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All the vehicles, air, sea, ground, wheeled, tracked, AT-AT's, etc

Recent Activity

Sat, Oct 19

Eogos added a comment to T3349: Challenger 2 Loaders M240 Bugs.

Was gonna make a new ticket for this but since it's fairly related I'll just tack it on here. The M240 also blinds the user when fully depressed due to the stock clipping into the player's camera. Video example here

Sat, Oct 19, 2:31 PM · Vehicles

Tue, Oct 15

chernaruski created T3519: LCU 1610 / Mk.10 virtual garage icons.
Tue, Oct 15, 10:54 AM · Vehicles
the_pilot_cat claimed T3516: P-8 Poseidon - incorrect Eden editor category.

This was intentional on my part, as I felt one single unit didn't warrant an entirely new faction, as such, it was put with the ANZAC FFG under RNZN. Similarly, the USN Poseidon lives in the USMC faction.

Tue, Oct 15, 10:52 AM · Vehicles
techladdie created T3516: P-8 Poseidon - incorrect Eden editor category.
Tue, Oct 15, 5:51 AM · Vehicles

Mon, Oct 14

Urban closed T1526: Launcher damage against tanks random as Resolved.
Mon, Oct 14, 11:39 AM · Vehicles, Weapons

Sun, Oct 13

luka47 created T3512: -Fix Skoda Octavia Driver Position .
Sun, Oct 13, 6:44 PM · Vehicles
luka47 created T3509: -Add The Old Hatchback .
Sun, Oct 13, 6:23 PM · Vehicles
DARK_LORD_SHADE created T3507: BRDM2 armor too weak.
Sun, Oct 13, 1:55 PM · Vehicles
Varanon added a project to T2876: The top FFV seats of the BMP1 and BMP2 are broken: Vehicles.
Sun, Oct 13, 11:55 AM · Vehicles

Sat, Oct 12

Cambusta added a comment to T3505: BMP-1 doesn't move when crewed by a squad.

Vanilla one (BTR-K Kamysh) works fine with exactly the same waypoints and squad (had to delete two guys who were over-capacity though).

Sat, Oct 12, 1:47 PM · Vehicles
Chairborne added a comment to T3505: BMP-1 doesn't move when crewed by a squad.

what happens with other vehicles? like the bmp from vanilla

Sat, Oct 12, 1:43 PM · Vehicles
Cambusta added a comment to T3505: BMP-1 doesn't move when crewed by a squad.

The BMP-1 doesn't seem great at following waypoints in general (for instance, in the attached mission the "Crewed BMP-1 + Separate squad" one will tend to overshoot its "Transport unload" waypoint by a hundred meters or so) so maybe it's somehow a PhysX issue? 🤔

Sat, Oct 12, 1:43 PM · Vehicles
Cambusta created T3505: BMP-1 doesn't move when crewed by a squad.
Sat, Oct 12, 1:40 PM · Vehicles
Alwarren added a commit to T3498: T-72 Rear Armour Component Broken: Restricted Diffusion Commit.
Sat, Oct 12, 1:10 PM · Vehicles
Alwarren closed T3498: T-72 Rear Armour Component Broken as Resolved.

Apparently, the issue was that there were two vertices at the rear at the same space, resulting in a null-sized triangle. I merged the vertices and simplified the fire geometry a bit (it struck me as overly complex) and now the hits work.

Sat, Oct 12, 1:07 PM · Vehicles

Fri, Oct 11

Alwarren claimed T3498: T-72 Rear Armour Component Broken.
Fri, Oct 11, 7:58 PM · Vehicles
Goopy created T3504: Lack of a TOW tripod that uses the TOW-2 missile.
Fri, Oct 11, 2:38 AM · Vehicles, Weapons
Goopy added a comment to T3503: F-35 erroneously low performance.

Hmmm, I wonder how BIS was able to get their aircraft to go supersonic then. Because even a straight copy of the Blackwasp/Shikra's performance characteristics would be better than how it is now.

Fri, Oct 11, 1:07 AM · Vehicles
Chairborne added a comment to T3503: F-35 erroneously low performance.

top speed has nothing to do with the envelope array, and afaik the su34 is still capped like the f35

Fri, Oct 11, 12:29 AM · Vehicles
Goopy added a comment to T3503: F-35 erroneously low performance.

Has an adjustment to the envelope values like I mentioned been tried before? Cause if it was an engine issue, wouldn't stuff like the Blackwasp or SU-34 not be able to reach higher top speeds that they're able to hit now?

Fri, Oct 11, 12:01 AM · Vehicles

Thu, Oct 10

Chairborne closed T3503: F-35 erroneously low performance as Wontfix.

engine issue, fix is too time intensive and causes other issues

Thu, Oct 10, 11:48 PM · Vehicles
Goopy created T3503: F-35 erroneously low performance.
Thu, Oct 10, 11:34 PM · Vehicles
Rik added a project to T3498: T-72 Rear Armour Component Broken: Vehicles.
Thu, Oct 10, 11:14 PM · Vehicles
Goopy added a comment to T2953: Mismatch between the AIM-9L name and actual texture.

Actually it's not even possible for the F-35 to equip the AIM-9L IRL. The hardware and software (or lack thereof in the AIM-9L's case) is completely incompatible with the F-35's weapons computer and weapons bays, those were optimized for the AIM-9X with it's smaller form factor, off-boresight capabilities, and upgradable software to counter developments in ECCM. So the CUP F-35 really should have these AIM-9Ls be swapped out entirely for the vanilla AIM-9X, as it wouldn't even make sense for it to have them equipped even if a pristine AIM-9L model was developed.

