15 km/h and less.

Nogova :

Jul 17 2016, 4:13 PM · Terrains
vlad_8011 created T1587: Nogova textures in fields.
Jul 17 2016, 11:54 AM · Terrains

Jul 14 2016

vlad_8011 added a comment to T1582: Tanks vs trees.

I'll try, but upload will take hours or days, as i have 50-100kb/s connection right now. From things i remember, AI on Altis & Stratis are keeping away from forests, but i'll check forest roads.

Jul 14 2016, 4:57 PM · Terrains
vlad_8011 updated the task description for T1582: Tanks vs trees.
Jul 14 2016, 12:34 PM · Terrains
vlad_8011 created T1582: Tanks vs trees.
Jul 14 2016, 12:33 PM · Terrains

Jul 7 2016

vlad_8011 created T1563: Lights on Zagrabad, Takistan cannot be shooted.
Jul 7 2016, 5:47 PM · Terrains

Jul 4 2016

vlad_8011 updated the task description for T1558: AI getting into buildings.
Jul 4 2016, 4:53 PM · Terrains
vlad_8011 created T1558: AI getting into buildings.
Jul 4 2016, 4:52 PM · Terrains

Jun 27 2016

vlad_8011 created T1543: Thunders.
Jun 27 2016, 5:13 PM · Terrains

Jun 25 2016

vlad_8011 created T1542: Planes cannot take off the Rasman airbase.
Jun 25 2016, 8:24 PM · Terrains
vlad_8011 added a comment to T1532: Airfields on Nogova bugged.

+1, found this on default lighting (no changed since editor loaded up terrain)

Jun 25 2016, 4:59 PM · Terrains
vlad_8011 added a comment to T1483: AI vs clutter.

@Gwynbleidd , can you give me link to this ticket (vanilla feedback tracker)? They seems to be more interested if more people comment it sometimes.

Jun 25 2016, 4:58 PM · Terrains

Jun 24 2016

vlad_8011 renamed T1539: Some issue with the grass part rendering. from Some issue with the grass rendering. to Some issue with the grass part rendering..
Jun 24 2016, 5:22 PM · Terrains
vlad_8011 created T1539: Some issue with the grass part rendering..
Jun 24 2016, 5:21 PM · Terrains
vlad_8011 added a comment to T1483: AI vs clutter.

1301 i was killed by AI, beacuse i didnt see him, but he saw me (grass between us). I leave arma untill they fix it. Arma 2 ai was much better. I guess its connected more with vanilla Ai, but on Stratis its harmfull less.

Jun 24 2016, 3:32 PM · Terrains

Jun 9 2016

vlad_8011 added a comment to T1483: AI vs clutter.

Actually original cherna grass were wery tall, only replacement was good (Dont remember mods name).

Jun 9 2016, 5:39 PM · Terrains

Jun 3 2016

vlad_8011 created T1499: Pinus geometry.
Jun 3 2016, 12:36 PM · Terrains

Jun 1 2016

vlad_8011 added a comment to T1428: All roads uphill slow down vehicles to 15 km/h and less.

I know, but RHS says the problem is CUP. maybe BTR80 have some experimental value (and it works).

Jun 1 2016, 5:18 PM · Terrains
vlad_8011 added a comment to T1483: AI vs clutter.

:( I hope BIS will do something about that, i dont feel like playing simulator .

Jun 1 2016, 5:16 PM · Terrains

May 31 2016

vlad_8011 created T1483: AI vs clutter.
May 31 2016, 4:21 PM · Terrains

May 22 2016

vlad_8011 created T1464: Birch tree placed too high.
May 22 2016, 10:03 AM · Terrains

May 18 2016

vlad_8011 added a comment to T1450: Deadly ladder in Chernagorsk.

Hmm, i was able to move up, and my character was moving out of ladder (animation) and was forced move forward, which killed him. I'll try to record video.

May 18 2016, 4:13 PM · Terrains

May 12 2016

vlad_8011 added a comment to T1428: All roads uphill slow down vehicles to 15 km/h and less.

Chernarus

May 12 2016, 6:35 PM · Terrains
vlad_8011 added a comment to T1428: All roads uphill slow down vehicles to 15 km/h and less.

around 30 KM/h and more. Actually there is not problem with road only, its with whole slopes.

May 12 2016, 6:33 PM · Terrains
vlad_8011 added a comment to T1428: All roads uphill slow down vehicles to 15 km/h and less.

Its actually most of roads uphill on small angle on all islands (best to test with BTR's, uaz, urals)

May 12 2016, 5:06 PM · Terrains
vlad_8011 added a comment to T1428: All roads uphill slow down vehicles to 15 km/h and less.

I'll try to record some of those places on gameplay. (soon on YT)

May 12 2016, 4:52 PM · Terrains

May 11 2016

vlad_8011 created T1450: Deadly ladder in Chernagorsk.
May 11 2016, 6:27 PM · Terrains
vlad_8011 created T1449: Shadow Issue Chernagorsk.
May 11 2016, 6:25 PM · Terrains

May 3 2016

vlad_8011 created T1428: All roads uphill slow down vehicles to 15 km/h and less.
May 3 2016, 9:50 AM · Terrains

Apr 20 2016

vlad_8011 added a comment to T1372: Bush has a bloated Far LOD.

http://dev.cup-arma3.org/T1340

Apr 20 2016, 5:13 PM · Terrains

Apr 17 2016

vlad_8011 added a comment to T1340: Pixelated Bushes LOD's.

Those pixels may be the shadows. I noticed on my end, that all objects changes to lower quality LOD's too quick, i already tried increasing objects detail to Ultra, increasing view bars, but nothing helped.

Apr 17 2016, 10:52 AM · Terrains

Apr 12 2016

vlad_8011 added a comment to T1340: Pixelated Bushes LOD's.

It look like they switch to other LOD too fast

Apr 12 2016, 5:41 PM · Terrains

Apr 10 2016

vlad_8011 added a project to T1340: Pixelated Bushes LOD's: Terrains.
Apr 10 2016, 3:14 PM · Terrains
vlad_8011 created T1340: Pixelated Bushes LOD's.
Apr 10 2016, 1:35 PM · Terrains

Mar 27 2016

vlad_8011 added a comment to T1307: Gas station distributors.

Mar 27 2016, 5:00 PM · Terrains
vlad_8011 created T1307: Gas station distributors.
Mar 27 2016, 4:59 PM · Terrains

Feb 19 2016

vlad_8011 created T1123: Mysterious lights on Desert and on Sahrani (mainly desert areas).
Feb 19 2016, 5:23 PM · Terrains