The cumulative update of Units, Vehicles and Weapons to 1.7
Mon, Mar 29
kombat and predator backpacks also have the same issue
Nov 4 2020
Oct 7 2020
Sep 16 2020
Aug 3 2020
Jul 21 2020
Mar 10 2020
Feb 27 2020
Seems this only happens with other heads on Dev Branch of Arma 3. Interesting. Anyhow, probably can disregard. I might make a ticket on BI's bugtracker about it.
Feb 25 2020
Cannot reproduce. The problem only occurs with certain Tanoa heads which is an issue with the heads, not with the uniform.
Noticed also that the shadow bug happens to all BDU models, and the RACS uniform model. Might be others as well.
Feb 22 2020
The shadow bug persists with all heads used, the orange lighting changes color based on the character's head/skin color.
Is it reproduces with different heads (vanilla / livonia / tanoa)?
Sep 26 2019
Can't reproduce so I guess it was fixed since then.
Sep 17 2019
Aug 17 2019
Nov 7 2018
Oct 31 2018
Oct 13 2018
Oct 9 2018
Aug 9 2018
Aug 7 2018
Jun 12 2018
Jan 6 2018
Yeap, use the Fuel EH to auto add fuel when empty for a workaround.
Is there any way to set this without a fix in the Mod pack?
Dec 21 2017
Jul 2 2017
Jun 17 2017
May 7 2017
Strange, i'm sure I fixed it and "Leftleg" and "Right leg" selections are not in P3D anymore (in dev). Either my commit failed or my changes were overwritten.
Yes that was with latest dev version too. Both ruski and cdf uniforms dont work right.
May 6 2017
CDF Uniforms are the same as Russian (just retextured), so this should be fixed in the meantime (see T1883)
Jul 11 2016
I'll check. They certainly shouldn't have any proxies in the memory LOD
Jul 9 2016
As far as i can see most/all USMC uniforms have proxies in the memory lods as well, that caused issues to some of my mates at further distances.
At least as far as i can tell it's the only thing matching what was shown to me.
I am working on a complete replacement of the Smersh vests (for my own unit pack, but I will donate it to CUP once it is finished), so I am putting this on the backburner.