Thu, Oct 10, 9:39 PM · Vehicles, Weapons

Wed, Oct 9

Rik created T3497: Abrams FireGeometry Incorrect Selection.
Wed, Oct 9, 10:15 PM · Vehicles
crabe added a comment to T2872: [DEV] AAV-7 Tracks rotate wrong direction.
	class CUP_AAV_Base: Tank_F
	{
		tracksSpeed = -1;
        };
Wed, Oct 9, 1:44 PM · Vehicles

Mon, Oct 7

Drofseh added a comment to T3491: GAZ39371 Vodnik issues.

In your screen shot it appears that the horizon isn't level to me.
https://i.gyazo.com/c0232989f642df239ca88232ceb61829.png

Mon, Oct 7, 5:43 AM · Vehicles

Sun, Oct 6

Urban updated the task description for T3232: add ingame field manual entries.
Sun, Oct 6, 11:49 AM · Units, Weapons, Vehicles
crabe created T3491: GAZ39371 Vodnik issues.
Sun, Oct 6, 10:06 AM · Vehicles

Sat, Oct 5

acknowledge115 created T3488: Add targeting camera for pilots of attack helis.
Sat, Oct 5, 8:18 AM · Vehicles
Urban closed T3487: Error popup with certain vehicles as Resolved.

Fixed in rWEAPONSSVN1207

Sat, Oct 5, 8:12 AM · Weapons, Vehicles
Alwarren changed the status of T3487: Error popup with certain vehicles from Open to Acknowledged.
Sat, Oct 5, 12:16 AM · Weapons, Vehicles

Fri, Oct 4

Laqueesha created T3485: Strykers lack PiP periscope.
Fri, Oct 4, 11:06 PM · Vehicles
topden created T3484: all vodniks windshield and side windows.
Fri, Oct 4, 2:06 AM · Vehicles

Thu, Oct 3

Drofseh added a comment to T3483: Mk19 ejects huge rifle shells.

Mk19 is supposed to eject downward, so I would also just keep the same shells and then change the ejection direction to make it less obvious

Thu, Oct 3, 9:57 PM · Weapons, Vehicles
Goopy added a comment to T3483: Mk19 ejects huge rifle shells.

I think it would be better to leave it as is until something new gets developed as the actual Mk.19 does eject shell casings and it looks better to have something actually eject out of the weapon rather than nothing (as you'd only really notice this inconsistency if you were looking at the shells ejecting rather than whatever you were firing at.)

Thu, Oct 3, 1:59 PM · Weapons, Vehicles

Wed, Oct 2

Laqueesha added a comment to T3483: Mk19 ejects huge rifle shells.

In that case, better to just remove the ejecting shell altogether for the Mk19.

Wed, Oct 2, 11:30 PM · Weapons, Vehicles
Chairborne added a comment to T3483: Mk19 ejects huge rifle shells.

that means we'd have to create a new particle effect for the gmg if vanilla has none

Wed, Oct 2, 11:20 PM · Weapons, Vehicles
Laqueesha added a comment to T3483: Mk19 ejects huge rifle shells.

Vanilla doesn't have a Mk19 equivalent but the closest thing, the 20mm GMG uses nothing.

Wed, Oct 2, 11:13 PM · Weapons, Vehicles
Chairborne added a comment to T3483: Mk19 ejects huge rifle shells.

what does vanilla use for GMG particles?

Wed, Oct 2, 10:33 PM · Weapons, Vehicles
Laqueesha updated the task description for T3483: Mk19 ejects huge rifle shells.
Wed, Oct 2, 10:30 PM · Weapons, Vehicles
Dusin added a comment to T3483: Mk19 ejects huge rifle shells.

Please, add expected result (better with images)

Wed, Oct 2, 10:28 PM · Weapons, Vehicles
Laqueesha created T3483: Mk19 ejects huge rifle shells.
Wed, Oct 2, 10:12 PM · Weapons, Vehicles
Laqueesha renamed T3481: Typo: Mi-6T Hook helicopter paintjob is mislabeled from Mi-6T Hook helicopter paintjob is mislabeled to Typo: Mi-6T Hook helicopter paintjob is mislabeled.
Wed, Oct 2, 6:20 PM · Vehicles
Laqueesha updated the task description for T3481: Typo: Mi-6T Hook helicopter paintjob is mislabeled.
Wed, Oct 2, 6:20 PM · Vehicles
Eogos changed the status of T3421: T-72 Smoke Grenades from Needs Review to Acknowledged.
Wed, Oct 2, 12:01 AM · Vehicles

Tue, Oct 1

EPICbanana24 added a comment to T3421: T-72 Smoke Grenades .

Smoke grenade control panel, located on the gunners side of the turret, can also been seen here

Tue, Oct 1, 11:57 PM · Vehicles
Laqueesha created T3481: Typo: Mi-6T Hook helicopter paintjob is mislabeled.
Tue, Oct 1, 1:21 PM · Vehicles

Fri, Sep 27

crabe added a comment to T3476: MV-22 Missing hitpoint lod .

getAllHitPointsDamage returns empty array so i decided to debinarize the model to proove it

Fri, Sep 27, 2:29 PM · Vehicles
crabe added a comment to T3477: M163 VADS has no materials applyed in fire geometry lod.

i debinarized the model to be sure

Fri, Sep 27, 2:25 PM · Vehicles