VehiclesVehicles
ActivePublic

Details

Description

All the vehicles, air, sea, ground, wheeled, tracked, AT-AT's, etc

Recent Activity

Fri, Feb 15

jonpas claimed T2974: Static line code suggestion.
Fri, Feb 15, 1:33 PM · Vehicles
Tookatee updated the task description for T2972: Incomplete armaments SU-34.
Fri, Feb 15, 3:41 AM · Vehicles
PabstMirror created T2974: Static line code suggestion.
Fri, Feb 15, 12:11 AM · Vehicles

Thu, Feb 14

Tookatee created T2973: Inaccurate flight model SU-34.
Thu, Feb 14, 11:35 PM · Vehicles
Tookatee created T2972: Incomplete armaments SU-34.
Thu, Feb 14, 10:46 PM · Vehicles
Tookatee updated the task description for T2965: F-35 Incomplete armaments and underpowered radar.
Thu, Feb 14, 10:07 PM · Vehicles
Eogos closed T2969: Chinook door gunners 3rd person view as Invalid.
Thu, Feb 14, 9:57 PM · Weapons, Vehicles
Eogos added a comment to T2969: Chinook door gunners 3rd person view.

huh, what the fuck. who thought that was a good idea Alright, guess it's BI's fault

Thu, Feb 14, 9:56 PM · Weapons, Vehicles
Tookatee created T2970: Visual bug with the commander's seat gun and character.
Thu, Feb 14, 9:52 PM · Vehicles
Eogos added a comment to T2969: Chinook door gunners 3rd person view.

I don't think it is but if that is the correct way that's pretty fucked up as you basically can't use it in 3PV then. I'll go load up arma again and test it.

Thu, Feb 14, 9:51 PM · Weapons, Vehicles
Chairborne added a comment to T2969: Chinook door gunners 3rd person view.

yes, i get perfectly what you mean, when you're in third person the view is locked forward and doesnt follow mouse input on the door gun. but i'm also saying that this seems like normal engine behavior. i never use vanilla vehicles and even less door guns on said vehicles, but that's how i recall it

Thu, Feb 14, 9:46 PM · Weapons, Vehicles
Eogos added a comment to T2969: Chinook door gunners 3rd person view.

I don't think you get what I mean, the camera is locked forward as in the way the nose of the chinook is pointed not the way the gunner is facing. Also, even if it was locked the way the gunner is pointed that'd be a little annoying imo but idk I don't normally play in third person.

Thu, Feb 14, 9:42 PM · Weapons, Vehicles
Chairborne added a comment to T2969: Chinook door gunners 3rd person view.

isnt that the case on vanilla vehicles too?

Thu, Feb 14, 9:40 PM · Weapons, Vehicles
Eogos moved T2969: Chinook door gunners 3rd person view from Backlog to Bugs/TODO on the Weapons board.
Thu, Feb 14, 9:40 PM · Weapons, Vehicles
Eogos moved T2969: Chinook door gunners 3rd person view from Backlog to Bugs/TODO on the Vehicles board.
Thu, Feb 14, 9:39 PM · Weapons, Vehicles
Eogos changed the status of T2969: Chinook door gunners 3rd person view from Needs Review to Open.
Thu, Feb 14, 9:38 PM · Weapons, Vehicles
Eogos created T2969: Chinook door gunners 3rd person view.
Thu, Feb 14, 9:38 PM · Weapons, Vehicles
Chairborne added a comment to T2968: Mastiff/Ridgeback/Wolfhound Tanks DLC Upgrades.

ok cool

Thu, Feb 14, 9:31 PM · Vehicles
Tookatee added a comment to T2968: Mastiff/Ridgeback/Wolfhound Tanks DLC Upgrades.

Yeah I just noticed the tickets for all the other vehicles with slat armor up on here, thought I should do the same for these vehicles.

Thu, Feb 14, 9:30 PM · Vehicles
Chairborne changed the status of T2968: Mastiff/Ridgeback/Wolfhound Tanks DLC Upgrades from Needs Review to Acknowledged.

known issue, some vehicles still need tank dlc upgrades

Thu, Feb 14, 9:28 PM · Vehicles
Tookatee created T2968: Mastiff/Ridgeback/Wolfhound Tanks DLC Upgrades.
Thu, Feb 14, 9:24 PM · Vehicles
Chairborne triaged T2921: Puma HC1 and HC2 as Low priority.
Thu, Feb 14, 4:09 PM · Vehicles
Chairborne added a comment to T2921: Puma HC1 and HC2.

inventory can now be accessed from outside too.
still no clue why the airframe is super resistant though.

