Dec 31 2020
Dec 29 2020
Nov 14 2020
Sep 4 2020
Jul 31 2020
Jun 27 2020
loads shotgun this will only take a second...
Heyyyyyyyyy, I"m so stupid, I got the spelling wrong with the Mod line.
Apr 14 2020
Apr 2 2020
Mar 30 2020
Mar 29 2020
Mar 27 2020
088-121
Mar 25 2020
getModelInfo cursorObject; is also useful to return object info if the object does not have a cfgVeh entry
Mar 23 2020
Looking at the surrounding vegetation, it would appear that the lake object itself might be misplaced. It might be intended to be clipping into the dam.
Mar 21 2020
Mar 20 2020
Mar 13 2020
Would be a pretty empty map, building wise, if you only had Enoch objects...
and second question: can you exchange these objects for objects from livonia? for example
http://joxi.ru/4Aklg1qTX1456r
http://joxi.ru/ZrJkznMIMe7Nam
http://joxi.ru/bmoJENgH9obQXr
http://joxi.ru/V2V3bMOFKVnvaA
etc..
ok. coordinates gps:
Mar 11 2020
Mar 10 2020
Mar 9 2020
Unfortunately almost all of these pictures are completely void of any useful information as to where these sections of road are. As you may have noticed there are in fact 500+ roads on Chernarus, scanning each of them manually is somewhat labor intensive. So if you are able to provide at least editor co-ordinates then that will speed up the ability to fix them.
check road near krasnostav and delete some trees pls
http://joxi.ru/nAyJv5KHjkO4dr
http://joxi.ru/KAgBgnqCXORYB2