All the vehicles, air, sea, ground, wheeled, tracked, AT-AT's, etc
Tue, Jan 21
Can you post a screenshot ?
Mon, Jan 20
Sat, Jan 18
i think pedals only work with AFM enabled, same as thrust lever
the one in CUP is the C variant, not the D
no shell being ejected looks bad, i dont think vanilla does it any differently, direction should be changed to match operation IRL
is this with ACE?
its a proof of concept, i dont plan on spending any more time on it
Fri, Jan 17
The required fuelCapacity value to achieve a specific operation TIME (in seconds) at a specific engine RPM (revolution per minute) can be estimated with:
fuelCapacity = (8E-7 * RPM + 0.001) * TIME
dont think this was ever researched within the project, if the consumption is linear it should be easy to calculate, although very tedious.
maybe with macros it would be faster.
arma doesnt allow to restrict elevation angle dependent on traverse angle
Thu, Jan 16
works fine here, i suggest you verify game files and do a manual repair on mods if it persists.
Wed, Jan 15
not that i know of, the description mentions only UI data
Property is no longer used for the game HUD UI
CUP_DC3_Base already has enableGPS = 0
that entry doesnt do anything since the sensors overhaul
Should probably be
radarType = 8; // Compass + turret directions (used for majority of vehicles and their turret positions) - shows compass and turret directions
Tue, Jan 14
you're wrong and have no techincal knowledge of this game, stop wasting our time with this backseat-driving nonsense, thank you!