Thu, Feb 14, 4:08 PM · Vehicles
Chairborne closed T2923: RACS LAV-25 as Resolved by committing Restricted Diffusion Commit.
Thu, Feb 14, 2:54 PM · Vehicles
Chairborne added a comment to T2758: Framerate loss whenever the ZSU-23 cannon fires.

reminder that someone suggested to check for sounds being executed on every shot

Thu, Feb 14, 2:19 PM · Vehicles
Chairborne triaged T2967: Skoda 1203 has non functional sirens/lights as Low priority.
Thu, Feb 14, 2:03 PM · Vehicles
Tookatee created T2967: Skoda 1203 has non functional sirens/lights.
Thu, Feb 14, 9:10 AM · Vehicles

Wed, Feb 13

Chairborne claimed T2965: F-35 Incomplete armaments and underpowered radar.
Wed, Feb 13, 10:55 PM · Vehicles
Tookatee updated the task description for T2965: F-35 Incomplete armaments and underpowered radar.
Wed, Feb 13, 10:17 PM · Vehicles
Tookatee changed Affected classnames from CUP_B_F35B_USMC, CUP_B_F35B_Stealth_USMC to CUP_B_F35B_USMC, CUP_B_F35B_Stealth_USMC, CUP_B_F35B_Stealth_BAF, CUP_B_F35B_BAF on T2965: F-35 Incomplete armaments and underpowered radar.
Wed, Feb 13, 10:17 PM · Vehicles
Tookatee created T2965: F-35 Incomplete armaments and underpowered radar.
Wed, Feb 13, 10:15 PM · Vehicles

Mon, Feb 11

SRBKnight added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

Glad that i can help i thought that it was only me but later i found photos on Bis forums with exact problem i have

Mon, Feb 11, 10:51 PM · Vehicles
Chairborne added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

ah i see whats going on, ok, i think that can be fixed easily, the humvee is a known problem, there's already a ticket around, not sure if its gonna get fixed or we're just gonna make new humvee models or what

Mon, Feb 11, 9:06 PM · Vehicles
Varanon lowered the priority of T2961: Make Rocket Pods use two firemodes, single rocket/continous from Normal to Wishlist.
Mon, Feb 11, 9:17 AM · Vehicles
Varanon triaged T2961: Make Rocket Pods use two firemodes, single rocket/continous as Normal priority.
Mon, Feb 11, 9:16 AM · Vehicles

Sun, Feb 10

Chairborne closed T2946: HC-6 Chinook Pilot Bad Classname as Resolved by committing Restricted Diffusion Commit.
Sun, Feb 10, 5:31 PM · Vehicles

Sat, Feb 9

topden edited projects for T2959: Vodnik BPPU glasses, added: Vehicles; removed Vehicles (1.7).
Sat, Feb 9, 10:38 PM · Vehicles
SRBKnight added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

screenshot
https://i.imgur.com/oNgYhl5.jpg -stryker

Sat, Feb 9, 10:36 PM · Vehicles
Chairborne triaged T2946: HC-6 Chinook Pilot Bad Classname as Unbreak Now! priority.
Sat, Feb 9, 4:44 PM · Vehicles
Chairborne claimed T2946: HC-6 Chinook Pilot Bad Classname.
Sat, Feb 9, 4:44 PM · Vehicles
Chairborne added a comment to T2758: Framerate loss whenever the ZSU-23 cannon fires.

i still have a lot more FPS degradation than the VADS when using the same weapon and magazine classes, i suspect the muzzle flashes lighting up piss off the engine.

Sat, Feb 9, 4:06 PM · Vehicles
Chairborne claimed T2758: Framerate loss whenever the ZSU-23 cannon fires.
Sat, Feb 9, 2:28 PM · Vehicles
Chairborne closed T2941: Both M2HB and Mk19 muzzle flashes light up when firing Mk19 on AAV-7 as Resolved by committing Restricted Diffusion Commit.
Sat, Feb 9, 2:27 PM · Vehicles
Chairborne added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

the issue on the humvees is known and will be addressed sometime later, bradley and stryker issues are new and i dont understand the problem given your description

Sat, Feb 9, 10:38 AM · Vehicles
Dusin added a comment to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..).

Please, feel free to add screenshots or video if you have any!

Sat, Feb 9, 7:34 AM · Vehicles
SRBKnight added a project to T2958: Vehicles visual problems (Stryker,Humvee,M2a2..): Vehicles.
Sat, Feb 9, 12:36 AM · Vehicles
Tookatee added a comment to T2953: Mismatch between the AIM-9L name and actual texture.

OK you're pointing out the two aircraft who did exist at around that time, still doesn't mean that this isn't a problem or that those missiles continued to be used up until today (which they didn't) or that all the aircraft in that have them are supposed to have them (Apache, F-35, etc.) I have no problem with the AIM-9L being ingame, I just think that if it is it should LOOK like an aim-9L instead of having the words "AIM-9X" printed on the side of the texture and that there should be the capability to equip the AIM-9X onto these aircraft as they are capable of using today even if you're going by the logic that they fit into the time-frame of Arma 2.

Sat, Feb 9, 12:00 AM · Vehicles, Weapons

Fri, Feb 8

Chairborne added a comment to T2953: Mismatch between the AIM-9L name and actual texture.

except they did, the harrier and the a10 havent been around just for the past 15 years, and thats what was used in a2

Fri, Feb 8, 10:51 PM · Vehicles, Weapons
Tookatee added a comment to T2953: Mismatch between the AIM-9L name and actual texture.

The point is that none of the aircraft that have the AIM-9L ingame had ever used them as the AIM-9L is an obsolete variant from the late 70's.

Fri, Feb 8, 9:40 PM · Vehicles, Weapons
Tookatee added a comment to T2953: Mismatch between the AIM-9L name and actual texture.

and the range of the missile is much shorter than the regular vanilla AIM-9X

Fri, Feb 8, 9:37 PM · Vehicles, Weapons